view www/wizards.txt @ 2809:505740da9fbe

Update Ramjett's entry.
author Matti Hamalainen <ccr@tnsp.org>
date Fri, 05 Apr 2024 10:49:20 +0300
parents c44a888fc231
children 6b6c0c959b93
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# Information about coders/wizards. Format of this file:
# name;[3-letter country code];[http://homepageURL|bat];[https?://pictureURL|image.jpg];[freeform description]$

Aarugotti;;;;
	Level 200 archwizard. Worked on many things, including the mudlib.
	He was also tentatively planning a witches guild, which never got
	past design stage. He was, along with several co-conspirators,
	planning a "new Batworld" back in 2000, with continents and many
	similarities to what our current Age of Exiles (2006) became.
	[p]
	[b]Passed away on Monday, March 13th of 2000 at his home.[/b] May he
	rest in peace.
	$

Acidia;fin;;;
	Works on various aspects of the Merchant guild, one of the best
	known and loved things implemented by Acidia is the "Minecrafting"
	system.
	$

Ackbar;;;;
	Original creator of the famous warrior shrine, one of BatMUD's
	oldest areas.
	$

Alaron;usa;;;
	American archwizard. Converted many areas during the great
	conversion of 1996. Worked on navigators, ships/boats (before
	~Melemkor~'s implementation) and civilized mages guild.
	$

Alvin;;;;
	Coded during the conversion of 1996.
	$

Amarth;fin;;amarth.jpg;
	Author of Shadowkeep city, several areas and the Bard guild. Also
	one of the masterminds behind <a
	href="https://www.bat.org/play/batclient">Batclient</a> custom
	MUD-game client for BatMUD, and its addition to <a
	href="https://store.steampowered.com/app/616920/BatMUD/">Valve's
	Steam game store</a>. He has also been one of the main driving
	forces behind BatMUD anniversary galas held in 2005 (15th) and 2010
	(20th) respectively.
	[p]
	He has served as treasurer of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
	$

Amd;fin;;amd.jpg;
	Legendary player as mortal, immorted 15 Jul 2014. His best known
	wizardly accomplishments include the "Bats & Slovenian War Heroes"
	card game, which was released to the public at BatMUD's 25th
	anniversary celebration.
	[p]
	[b]Remorted 30.1.2022.[/b]
	$

Anipa;fin;;;
	One of the BatMUD's "God"-level wizards.
	$

Ase;;;;
	Briefly immorted in 2004. Remorted a bit later.
	$

Athlestane;;;;
	Created the Oasis area before he was purged.
	$

Badger;;;;
	Recoded the BatCity/Arelium clock tower area during the conversion
	of 1996.
	$

Banba;usa;;;
	Immorted several times, but remorted. Was a well-known BatMUD
	community activist.
	[p]
	[b]He passed away on 13th July 2022. May he rest in peace.[/b]
	$

Bj;;;;
	Original coder of the Shrine Search quest (LQ 41) and Unholy
	Cathedral area.
	[p]
	[b]Has passed away, may he rest in peace.[/b]
	$

Blasterr;fin;bat;blasterr.jpg;
	This dangerously handsome wizard hailing from Finland has thus far
	contributed one finished area, a miniquest, and also worked on the
	E'siris-related continent quests. He also mentions that as of June
	2007, he has 3 new areas under development. Blasterr immorted in
	July 11th, 2005.
	$

Blowfish;;;;
	Ancient wizard, original coder of the BatCity/Arelium clock tower
	area.
	$

Bolo;;;;
	Wizard plaque: "Old swedish wizard. Coded batmap with ~Mordac~."
	$

Capula;fin;;capula.jpg;
	Master of Kepustan, lord of the beer immorted on 29 Jan 2009.
	$

Coren;usa;bat;;
	Tastes good, try 'lick coren' for that sugary flavour!
	$

Corto;fin;;corto.jpg;
	One of the regular adjusters of saato+ during his mortal career. Was
	known as Mudax for most of his pre-immort mortal career. Created one
	area during his wizardhood until remorting.
	[p]
	[b]Sun Sep 27 19:21:38 2009 [general] by ~Ulath~[/b]
	[br]
	In a huge cloud of flatulence, Corto disappears. Where he went,
	nobody knows. So long, and thanks for all the area... er, fish.
	$

Cyberman;;;;
	Our Mexican reinforcement.
	$

Darkbaron;;;;
	Worked on mud-side BatClient integration.
	$

Darol;fin;bat;darol.jpg;
	The funniest [b]arch[/b]wizard in BatMUD .. at least in his own
	mind. [b]No, really! He is funny.[/b] Some of the more notable works
	of Darol so far include the Ancona manor; story parts of Dortlewall;
	the 'house' system; Kharim guild (The Legions of Blood God); new
	Evil Priests guild (Triad of Darkness) and generally contributing
	greatly to the lore of the game.
	[p]
	In addition he has worked on many smaller projects as well,
	including the usual bugfixes and maintaining various things. Amongst
	the fellow wizards he is known for his megalomaniac obsession for
	documentation which sometimes grows larger than the projects
	themselves.
	[p]
	[b]Darol ascended to archwizardhood in 20th of August 2011 during
	Kepucon 2011.[/b]
	$

Dazzt;fin;bat;;
	Dazzt, also playfully known as Duz, was, during his mortal career,
	often playing a nun and unsurprisingly has dedicated much of his
	wizardly time to improving the Nun guild. He is one of the current
	maintainers of the Nun guild, along with ~Gurth~, ~Brock~, etc.
	$

Digga;;;;
	Original creator of Digga's domain and the Barbarian guild.
	$

Dino;fin;bat;dino.jpg;
	His contributions are numerous, and include some areas, the rainbow
	and EP-eater events and the blog command. He also acted as a leading
	architect in creation of Valley of the Kings, one of the biggest
	areas in game.
	[p]
	He personally claims to have coded ~Durand~.
	$

Dragoness;fin;;;
	Wizard plaque: "Creator of countless quality areas and many guilds."
	$

Dralith;usa;bat;dralith.jpg;
	One of the most active new wizards as of 2007. Often works on fixing
	bugs and maintaining / recoding things. Many of the new BatMUD's
	website improvements have been implemented by him. In addition, he
	also has created E'siris, a city on the ethereal plane, among other
	smaller area-related things.
	$

Duke;usa;bat;;
	American archwizard. Coded a lots of stuff, including the legendary
	Narcuul (and his shards). Infamous for his sudden tunes, often
	ad-libbed as "duketunes". Also instated the so-called "powerhours"
	which were a short-lived exp-gain boosting system, meant to increase
	player engagement.
	[p]
	Purged/defrobbed/disabled in Aug 2017 after being inactive for a
	long time, and returning to cause drama.
	[p]
	[b]He passed away on November 13th, 2020 in North Carolina.[/b]
	$

Durand;fin|are;bat;durand.jpg;
	Durand likes to eat torches, and prefers them lit before
	consumption. Rumours tell that his other favourite snack is
	[b]cookies[/b] of various kinds.
	[p]
	Bat-wise Durand's contributions include one of the "ultimate"
	eq-monsters in game, [b]Tiamat, the Chromatic Dragon[/b] (coded with
	~Tormac~). His current work mainly involves system maintenance of
	BatMUD servers. Sometimes he fixes bugs and codes nice things like
	BatURL.
	[p]
	He has also served as chairman of the <a
	href="http://www.bat.org/batry">Balanced Alternative Techniques ry
	("B.A.T. ry") board</a>.
	$

Enandor;fin;;;
	Working as an unofficial co-op development team with ~Neth~.
	$

Ens;irl;;ens.jpg;
	Our Irish leprechaun reinforcement, mr. Ens, immorted 29 Aug 2010.
	He has mostly worked on the lib-side of things, including improved
	AI for NPC ships, etc.
	$

Entropy;usa;bat;;
	Promoter and organizer of Campcon, BatMUD-related mudcon.
	$

Era|Maggoth;fin;bat;era.jpg;
	Another all-around wizard, who was also well known as mortal. Has
	worked on many things, including guild code maintenance and
	cleanups. Was also previously known as Maggoth. He has a easy to use
	boon-calculator and some nice triggers for BatClient and TF on his
	homepage, so check them out.
	$

Eredlin;;;;
	Created the Elf village and the associated Return the amulet quest.
	Remorted later.
	$

Extechop;;;;
	One of the BatMUD's ancient "God"-level wizards. His main
	contribution was hosting BatMUD in the early days.
	$

Favorit;ukr|nld;bat;favorit.jpg;
	The tovarisch from Russ.. ehm, Ukraine, now living in Netherlands.
	Favorit immorted in late 2002, and has worked mostly on non-game
	elements ever since. His best known works include the improved news
	reader, exp-leecher and Capture the Flag events. He ascended to
	archwizardhood in October 2006.
	[p]
	Dryad did an in-depth interview with Favorit in 2005, <a
	href="http://web.archive.org/web/20090108120439/http://www.maroon.com/bat/interviews/favorit.asp">read
	it</a> for some additional musings.
	$

Femko;ger;bat;femko.jpg;
	The kinky wizard from Germany, the land of beer and bratwurst, und
	lederhosen. His known work includes sub-areas in the Valley of the
	Kings, such as the ship in Sesmia and Liscom's tower.
	[p]
	It is also rumoured that he is working on a new secret project (a
	guild)...
	$

Finaldey;;;;
	Wizard plaque: "Famous for his Newbie guide which he wrote after
	playing for one day. Fell into inactivity after a furious coding
	spree."
	$

Fizzl;;;;
	Immorted 5 Dec 2000, remorted 25 Feb 2010.
	$

Freld;;;;
	Established leader of parties and well-known player in general as
	mortal, immorted in September 2010 and has since worked on
	game-balance issues, various tunes and gameplay improvements.
	$

Gem;;;;
	Mudmarried to ~Jaf~, the creator of BatMUD. Was supposedly married
	to ~Franco~ in real life (help rumors).
	$

Ggr;fin;https://tnsp.org/~ccr/;ggr.jpg;
	[b]Editor's note: As I would feel silly writing about myself in
	third person, this entry will be, as an exception, written in first
	person.[/b]
	[p]
	Some of you may already know what I've done as mortal, and how I
	have contributed to the game - this map site, the tooling and
	"PupuMaps data" behind it - and a number of other BatMUD-related
	tools, the GgrTF scriptset for TinyFugue, and so on. Some also
	know me as "bunnyrazzo", having photographed and videoed
	many Kepucon events.
	[p]
	In January of 2012 something rather unlikely happened, as after
	years of denying that I have any aspirations to immort, I suddenly
	decided to just do it. Things rolled on with fast pace and the very
	next day I was a newbie wizard. Thanks go to ~Heidel~ for sponsoring
	and ~Juggelo~ for being archwizardly.
	[p]
	My accomplishments as a wizard (as of <s>2015</s> 2024) are perhaps
	too numerous to	count, but they still include just one measly area
	(unless recodes and improvements of of Digga's and Circus count.)
	I've been concentrating more on debugging, fixing, cleaning up
	code and improving day-to-day playability issues. Many commands,
	skills, spells, generic lib code etc have been touched by yours
	truly. Hopefully mostly for the better. I also tend to do lots of
	"bug wrangling" in general.
	[p]
	Although my activity level tends to vary, I usually spend few months
	per year on improving the "BatMUD experience".
	$

Goatlord;;;;
	Was a wizard at some point. Remorted as Ulver. Now Goatlord is
	Ulver's secondary char.
	$

Gore|Goretongue;fin;bat;gore.jpg;
	One of the ancient archwizards, originally known as Goretongue.
	Although apparently retired from BatMUD development, Gore's
	contributions in past have included the party system, battle system,
	etc. He has often acted as a public spokesman and PR person for
	BatMUD and <a href="http://www.bat.org/batry">B.A.T. ry</a>.
	$

Gorgar;;;;
	Content and area coder.	Immorted 26 Feb 2015.
	$

Grimsh;aus;bat;grimsh.jpg;
	From homepages: "Started playing BATMUD sometime around 1995. Became
	a wizard for the first time in July 1998. Coded a couple of areas
	and an event but got overwhelmed with an urge to play again and
	subsequently remorted early September 1999. Played for about two
	years until I realized my mistake and got a second shot at being a
	wizard on the 5th of December 2001 and since then I've been coding
	happily. That's about it."
	[p]
	Wizard plaque: "A short but productive period as a coder that
	resulted in six areas and a popular event. Remorted as Yeriam, then
	changed his name to Grimshh and then finally to Grimsh, only to
	rewiz again."
	$

Grizzt;fin;bat;;
	One of the quiet codeslaves who work in the shadows, Grizzt's work
	for the greater good of BatMUD has gone mostly unknown to the
	general public.
	[p]
	As a notable exception to the rule, he did the recoding of
	~Saruman~'s popular old area "Wrebies".
	$

Gurth;;;;
	As a mortal, Gurth created a reputation of being a superbly
	efficient player and a rather skilled eq party leader. The speed
	that he progressed from a complete newbie to elder nun is still
	remembered as a impressive feat.
	[p]
	After immorting Gurth worked on improving the Nun guild and added in
	new form of relics. He has also worked on some aspects of Heidel's
	area "Tyr Farwyn".
	$

Guymon;;;;
	Coded the now-disabled "Man in the Moon" event. Ancient wizard, now
	purged. Active between 1998 - 1999.
	$

Hablo;fin;bat;hablo.jpg;
	Has done lots of maintenance of areas, and worked on approving other
	wizards' code. As to personal projects, Hablo has produced Monastery
	of Beldarus, Rusty Shield bar, ship-related stuff for Melemkor and
	some raceguilds. He also worked on Nun guild.
	$

Hackop;;;hackop.jpg;
	Capture the Flag event, specified tell status ability and the Aelena
	sub-guild of new Lords of Chaos guild.
	[p]
	~Ramjett~ interviewed Hackop in 2006, <a
	href="http://web.archive.org/web/20090108120439/http://www.maroon.com/bat/interviews/Hackop.asp">read
	about it</a> on Dryad's site.
	$

Heidel;fin;;heidel.jpg;
	Archwizard, master of dungeons (and dragons), etc .. Heidel is a
	person of many talents. Among the myriad of his creations are a
	number of area and level quests, several guilds and many many areas
	of high quality. He was also the driving force behind the "new" new
	player starting area and its tutorial, [b]Dortlewall[/b]. He also
	apparently likes bunnies, which, as we all know, [b]is a good
	thing[/b].
	[p]
	[b]Heidel ascended to archwizardhood in 26th of May 2014.[/b]
	$

Ikar;;;;
	Archwizard.
	$

Jaf;fin;http://plus.google.com/110305665294400814183/posts;jaf.jpg;
	Janne Fr&ouml;sen, the Creator of BatMUD and one of the BatMUD's
	"God"-level wizards. [b]Jaf started development of BatMUD for a
	school project and it was opened in April 14th 1990[/b]. He has not
	been active in Bat for many, many years, and practically none of his
	code has survived.
	[p]
	(An incomplete history of BatMUD describes what has happened since
	the beginning is available on Ggr's mirror of the old bat.org page,
	<a href="https://tnsp.org/~ccr/bat/history.html">read it</a>.)
	$

Jarnis;;;;
	Original coder of the Robin Hood event and BatCity/Arelium dungeons.
	$

Jeskko;fin;http://jeskko.pupunen.net/;jeskko.jpg;
	As a mortal, Jeskko created the Google Maps style BatMUD world map.
	As a wizard, he did some fixes and a bit of codeslaving but is
	mostly retired now.
	$

Juggelo;fin;;juggelo.jpg;
	During his wizardly career, mr. Juggelo was a real all-around
	handyman. His contributions included coding the feared eq-monster,
	[b]ancient beholder Gou'ljeg[/b], the bloom of prosperity event,
	work on maintaining areas and monsters, working on the mudlib,
	fixing bugs, recoding, etc. [i]He probably touched the code of
	almost every single eq-monster in the game[/i]. He was also known
	for making several larger tunes (for example the race-rebalancing of
	2006), and became known as the tune/balance arch for his work on
	keeping the game balanced.
	[p]
	Juggelo ascended to archwizardhood in May 2007.
	[p]
	He served as the secretary and vice-chairman of the <a
	href="http://www.bat.org/batry">Balanced Alternative Techniques ry
	("B.A.T. ry") board</a>.
	[p]
	[b]He passed away after a short period of illness on 6th of May
	2022. May he rest in peace.[/b]
	$

Khan;;;;
	Wizard plaque: "One of batmuds most productive coders ever. Pity
	that none of his code is in the game though. Famous for his skeep
	sewers, dark realms.. Perhaps you'll see his areas upon batmud, but
	they've been closed since 1996 so don't stay up hoping for it."
	$

Kimvais;;;;
	Wizard plaque: "Coder of Bigeaul Castle and father of the hated
	Rules 101 level quest. Got removed after not paying for his Boatcon
	reservation. Played with names Noitatohtori and Thiamin, finally
	paid his boatcon reservation 6 years later, rebirthed to name
	Kimvais and wizzed about a year later."
	$

Kitsune;usa;;kitsune.jpg;
	Your friendly neighbourhood newbie wizard. Kitsune has so far
	produced one area, 'Public Gardens', which features specific herbs
	and animals (for organs) - very useful feature for alchemists all
	around! Regrettably she has been busy with real life lately, but has
	two areas "in the making", so stay tuned.
	[p]
	~Tarken~ interviewed Kitsune in 2006, <a
	href="http://web.archive.org/web/20090108120439/http://www.maroon.com/bat/interviews/kitsune.asp">read
	about it</a> on Dryad's site.
	$

Kultamarja;;;;
	Original creator of Club Sarnath in Arelium.
	$

Kyo;fin;;kyo.jpg;
	One of the most established eq-leaders as mortal, Kyo is now rocking
	the BatWorld as immortal. His first finished project was "Small
	Meadow" area with G'naa'Byeh in 2007. Several industry analysts
	consider G'naa'Byeh to be one of the most annoying eq-monsters in
	the game.
	[p]
	[b]Remorted in December 2008, so Kukkonen Tykittää again! .. [/b]
	but re-immorted again March 2013. The guy just can't decide, it
	seems. [b]:P[/b]
	$

Lanfear;;;;
	LQ85 Flying Citadel, alchemist guild, plants, ores.
	$

Lotheac;fin|jap;;;
	Immorted 27 Nov 2020. A diligent bugfixer, has made improvements to
	the channel system, implemented the imud-based Discord bridge (which
	replaced the original player-character based bridge) and worked on
	many, many other "quality-of-life" improvements to commands, skills,
	spells, guild features and other generic game functionality.
	[p]
	On the less-visible side of things (at least to mortal eyes),
	Lotheac worked to bring the new and improved wizshells to life,
	making the development process much better (to those who use wshell,
	at least.)
	$

Malack;;;;
	Coded the player quests system.
	$

Malar;fin;bat;;
	In addition to areas, Malar also implemented the russian roulette
	room, 'show effects' command, 'broker command, money coffers, godly
	presence event (Nora), fishing extravaganza event, 'wear replacing'
	command, and the old eq restore room in Arelium (not in use
	anymore).
	[p]
	Check out his wizard homepage for more information.
	$

Malitrius;swe;bat;;
	Malitrius, the mighty wizard from Sweden sports an impressive
	catalogue of created areas, several events (including the events for
	AQ, "Four Elements", previous LQ43), and also has done original code
	for several race guilds. Has a liking to big areas and orcs.
	$

Mapmaker;;;;
	Archwizard.
	$

Mardus;fin;bat;mardus.jpg;
	Japanophile and otaku extraordinaire. When Mardus is not fanboying
	japanese girl-idols or buying photobooks, he might be fixing some
	bugs around older areas.
	$

Marlor;;;;
	Original coder of Stifsim, the elemental wyrm.
	$

Melemkor;usa;;melemkor.jpg;
	Certainly one of the major contributors in the current BatWorld,
	Melemkor's work spans throughout the game; implementation and
	maintenance of the new sailor guilds and ships in general being just
	one part of his repertoire. Besides those, he is also the mastermind
	behind shipquests, though some of the work was delegated to other
	wizards (~Malack~, ~Hablo~, etc.)
	[p]
	Last, but certainly not least, we should mention his involvement
	with the great continent tune, which moved us into the [b]Age of
	Exiles[/b]. Melemkor was the major architect behind this major
	change, although many other wizards also worked on the new content.
	[p]
	Melemkor speaks: [i]"Thanks for playing :) Some of my projects have
	been really popular, others have had decidedly mixed opinions; I
	hope things have generally worked out well, but it's always keeping
	things exciting for the players that keeps me coding."[/i].
	$

Merc;fin;;merc.jpg;
	Immorted 7 Feb 2017. Content and area coder who quickly ascended the
	wizardly ranks. Creator of the Nergals sub-guild of of the "new"
	Lords of Chaos. Also took up the maintenance of Runemages guild.
	$

Merri;;;;
	Expanded ~Zoso~'s Caverns of the Undying, adding Massive iron statue
	and Listar.
	$

Mordrin;;;;
	Wizard plaque: "A very old wizard, he even used to be an archwizard.
	The first american archwizard. But after a conflict with the other
	arches he removed his legendary Infernal Knights and left Bat. A lot
	of old players got screwed when he did that, much more screwed then
	you can imagine. So swallow your tunes, it's nothing compared to
	Mordrin removing IKs."
	$

Morstor;fin;;morstor.jpg;
	An old wizard, who retired and remorted for many years. He
	re-immorted in mid August 2013 and worked on one small area (Satyr
	forest).
	[p]
	[b]He passed away in early November of 2014.[/b]
	$

Moss;gbr;;;
	Wizard plaque: "English coder that got purged mid-way making an
	area. Too busy in RL." Eventually coded the Riftwalker guild and
	Beaumont Hamel area, among other things.
	$

Mozzoop;;;;
	Wizard plaque: "Did an almost complete recode of the Thieves guild
	with ~Ruffneck~. It was never completely finished and was only put
	into the game for testing. Was purged in the great cleanup sometime
	around 2000 or so."
	$

Nalle;fin;;;
	Original creator of Circus and Dark Castle areas and the Runemages
	guild.
	$

Namhas;;;;
	Wizard plaque "Immorted in 1997 and recoded a few areas. Famous for
	his own area with Yaboz."
	$

Nerya;fin;bat;nerya.jpg;
	Nerya. The Name. The Man. The Legend. Nerya immorted 26 Jun 2008.
	His finished projects include in-game news RSS-feed generator and
	many delicious bugfixes.
	$

Neth;fin;;neth.jpg;
	Mr. Neth is mostly concentrating on producing new areas for newbies
	and harder/more difficult content for high-end of the playerbase.
	Working as an unofficial co-op development team with ~Enandor~.
	$

Noctur;fin;;noctur.jpg;
	[b]Noctur! This wizard originating from Finland, but often living
	abroad, brings light to our days - and every single time he is
	on-line, happiness fills our hearts![/b] Seriously speaking, Noctur
	has contributed areas, and designed perhaps few of the most visible
	things in current BatWorld: terrain maps of Desolathya, Lucentium,
	Furnachia and half of Rothikgen. He also wrote the background lore
	and stories for several continents.
	$

Nosunrise;fin;bat;;
	Immorted 15 Jan 2023. As a mortal, he was a long-time player and
	known for his <a href="https://batshoppe.dy.fi/">Reinc simulator and
	other BatMUD related tools</a>, which he still maintains. His
	wizardly work includes areas and gameplay improvements.
	$

Nu;;;;
	Immorted 23 Sep 2008, remorted 16 Feb 2010. It is not known what he
	contributed, if anything.
	$

Ooga;usa;;;
	Ooga became immortal 25 Sep 2008. One of the most feared pirates on
	Bat-seas as a mortal, he appropriately worked on ship code and
	related things as a wizard.
	[p]
	Remorted 22 Dec 2011.
	$

People;;;;
	Wizard plaque: "Got removed for giving "a huge carrot" feet slot
	with suffeli stats to one of his friends."
	$

Perin;;;;
	Very old wizard, known for the Perin's area.
	$

Pet;fin;;;
	Old archwizard. Coded the Arelium (originally BatCity) gambling
	room/hall.
	$

Pisano;usa;bat;;
	Immorted 14 Sep 2020. Among his many important contributions to the
	game are (according to his own words): "waddle, yeet, and twerk
	emotes."
	$

Plura;swe;;;
	The first swedish archwizard and coder of the well-known classic
	area, "Plura's Castle".
	[p]
	[b]UUHUHSSCCAARYY!!! UUHHH!! AHRRUHH!![/b]
	$

Qazar;;;;
	Worked on the poison code and some other parts of Aelenas. Also
	participated in Valley of the Kings area.
	$

Ramjett;usa;bat;;
	Immorted 5 Dec 2006, recoded Volcano area and one original area
	and one event (Dragon Attack, with ~Hackop~). Remorted in early
	2009. Immorted again 11 Jun 2019, but remorted at some point.
	$

Raunk;;;;
	Immorted 15 Sep 1996, worked on converting several areas during the
	great conversion of 1996. Remorted at some point, unknown when.
	$

Rincewind;;;;
	One of the BatMUD's "God"-level wizards. Temporarily introduced the
	legendary concept of "world magic" into the game, though it was
	removed soon after.
	$

Runeaxe;;;;
	Besides his numerous areas, he coded the new Barbarian guild.
	$

Rutaliator;fin;;;
	Short-time wizard (remorted rather soon after immorting), who worked
	on small parts of VotK.
	$

Sai|Nightbld;fin;;;
	Gained infamy as a thief / player castle raider as a mortal,
	stealing contents of thousands of chests. Was also accused of
	cheating and abusing bugs. It may thus be no surprise that he became
	a wizard, several times.
	[p]
	As a wizard he has worked on many smaller tunes, including tuning
	the Lich race, and converted some areas.
	[p]
	Wizard plaque (of Nightbld): "Famous for the incomprehensible name
	and the inane Newbie forest area. Remorted and cheated with exp and
	money buttons."
	$

Saruman;;;;
	Original coder of the Wrebie forest, which was finished 1998 by
	~Souc~ and re-coded again by ~Grizzt~ in 2010.
	$

Seance;;;;
	Original coder of the area complex collectively known as "Seance's",
	aka Foul's Creche + Guard's Gap + Seance's platform + Kevin's watch
	+ Mithil Stonedown + Revelstone + Urvile tree/Woodhelven.
	$

Shardik|Dragonfly;fin;;;
	One of the old archwizards. Was previously known as Dragonfly.
	$

Shinarae;usa;;shinarae.jpg;
	Archwizard with several areas [i](some of them, like Wildspace and
	Drow Tower, are not directly accessible from outworld)[/i], of which
	some are interconnected thematically, or at least loosely through
	the master thief Trilloch's story. His areas and monsters are rich
	in diversity and content, both characteristics they are often either
	loved or hated for. Ascended to archwizardhood with ~Shardik~ in
	2005. Author of numerous one-shot game events, including Arelium
	Invasion (2007), Crimson Moon - coming of demon Kurenakuma (2009),
	Blitzkrieg event (early 2010), a number of Halloween events
	(including 2010 "Redfang" event), a number of April's Fools day
	events, etc.
	[p]
	~Tarken~ interviewed Shinarae in 2006, <a
	href="http://web.archive.org/web/20090108120439/http://www.maroon.com/bat/interviews/shinarae.asp">read
	it</a> for many interesting insights into his mysterious world, and
	the origins of [b]Trilloch[/b] himself.
	$

Souc;swe;bat;souc.jpg;
	Swedish wizard, and a creator of several rather popular areas, most
	of which are currently (since late 2006) not in the game. It has
	been mentioned, that the areas will be back "soon". Souc has also
	authored events (hiking) and commands.
	[p]
	List of the areas not reinstated (as of August 2011):
	[b]Nishapur[/b] (based on a book), [b]Frog Pond[/b],
	[b]Rudraprayag[/b] (home of LQ42, based on a book) and [b]Refuse
	Dump[/b] (expanded by Henri in 2003).
	[p]
	Also [b]Wrebies[/b] was previously converted by Souc, but was
	recoded by ~Grizzt~ in September 2010.
	$

Ssmud;;;;
	Immorted 13 Aug 2013. Remorted afterwards.
	$

Tarken;usa;;tarken.jpg;
	Known as a "trigger-master" and "Tarken the robot" as mortal, Tarken
	was practically forced to wizardhood to pay for his sins as a
	cheater. But as they say, good cheaters make the best wizards...
	[p]
	Tarken immorted in Jan 2009, and decided to use his robotting powers
	for good of all mudkind ever since, focusing also on such things as
	bugfixes, but has taken up maintenance of ship code after
	~Melemkor~'s retirement. He is also responsible for spells/skills
	effects system and works on merchants guild, as is appropriate for
	someone interested in that craft.
	[p]
	Random tidbits (current as of Mar 2024):
	<ul>
	<li>Has fixed/closed the <strike>second most</strike> most bugs
	in Batmud history (about 3500, used to be short of Favorit's
	~2500 or so)</li>
	<li>Mostly works on mudlib coding and ships, but also has
	several areas under development.</li>
	</ul>
	$

Tedra;;;;
	Recoded and expanded the Club Sarnath located in BatCity/Arelium.
	$

Tomba;fin;;tomba.jpg;
	Implemented the player cities, secret societies (aka player guilds)
	and some races.
	[p]
	He has served as vice-chairman of the <a
	href="http://www.bat.org/batry">Balanced Alternative Techniques ry
	("B.A.T. ry") board</a>.
	$

Tonze;;;;
	Ancient archwizard.
	$

Tsengi;;;;
	Wizard plaque: "Enthusiastic young man that enjoyed coding. After he
	got stuck two months waiting for approvals he got tired and left the
	game. When he came back he'd been purged for inactivity."
	$

Tyril;;;;
	Immorted 3 Aug 2013. Has fixed many bugs, etc. and has worked on
	maintaining the Aelena sub-guild of Lords of Chaos.
	$

Ulath;fin;;ulath.jpg;
	Man behind many things, Ulath has ascended the ranks of wizardhood
	quickly by working on countless problems, fixing bugs, and also
	creating new content. He is known to maintain the new city code
	(used in New Rilynttar, Arelium, etc.) with Dralith.
	[p]
	Ascended to archwizardhood in 14th of August, 2008.
	[p]
	(fsay) You quack 'haluaakos Ulathi sanoa j&auml;lkipolville jotain
	hienoa arkkiutumisensa johdosta?'
	[br]
	(fsay) Ulath exclaims 'Profit!'
	[p]
	He has also served as chairman of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
	$

Xiantha;;;;
	Wizard plaque: "Wizard during the late 90's, coder of the Perilous
	forest area."
	$

Zebell;;;;
	Ancient wizard who remorted at some point, famous for his area
	'Zebell's area', which ~Cyberman~ converted in 1996.
	$

Zhaman;fin;;zhaman.jpg;
	Coder of the "infamous" Kender mansion. Remorted 16 Sep 2008.
	$

Zilch;;;;
	Wizard plaque: "American archwizard who was one of the driving
	forces behind completing the conversion in 1996. He left bat short
	after the conversion, because of all the whines."
	$

Zin;fin;bat;zin.jpg;
	Often feared, and loved, [b]Zin[/b] is one of the grand old
	archwizards of the realm. His many contributions include areas and
	the whole new Nun guild (Sisters of Las), and the related
	quests/tasks. He also implemented the guild of Infizinity, aka
	ascension, for players to advance past level 100.
	[p]
	Was promoted to archhood in late 2001.
	$

Zith;fin;bat;;
	Finnish wizard, who immorted in 2003. Has coded several areas and
	LQ46. Remorted under different name in June 2008.
	$

Zonni;fin;;;
	One of the BatMUD's "God"-level wizards. Creator of the feared Great
	Northern Swamps aka Zonni Swamp and the infamous eq-monster
	Burglefloogah. Was known for his unparalled cruelty towards players,
	in the [i]good old times[/i].
	[p]
	Was retired and offline for many years until returning suddenly in
	early August 2008. Was demoted to Avatar in Oct 2008 by joint
	decision of the archwizards mainly due to his attitude towards
	players and changed policies of BatMUD administration.
	[p]
	[b]Mon Oct 13 12:01:40 2008 [general] by Gore[/b]
	[br]
	[i]The cosmic vortex shifts, and an old god who had recently awoken
	from its slumber has lost its power.[/i]
	[p]
	Neverthless, Zonni's status as a legendary wizard of BatMUD was
	undeniable, and references to him can be found all around in the
	game.
	[p]
	[b]He passed away in December 2011. May he rest in peace.[/b]
	$

Zoso;;bat;;
	His best known work includes Caverns of the Undying (aka "Tunnel")
	area, which has also been expanded by ~Merri~.
	[p]
	Ramjett interviewed Zoso in 2006, <a
	href="http://web.archive.org/web/20090108120439/http://www.maroon.com/bat/interviews/zoso.asp">read
	it</a> for fun and profit!
	$

Zoy;;;;
	Ancient wizard, original creator of Zoy's Inn area.
	$


#########################################################

Jaina;;bat;jaina.jpg;
	$


#########################################################

Laku;fin;;;
	$

Luupy;fin;;;
	$

Mandrake;fin;;;
	$

Mordac;fin;;;
	$

Sirdar;fin;;sirdar.jpg;
	$

Therp;fin;;;
	Assumedly the original author of Therp's castle.
	$


Teutonic;;;;
	Original author of "Temple of Atlantis".
	$

Well;fin;;;
	Ancient archwizard. Original creator of BatCity sewers (now Arelium sewers).
	$


#########################################################

Accolon;;;;$
Anaconda;;;;$
Arakorni;;;;$
Belzoni;;;;$
Blashyrkh;;;;$
Blitzer;;;;$
Briano|Vrain;;;;$
Brock;;;;$
Chrime;;;;$
Damut;;;;$
Darshan;;;;$
Deras;;;;$
Dinin;;;;$
Dire;;;;$
Drakken;;;;$
Elwood;;;;$
Firefox;;;;$
Fizbuck;;;;$
Franco;;;;$
Gala;;;;$
Grediah;;;;$
Gront;;;;$
Haplo;;;;$
Henri;;;;$
Horse;;;;$
Ior;;;;$
Jacinth;;;;$
Jessey;;;;$
Jobber;;;;$
Juzam;;;;$
Lametoby;;;;$
Lampsa;;;;$
Legolas;;;;$
Machaon;;;;$
Madrid;;;;$
Matte;;;;$
Moght;;;;$
Naked;;;;$
Natasha;;;;$
Noran;;;;$
Nwing;;;;$
Nym;;;;$
Orgoh;;;;$
Pahvi;;;;$
Panner;;;;$
Pickett;;;;$
Poet;;;;$
Quadra;;;;$
Questor;;;;$
Rillion;;;;$
Rock;;;;$
Ruubio;;;;$
Sarku;;;;$
Scarlet;;;;$
Scrounge;;;;$
Serje;;;;$
Shades;;;;$
Shadowjack;;;;$
Skull;;;;$
Skyline;;;;$
Starbyt;;;;$
Superelak;;;;$
Tank;;;;$
Targa;;;;$
Tormac;;;;$
Tume;;;;$
Vyper;;;;$
Walin;;;;$
Wane;;;;$
Whizz;;;;$
Zamphyr;;;;$

#########################################################