# HG changeset patch # User Matti Hamalainen # Date 1711641237 -7200 # Node ID c66a1b7ffaf7d5cdbc151f5597a4a5e272867138 # Parent bbed7f6ab7e4413f061550af941ae11b4b5efb76 Update my own entry a bit. diff -r bbed7f6ab7e4 -r c66a1b7ffaf7 www/wizards.txt --- a/www/wizards.txt Thu Mar 28 11:20:00 2024 +0200 +++ b/www/wizards.txt Thu Mar 28 17:53:57 2024 +0200 @@ -288,14 +288,12 @@ third person, this entry will be, as an exception, written in first person.[/b] [p] - You all probably already know what I've done as mortal, and how I - have contributed to the game. But to recap, I've created various - tools, almost all of which are freely available with code and all. - I've authored and maintain probably the most commonly used TinyFugue - script/trigger set for BatMUD, GgrTF. These map pages are result of - my work, and the location data is used in ~Jeskko~'s map and even - BatClient. I've also produced videos from two Kepucon events, both - videos having been received rather well in the BatMUD community. + Some of you may already know what I've done as mortal, and how I + have contributed to the game - this map site, the tooling and + "PupuMaps data" behind it - and a number of other BatMUD-related + tools, the GgrTF scriptset for TinyFugue, and so on. Some also + know me as "bunnyrazzo", having photographed and videoed + many Kepucon events. [p] In January of 2012 something rather unlikely happened, as after years of denying that I have any aspirations to immort, I suddenly @@ -303,10 +301,15 @@ next day I was a newbie wizard. Thanks go to ~Heidel~ for sponsoring and ~Juggelo~ for being archwizardly. [p] - My accomplishments as a wizard (as of 2015) are too numerous to - count, including one area, recode/cleanups/improvements of several - areas, in-game commands, items, etc. I have worked on improving - various aspects of the mudlib-code, fixed hundreds of bugs, etc. + My accomplishments as a wizard (as of 2015 2024) are perhaps + too numerous to count, but they still include just one measly area + (unless recodes and improvements of of Digga's and Circus count.) + I've been concentrating more on debugging, fixing, cleaning up the + code and improving day-to-day playability issues. Many commands, + skills, spells, generic lib code etc have been touched by yours + truly. Hopefully mostly for the better. I also tend to do lots of + "bug wrangling" in general. + [p] Although my activity level tends to vary, I usually spend few months per year on improving the "BatMUD experience". $