Mercurial > hg > batmud > misc
changeset 178:1be46fb54354 misc
Updates.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Fri, 14 Jan 2011 02:56:49 +0000 |
parents | bb0d940a8040 |
children | 86f1730c20b8 |
files | ships.xml |
diffstat | 1 files changed, 96 insertions(+), 22 deletions(-) [+] |
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--- a/ships.xml Thu Jan 13 19:29:28 2011 +0000 +++ b/ships.xml Fri Jan 14 02:56:49 2011 +0000 @@ -4,7 +4,8 @@ <title>BatMUD Ships, The Manual</title> <authorgroup> <author><firstname>Melemkor</firstname><surname>Yynxi</surname></author> - <author><firstname>Ggr</firstname><surname>Pupunen</surname></author> +<!-- <author><firstname>Ggr</firstname><surname>Pupunen</surname></author> + --> </authorgroup> <copyright> <year>2004-2011</year> @@ -249,35 +250,108 @@ <chapter id="shipyard-jobs"><title>Job information</title> -<section id="job-create"><title>Create</title> - -<screen> - Material Kilos On Hand - -------------------- ------ ------- - Cedar 60 0 - Ebony 35 0 - Iron 25 0 - Mahogany 40 0 - Oak 45 0 - Titanium 25 0 - Wood 250 0 -</screen> - -<itemizedlist> - <listitem><para>Special item: Any item that gives at least +3 con or +3 str (have 0)</para></listitem> - <listitem><para>Workers: 1</para></listitem> - <listitem><para>The job will take 12 shifts (approx 36 minutes)</para></listitem> - <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> - <listitem><para>Total cost: 6000 credits (0 avail).</para></listitem> -</itemizedlist> <para> Note that materials may be used up at different rates for different jobs; this is due to the fact that some jobs require more work than simply slapping together some supplies. </para> +<section id="job-create"><title>Create</title> +<para> +This job allows you to create a new ship. All ships start out as class 1 +ships, and may be upgraded into other types through future jobs. +</para> + +<screen> + Material Kilos + -------------------- ------ + Cedar 60 + Ebony 35 + Iron 25 + Mahogany 40 + Oak 45 + Titanium 25 + Wood 250 +</screen> + +<itemizedlist> + <listitem><para>Special item: Any item that gives at least +3 con or +3 str.</para></listitem> + <listitem><para>Workers: 1</para></listitem> + <listitem><para>The job will take 12 shifts (approx 36 minutes)</para></listitem> + <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> + <listitem><para>Total cost: 6000 credits.</para></listitem> +</itemizedlist> + </section> +<section id="job-raise_2"><title>Raise_2</title> +<para> +This job allows you to upgrade a ship from class 1 to class 2, allowing many +more features. +</para> + +<screen> + Material Kilos + -------------------- ------ + Birch 50 + Brass 30 + Cloth 40 + Glass 35 + Iron 50 + Mallorn 80 + Oak 135 + Slate 10 + Titanium 50 + Wood 400 +</screen> + +<itemizedlist> + <listitem><para>Special item: Any item that gives at least +5 wis or +5 dex.</para></listitem> + <listitem><para>Workers: 4</para></listitem> + <listitem><para>The job will take 23 shifts (approx 69 minutes)</para></listitem> + <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> + <listitem><para>Total cost: 46000 credits.</para></listitem> +</itemizedlist> + +</section> + +<section id="job-raise_3"><title>Raise_3</title> +<para> +Upgrade a ship from class 2 to class 3, allowing more room for features. +</para> + +<screen> + Material Kilos + -------------------- ------ + Birch 50 + Brass 30 + Cedar 60 + Cloth 40 + Ebony 35 + Emerald 20 + Glass 35 + Iron 25 + Laen 25 + Mahogany 40 + Mallorn 40 + Steel 40 + Titanium 40 + Wood 250 + Zhentorium 30 +</screen> + + +<itemizedlist> + <listitem><para>Special item: Any item that gives at least +7 int or +7 wis.</para></listitem> + <listitem><para>Workers: 50</para></listitem> + <listitem><para>The job will take 40 shifts (approx 120 minutes)</para></listitem> + <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> + <listitem><para>Total cost: 1000000 credits.</para></listitem> +</itemizedlist> + +</section> + + <!-- shipyard jobs --> </chapter>