changeset 117:4b048fa10014 misc

Updated.
author Matti Hamalainen <ccr@tnsp.org>
date Sun, 19 Dec 2010 19:54:26 +0000
parents 960640ec3bf5
children 08373f9769d3
files materials/data/adamantium.mat materials/data/air.mat materials/data/alexandrite.mat materials/data/aluminium.mat materials/data/amber.mat materials/data/amethyst.mat materials/data/anipium.mat materials/data/brick.mat materials/data/burlap.mat materials/data/cesium.mat materials/data/chrysoberyl.mat materials/data/cobalt.mat materials/data/concrete.mat materials/data/copper.mat materials/data/crystal.mat materials/data/earth.mat materials/data/enchanted_air.mat materials/data/fur.mat materials/data/garnet.mat materials/data/glass.mat materials/data/granite.mat materials/data/graphite.mat materials/data/hemp.mat materials/data/ice.mat materials/data/illumium.mat materials/data/iron.mat materials/data/laen.mat materials/data/leather.mat materials/data/malachite.mat materials/data/mowglite.mat materials/data/nullium.mat materials/data/obsidian.mat materials/data/onyx.mat materials/data/pearl.mat materials/data/platinum.mat materials/data/potassium.mat materials/data/quicksilver.mat materials/data/ruby.mat materials/data/silk.mat materials/data/silver.mat materials/data/starmetal.mat materials/data/steel.mat materials/data/sunstone.mat materials/data/tin.mat materials/data/topaz.mat materials/data/uranium.mat materials/data/vegetation.mat materials/data/wax.mat materials/data/weenite.mat materials/data/wool.mat
diffstat 50 files changed, 384 insertions(+), 381 deletions(-) [+]
line wrap: on
line diff
--- a/materials/data/adamantium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/adamantium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,12 +1,13 @@
 MATERIAL STATS (adamantium):
 -------------------------------------------------------------------------------
 Weight (g/l):  (heavy)            Sturdyness:    (incredibly sturdy)
-Magic:         (highly magical)   Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (lousy insulator)  Malleability:  (incredibly solid) 
-Weapon rarity: (rarely used)      Armour rarity: (sometimes used)   
-Value (gp/kg): (very valuable)    Rarity:        (average)          
+Magic:         (highly magical)   Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (lousy insulator)  Malleability:  (incredibly solid)
+Mentality:     (low mentality)    Reactivity:    (notable reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (sometimes used)
+Value (gp/kg): (very valuable)    Rarity:        (average)
 Article:       an                      Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     hunk, nugget
 Refined names: bar, ingot, casting
--- a/materials/data/air.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/air.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (air):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (very fragile)     
-Magic:         (not magical)      Flammability:  (highly flammable) 
-Warmth:        (drafty outfit)    Toxicity:      (non toxic)        
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (very common)      
+Weight (g/l):  (very light)       Sturdyness:    (very fragile)
+Magic:         (not magical)      Flammability:  (highly flammable)
+Warmth:        (drafty outfit)    Toxicity:      (non toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (very common)
 Article:       an                      Type:          Organ
-Found nature:  Yes                     Lode name:     Pocket         
+Found nature:  Yes                     Lode name:     Pocket
 Raw names:     pocket
 Refined names: pocket
--- a/materials/data/alexandrite.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/alexandrite.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -2,12 +2,12 @@
 -------------------------------------------------------------------------------
 Weight (g/l):  (normal)           Sturdyness:    (incredibly sturdy)
 Magic:         (a bit magical)    Flammability:  (almost unburnable)
-Warmth:        (icy outfit)       Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (low mentality)    Reactivity:    (poor reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (average)          Rarity:        (average)          
-Article:       an                      Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Warmth:        (icy outfit)       Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (low mentality)    Reactivity:    (poor reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (average)          Rarity:        (average)
+Article:       an                      Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/aluminium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/aluminium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (aluminium):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (sturdy)           
-Magic:         (a bit magical)    Flammability:  (normal)           
+Weight (g/l):  (normal)           Sturdyness:    (sturdy)
+Magic:         (a bit magical)    Flammability:  (normal)
 Warmth:        (chilly outfit)    Toxicity:      (mediocre toxicity)
-Resistivity:   (lousy insulator)  Malleability:  (solid)            
-Mentality:     (low mentality)    Reactivity:    (high reactivity)  
-Weapon rarity: (sometimes used)   Armour rarity: (sometimes used)   
-Value (gp/kg): (cheap)            Rarity:        (common)           
+Resistivity:   (lousy insulator)  Malleability:  (solid)
+Mentality:     (low mentality)    Reactivity:    (high reactivity)
+Weapon rarity: (sometimes used)   Armour rarity: (sometimes used)
+Value (gp/kg): (cheap)            Rarity:        (common)
 Article:       an                      Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     nugget, clump
 Refined names: bar, mold, casting
--- a/materials/data/amber.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/amber.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (amber):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (normal)           
-Magic:         (notable magical)  Flammability:  (very flammable)   
-Warmth:        (chilly outfit)    Toxicity:      (non toxic)        
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (low-priced)       Rarity:        (rare)             
+Weight (g/l):  (normal)           Sturdyness:    (normal)
+Magic:         (notable magical)  Flammability:  (very flammable)
+Warmth:        (chilly outfit)    Toxicity:      (non toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (low-priced)       Rarity:        (rare)
 Article:       an                      Type:          Stone
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     crystal, chunk
 Refined names: crystal, formed
--- a/materials/data/amethyst.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/amethyst.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (amethyst):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (sturdy)           
-Magic:         (notable magical)  Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (some mentality)   Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (low-priced)       Rarity:        (average)          
-Article:       an                      Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Weight (g/l):  (heavy)            Sturdyness:    (sturdy)
+Magic:         (notable magical)  Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (some mentality)   Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (low-priced)       Rarity:        (average)
+Article:       an                      Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/anipium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/anipium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (anipium):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very heavy)       Sturdyness:    (sturdy)           
-Magic:         (highly magical)   Flammability:  (quite unburnable) 
-Warmth:        (drafty outfit)    Toxicity:      (toxic)            
-Resistivity:   (lousy insulator)  Malleability:  (incredibly solid) 
-Mentality:     (mental)           Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (average)          
+Weight (g/l):  (very heavy)       Sturdyness:    (sturdy)
+Magic:         (highly magical)   Flammability:  (quite unburnable)
+Warmth:        (drafty outfit)    Toxicity:      (toxic)
+Resistivity:   (lousy insulator)  Malleability:  (incredibly solid)
+Mentality:     (mental)           Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (average)
 Article:       an                      Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     wad, clod
 Refined names: bar, casting, mold
--- a/materials/data/brick.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/brick.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,12 +1,13 @@
 MATERIAL STATS (brick):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (very fragile)     
-Magic:         (weakly magical)   Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (common)           
+Weight (g/l):  (normal)           Sturdyness:    (very fragile)
+Magic:         (weakly magical)   Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (notable reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (common)
 Article:       a                       Type:          Stone
-Found nature:  No                      Lode name:     Protrusion     
+Found nature:  No                      Lode name:     Protrusion
 Raw names:     chunk, block, clump, hunk, lump
 Refined names: block
--- a/materials/data/burlap.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/burlap.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (burlap):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (normal)           
-Magic:         (weakly magical)   Flammability:  (highly flammable) 
-Warmth:        (comfortable)      Toxicity:      (non toxic)        
-Resistivity:   (good insulator)   Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (frequently used)  
-Value (gp/kg): (cheap)            Rarity:        (rare)             
+Weight (g/l):  (normal)           Sturdyness:    (normal)
+Magic:         (weakly magical)   Flammability:  (highly flammable)
+Warmth:        (comfortable)      Toxicity:      (non toxic)
+Resistivity:   (good insulator)   Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (frequently used)
+Value (gp/kg): (cheap)            Rarity:        (rare)
 Article:       a                       Type:          Cloth
-Found nature:  No                      Lode name:     Mound          
+Found nature:  No                      Lode name:     Mound
 Raw names:     piece, strip
 Refined names: pelt
--- a/materials/data/cesium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/cesium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (cesium):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (fragile)          
-Magic:         (weakly magical)   Flammability:  (highly flammable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (lousy insulator)  Malleability:  (a bit loose)      
-Mentality:     (low mentality)    Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (valuable)         Rarity:        (average)          
+Weight (g/l):  (normal)           Sturdyness:    (fragile)
+Magic:         (weakly magical)   Flammability:  (highly flammable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (lousy insulator)  Malleability:  (a bit loose)
+Mentality:     (low mentality)    Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (valuable)         Rarity:        (average)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     lump, isotope, clod
 Refined names: bar, billot, ingot
--- a/materials/data/chrysoberyl.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/chrysoberyl.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -2,12 +2,12 @@
 -------------------------------------------------------------------------------
 Weight (g/l):  (normal)           Sturdyness:    (incredibly sturdy)
 Magic:         (a bit magical)    Flammability:  (almost unburnable)
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (low mentality)    Reactivity:    (poor reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (average)          Rarity:        (common)           
-Article:       a                       Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (low mentality)    Reactivity:    (poor reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (average)          Rarity:        (common)
+Article:       a                       Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/cobalt.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/cobalt.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -2,12 +2,12 @@
 -------------------------------------------------------------------------------
 Weight (g/l):  (heavy)            Sturdyness:    (incredibly sturdy)
 Magic:         (magical)          Flammability:  (almost unburnable)
-Warmth:        (icy outfit)       Toxicity:      (low toxicity)     
-Resistivity:   (weak insulator)   Malleability:  (very solid)       
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (sometimes used)   Armour rarity: (sometimes used)   
-Value (gp/kg): (valuable)         Rarity:        (average)          
+Warmth:        (icy outfit)       Toxicity:      (low toxicity)
+Resistivity:   (weak insulator)   Malleability:  (very solid)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (sometimes used)   Armour rarity: (sometimes used)
+Value (gp/kg): (valuable)         Rarity:        (average)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Lode           
+Found nature:  Yes                     Lode name:     Lode
 Raw names:     lode, hunk
 Refined names: mold, casting, bar
--- a/materials/data/concrete.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/concrete.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (concrete):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (very fragile)     
-Magic:         (weakly magical)   Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (reactive)         
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (quite common)     
+Weight (g/l):  (normal)           Sturdyness:    (very fragile)
+Magic:         (weakly magical)   Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (reactive)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (quite common)
 Article:       a                       Type:          Stone
-Found nature:  No                      Lode name:     Crag           
+Found nature:  No                      Lode name:     Crag
 Raw names:     chunk, block, clump, hunk, lump
 Refined names: block, brick
--- a/materials/data/copper.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/copper.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (copper):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very heavy)       Sturdyness:    (normal)           
-Magic:         (magical)          Flammability:  (normal)           
-Warmth:        (chilly outfit)    Toxicity:      (toxic)            
-Resistivity:   (lousy insulator)  Malleability:  (quite solid)      
-Mentality:     (low mentality)    Reactivity:    (low reactivity)   
-Weapon rarity: (quite much used)  Armour rarity: (frequently used)  
-Value (gp/kg): (cheap)            Rarity:        (quite common)     
+Weight (g/l):  (very heavy)       Sturdyness:    (normal)
+Magic:         (magical)          Flammability:  (normal)
+Warmth:        (chilly outfit)    Toxicity:      (toxic)
+Resistivity:   (lousy insulator)  Malleability:  (quite solid)
+Mentality:     (low mentality)    Reactivity:    (low reactivity)
+Weapon rarity: (quite much used)  Armour rarity: (frequently used)
+Value (gp/kg): (cheap)            Rarity:        (quite common)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Lode           
+Found nature:  Yes                     Lode name:     Lode
 Raw names:     wad, lump
 Refined names: casting, mold, bar
--- a/materials/data/crystal.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/crystal.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (crystal):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (fragile)          
+Weight (g/l):  (normal)           Sturdyness:    (fragile)
 Magic:         (very magical)     Flammability:  (almost unburnable)
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (poor reactivity)  
-Weapon rarity: (rarely used)      Armour rarity: (not used)         
-Value (gp/kg): (valuable)         Rarity:        (average)          
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (poor reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (not used)
+Value (gp/kg): (valuable)         Rarity:        (average)
 Article:       a                       Type:          Glass
-Found nature:  Yes                     Lode name:     Slab           
+Found nature:  Yes                     Lode name:     Slab
 Raw names:     piece, shard, sliver
 Refined names: mold, casting, form
--- a/materials/data/earth.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/earth.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (earth):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (very fragile)     
-Magic:         (a bit magical)    Flammability:  (highly flammable) 
+Weight (g/l):  (very light)       Sturdyness:    (very fragile)
+Magic:         (a bit magical)    Flammability:  (highly flammable)
 Warmth:        (chilly outfit)    Toxicity:      (very low toxicity)
-Resistivity:   (weak insulator)   Malleability:  (quite solid)      
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (very common)      
+Resistivity:   (weak insulator)   Malleability:  (quite solid)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (very common)
 Article:       an                      Type:          Stone
-Found nature:  Yes                     Lode name:     Mountain       
+Found nature:  Yes                     Lode name:     Mountain
 Raw names:     hunk, chunk
 Refined names: block, ball
--- a/materials/data/enchanted_air.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/enchanted_air.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (enchanted air):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (fragile)          
-Magic:         (not magical)      Flammability:  (highly flammable) 
-Warmth:        (drafty outfit)    Toxicity:      (non toxic)        
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (very common)      
+Weight (g/l):  (very light)       Sturdyness:    (fragile)
+Magic:         (not magical)      Flammability:  (highly flammable)
+Warmth:        (drafty outfit)    Toxicity:      (non toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (very common)
 Article:       an                      Type:          Organ
-Found nature:  Yes                     Lode name:     Pocket         
+Found nature:  Yes                     Lode name:     Pocket
 Raw names:     pocket
 Refined names: pocket
--- a/materials/data/fur.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/fur.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (fur):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (normal)           
-Magic:         (weakly magical)   Flammability:  (highly flammable) 
-Warmth:        (comfortable)      Toxicity:      (non toxic)        
-Resistivity:   (good insulator)   Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (frequently used)  
-Value (gp/kg): (cheap)            Rarity:        (rare)             
+Weight (g/l):  (normal)           Sturdyness:    (normal)
+Magic:         (weakly magical)   Flammability:  (highly flammable)
+Warmth:        (comfortable)      Toxicity:      (non toxic)
+Resistivity:   (good insulator)   Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (frequently used)
+Value (gp/kg): (cheap)            Rarity:        (rare)
 Article:       a                       Type:          Cloth
-Found nature:  No                      Lode name:     Mound          
+Found nature:  No                      Lode name:     Mound
 Raw names:     piece, strip
 Refined names: pelt
--- a/materials/data/garnet.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/garnet.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (garnet):
 -------------------------------------------------------------------------------
 Weight (g/l):  (heavy)            Sturdyness:    (incredibly sturdy)
-Magic:         (a bit magical)    Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (solid)            
-Mentality:     (poor mentality)   Reactivity:    (low reactivity)   
-Weapon rarity: (rarely used)      Armour rarity: (not used)         
-Value (gp/kg): (valuable)         Rarity:        (average)          
-Article:       a                       Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Magic:         (a bit magical)    Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (solid)
+Mentality:     (poor mentality)   Reactivity:    (low reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (not used)
+Value (gp/kg): (valuable)         Rarity:        (average)
+Article:       a                       Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/glass.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/glass.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (glass):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (fragile)          
-Magic:         (weakly magical)   Flammability:  (normal)           
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (poor reactivity)  
-Weapon rarity: (rarely used)      Armour rarity: (not used)         
-Value (gp/kg): (average)          Rarity:        (common)           
+Weight (g/l):  (normal)           Sturdyness:    (fragile)
+Magic:         (weakly magical)   Flammability:  (normal)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (poor reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (not used)
+Value (gp/kg): (average)          Rarity:        (common)
 Article:       a                       Type:          Glass
-Found nature:  No                      Lode name:     Shard          
+Found nature:  No                      Lode name:     Shard
 Raw names:     piece, shard, sliver
 Refined names: mold, casting, form
--- a/materials/data/granite.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/granite.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (granite):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (sturdy)           
+Weight (g/l):  (normal)           Sturdyness:    (sturdy)
 Magic:         (weakly magical)   Flammability:  (almost unburnable)
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (reactive)         
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (very common)      
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (reactive)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (very common)
 Article:       a                       Type:          Stone
-Found nature:  Yes                     Lode name:     Protrusion     
+Found nature:  Yes                     Lode name:     Protrusion
 Raw names:     chunk, block, clump, hunk, lump
 Refined names: block, brick
--- a/materials/data/graphite.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/graphite.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (graphite):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (very fragile)     
-Magic:         (weakly magical)   Flammability:  (unburnable)       
+Weight (g/l):  (normal)           Sturdyness:    (very fragile)
+Magic:         (weakly magical)   Flammability:  (unburnable)
 Warmth:        (icy outfit)       Toxicity:      (very low toxicity)
-Resistivity:   (lousy insulator)  Malleability:  (a bit loose)      
-Mentality:     (poor mentality)   Reactivity:    (poor reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (common)           
+Resistivity:   (lousy insulator)  Malleability:  (a bit loose)
+Mentality:     (poor mentality)   Reactivity:    (poor reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (common)
 Article:       a                       Type:          Metal
-Found nature:  No                      Lode name:     Lode           
+Found nature:  No                      Lode name:     Lode
 Raw names:     chunk, lump, nugget
 Refined names: block, mold, ingot
--- a/materials/data/hemp.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/hemp.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (hemp):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (sturdy)           
-Magic:         (magical)          Flammability:  (highly flammable) 
+Weight (g/l):  (very light)       Sturdyness:    (sturdy)
+Magic:         (magical)          Flammability:  (highly flammable)
 Warmth:        (drafty outfit)    Toxicity:      (very low toxicity)
-Resistivity:   (great insulator)  Malleability:  (very solid)       
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (common)           
+Resistivity:   (great insulator)  Malleability:  (very solid)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (common)
 Article:       a                       Type:          Organ
-Found nature:  No                      Lode name:     Coil           
+Found nature:  No                      Lode name:     Coil
 Raw names:     stalk, stem
 Refined names: fibres, cord, strand
--- a/materials/data/ice.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/ice.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (ice):
 -------------------------------------------------------------------------------
-Weight (g/l):  (light)            Sturdyness:    (fragile)          
-Magic:         (weakly magical)   Flammability:  (highly flammable) 
+Weight (g/l):  (light)            Sturdyness:    (fragile)
+Magic:         (weakly magical)   Flammability:  (highly flammable)
 Warmth:        (icy outfit)       Toxicity:      (very low toxicity)
-Resistivity:   (good insulator)   Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (quite common)     
+Resistivity:   (good insulator)   Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (quite common)
 Article:       an                      Type:          Organ
-Found nature:  Yes                     Lode name:     Slab           
+Found nature:  Yes                     Lode name:     Slab
 Raw names:     crystal, shard
 Refined names: crystal, shard
--- a/materials/data/illumium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/illumium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (illumium):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)      
-Magic:         (very magical)     Flammability:  (highly flammable) 
-Warmth:        (chilly outfit)    Toxicity:      (very toxic)       
-Resistivity:   (weak insulator)   Malleability:  (very solid)       
-Mentality:     (high mentality)   Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (average)          
+Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)
+Magic:         (very magical)     Flammability:  (highly flammable)
+Warmth:        (chilly outfit)    Toxicity:      (very toxic)
+Resistivity:   (weak insulator)   Malleability:  (very solid)
+Mentality:     (high mentality)   Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (average)
 Article:       an                      Type:          Metal
-Found nature:  Yes                     Lode name:     Gloss          
+Found nature:  Yes                     Lode name:     Gloss
 Raw names:     lode, gob, chunk
 Refined names: casting, mold, block
--- a/materials/data/iron.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/iron.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (iron):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (normal)           
-Magic:         (a bit magical)    Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (toxic)            
-Resistivity:   (lousy insulator)  Malleability:  (solid)            
-Mentality:     (low mentality)    Reactivity:    (high reactivity)  
-Weapon rarity: (most common)      Armour rarity: (frequently used)  
-Value (gp/kg): (cheap)            Rarity:        (quite common)     
+Weight (g/l):  (heavy)            Sturdyness:    (normal)
+Magic:         (a bit magical)    Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (toxic)
+Resistivity:   (lousy insulator)  Malleability:  (solid)
+Mentality:     (low mentality)    Reactivity:    (high reactivity)
+Weapon rarity: (most common)      Armour rarity: (frequently used)
+Value (gp/kg): (cheap)            Rarity:        (quite common)
 Article:       an                      Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     nugget
 Refined names: ingot, bar, mold
--- a/materials/data/laen.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/laen.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (laen):
 -------------------------------------------------------------------------------
 Weight (g/l):  (normal)           Sturdyness:    (incredibly sturdy)
-Magic:         (highly magical)   Flammability:  (unburnable)       
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (low mentality)    Reactivity:    (not reactive)     
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (rare)             
+Magic:         (highly magical)   Flammability:  (unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (low mentality)    Reactivity:    (not reactive)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (rare)
 Article:       a                       Type:          Glass
-Found nature:  Yes                     Lode name:     Slab           
+Found nature:  Yes                     Lode name:     Slab
 Raw names:     piece, shard, sliver
 Refined names: mold, casting, form
--- a/materials/data/leather.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/leather.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (leather):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (normal)           
-Magic:         (weakly magical)   Flammability:  (highly flammable) 
-Warmth:        (drafty outfit)    Toxicity:      (non toxic)        
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (not used)         Armour rarity: (frequently used)  
-Value (gp/kg): (cheap)            Rarity:        (average)          
+Weight (g/l):  (normal)           Sturdyness:    (normal)
+Magic:         (weakly magical)   Flammability:  (highly flammable)
+Warmth:        (drafty outfit)    Toxicity:      (non toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (not used)         Armour rarity: (frequently used)
+Value (gp/kg): (cheap)            Rarity:        (average)
 Article:       a                       Type:          Cloth
-Found nature:  No                      Lode name:     Pile           
+Found nature:  No                      Lode name:     Pile
 Raw names:     piece, strip
 Refined names: strap, length
--- a/materials/data/malachite.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/malachite.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (malachite):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (sturdy)           
+Weight (g/l):  (normal)           Sturdyness:    (sturdy)
 Magic:         (magical)          Flammability:  (almost unburnable)
-Warmth:        (icy outfit)       Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (reactive)         
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (average)          Rarity:        (quite common)     
-Article:       a                       Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Warmth:        (icy outfit)       Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (reactive)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (average)          Rarity:        (quite common)
+Article:       a                       Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/mowglite.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/mowglite.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (mowglite):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (normal)           
-Magic:         (weakly magical)   Flammability:  (quite flammable)  
+Weight (g/l):  (heavy)            Sturdyness:    (normal)
+Magic:         (weakly magical)   Flammability:  (quite flammable)
 Warmth:        (icy outfit)       Toxicity:      (very low toxicity)
-Resistivity:   (lousy insulator)  Malleability:  (a bit loose)      
-Mentality:     (poor mentality)   Reactivity:    (poor reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (very common)      
+Resistivity:   (lousy insulator)  Malleability:  (a bit loose)
+Mentality:     (poor mentality)   Reactivity:    (poor reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (very common)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Lode           
+Found nature:  Yes                     Lode name:     Lode
 Raw names:     chunk, lode, lump
 Refined names: bar, ingot, mold
--- a/materials/data/nullium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/nullium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (nullium):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)      
-Magic:         (very magical)     Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (very toxic)       
-Resistivity:   (weak insulator)   Malleability:  (very solid)       
-Mentality:     (high mentality)   Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (average)          
+Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)
+Magic:         (very magical)     Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (very toxic)
+Resistivity:   (weak insulator)   Malleability:  (very solid)
+Mentality:     (high mentality)   Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (average)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Abyss          
+Found nature:  Yes                     Lode name:     Abyss
 Raw names:     lode, gob, chunk
 Refined names: casting, mold, block
--- a/materials/data/obsidian.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/obsidian.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (obsidian):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (normal)           
+Weight (g/l):  (normal)           Sturdyness:    (normal)
 Magic:         (weakly magical)   Flammability:  (almost unburnable)
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (average)          
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (average)
 Article:       a                       Type:          Glass
-Found nature:  Yes                     Lode name:     Slab           
+Found nature:  Yes                     Lode name:     Slab
 Raw names:     piece, shard, sliver
 Refined names: mold, casting, form
--- a/materials/data/onyx.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/onyx.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,12 +1,13 @@
 MATERIAL STATS (onyx):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (normal)           
-Magic:         (magical)          Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Weapon rarity: (rarely used)      Armour rarity: (rarely used)      
-Value (gp/kg): (valuable)         Rarity:        (rare)             
-Article:       an                      Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Weight (g/l):  (normal)           Sturdyness:    (normal)
+Magic:         (magical)          Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (low mentality)    Reactivity:    (notable reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (rarely used)
+Value (gp/kg): (valuable)         Rarity:        (rare)
+Article:       an                      Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/pearl.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/pearl.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (pearl):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (fragile)          
-Magic:         (a bit magical)    Flammability:  (quite flammable)  
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (rare)             
-Article:       a                       Type:          Gem  
-Found nature:  No                      Lode name:     Deposit        
+Weight (g/l):  (normal)           Sturdyness:    (fragile)
+Magic:         (a bit magical)    Flammability:  (quite flammable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (rare)
+Article:       a                       Type:          Gem
+Found nature:  No                      Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/platinum.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/platinum.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (platinum):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very heavy)       Sturdyness:    (very sturdy)      
-Magic:         (very magical)     Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (very toxic)       
-Resistivity:   (lousy insulator)  Malleability:  (solid)            
-Mentality:     (low mentality)    Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (common)           
+Weight (g/l):  (very heavy)       Sturdyness:    (very sturdy)
+Magic:         (very magical)     Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (very toxic)
+Resistivity:   (lousy insulator)  Malleability:  (solid)
+Mentality:     (low mentality)    Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (common)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Lode           
+Found nature:  Yes                     Lode name:     Lode
 Raw names:     hunk, lump
 Refined names: bar, billet, casting
--- a/materials/data/potassium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/potassium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (potassium):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (very fragile)     
-Magic:         (weakly magical)   Flammability:  (highly flammable) 
-Warmth:        (drafty outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (weak insulator)   Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (average)          Rarity:        (rare)             
+Weight (g/l):  (heavy)            Sturdyness:    (very fragile)
+Magic:         (weakly magical)   Flammability:  (highly flammable)
+Warmth:        (drafty outfit)    Toxicity:      (highly toxic)
+Resistivity:   (weak insulator)   Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (average)          Rarity:        (rare)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     lump, chunk, wad
 Refined names: block, ingot
--- a/materials/data/quicksilver.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/quicksilver.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (quicksilver):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very heavy)       Sturdyness:    (very fragile)     
-Magic:         (notable magical)  Flammability:  (highly flammable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (lousy insulator)  Malleability:  (loose)            
-Mentality:     (some mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (rare)             
+Weight (g/l):  (very heavy)       Sturdyness:    (very fragile)
+Magic:         (notable magical)  Flammability:  (highly flammable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (lousy insulator)  Malleability:  (loose)
+Mentality:     (some mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (rare)
 Article:       a                       Type:          Metal
-Found nature:  No                      Lode name:     Lode           
+Found nature:  No                      Lode name:     Lode
 Raw names:     load
 Refined names: ingot
--- a/materials/data/ruby.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/ruby.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (ruby):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (very sturdy)      
-Magic:         (magical)          Flammability:  (normal)           
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (highly valuable)  Rarity:        (average)          
-Article:       a                       Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Weight (g/l):  (normal)           Sturdyness:    (very sturdy)
+Magic:         (magical)          Flammability:  (normal)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (highly valuable)  Rarity:        (average)
+Article:       a                       Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/silk.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/silk.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (silk):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (normal)           
-Magic:         (a bit magical)    Flammability:  (highly flammable) 
-Warmth:        (chilly outfit)    Toxicity:      (non toxic)        
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (most common)      
-Value (gp/kg): (low-priced)       Rarity:        (rare)             
+Weight (g/l):  (very light)       Sturdyness:    (normal)
+Magic:         (a bit magical)    Flammability:  (highly flammable)
+Warmth:        (chilly outfit)    Toxicity:      (non toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (most common)
+Value (gp/kg): (low-priced)       Rarity:        (rare)
 Article:       a                       Type:          Cloth
-Found nature:  No                      Lode name:     Mound          
+Found nature:  No                      Lode name:     Mound
 Raw names:     piece, strip
 Refined names: piece, strip
--- a/materials/data/silver.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/silver.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (silver):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very heavy)       Sturdyness:    (very sturdy)      
-Magic:         (very magical)     Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (very toxic)       
-Resistivity:   (lousy insulator)  Malleability:  (solid)            
-Mentality:     (low mentality)    Reactivity:    (low reactivity)   
-Weapon rarity: (rarely used)      Armour rarity: (quite much used)  
-Value (gp/kg): (low-priced)       Rarity:        (common)           
+Weight (g/l):  (very heavy)       Sturdyness:    (very sturdy)
+Magic:         (very magical)     Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (very toxic)
+Resistivity:   (lousy insulator)  Malleability:  (solid)
+Mentality:     (low mentality)    Reactivity:    (low reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (quite much used)
+Value (gp/kg): (low-priced)       Rarity:        (common)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Lode           
+Found nature:  Yes                     Lode name:     Lode
 Raw names:     nugget, chunk
 Refined names: bar, casting, ingot
--- a/materials/data/starmetal.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/starmetal.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (starmetal):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)      
+Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)
 Magic:         (very magical)     Flammability:  (almost unburnable)
-Warmth:        (excellent outfit) Toxicity:      (mediocre toxicity)
-Resistivity:   (lousy insulator)  Malleability:  (incredibly solid) 
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (rarely used)      Armour rarity: (rarely used)      
-Value (gp/kg): (highly valuable)  Rarity:        (very rare)        
+Warmth:        (excellent outfit)  Toxicity:      (mediocre toxicity)
+Resistivity:   (lousy insulator)  Malleability:  (incredibly solid)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (rarely used)
+Value (gp/kg): (highly valuable)  Rarity:        (very rare)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Lode           
+Found nature:  Yes                     Lode name:     Lode
 Raw names:     piece, fragment, chunk
 Refined names: bar, ingot
--- a/materials/data/steel.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/steel.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (steel):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)      
-Magic:         (magical)          Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (toxic)            
-Resistivity:   (lousy insulator)  Malleability:  (very solid)       
-Mentality:     (low mentality)    Reactivity:    (high reactivity)  
-Weapon rarity: (most common)      Armour rarity: (frequently used)  
-Value (gp/kg): (low-priced)       Rarity:        (very common)      
+Weight (g/l):  (heavy)            Sturdyness:    (very sturdy)
+Magic:         (magical)          Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (toxic)
+Resistivity:   (lousy insulator)  Malleability:  (very solid)
+Mentality:     (low mentality)    Reactivity:    (high reactivity)
+Weapon rarity: (most common)      Armour rarity: (frequently used)
+Value (gp/kg): (low-priced)       Rarity:        (very common)
 Article:       a                       Type:          Alloy
-Found nature:  No                      Lode name:     Deposit        
+Found nature:  No                      Lode name:     Deposit
 Raw names:     lump, lode
 Refined names: ingot, bar, casting
--- a/materials/data/sunstone.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/sunstone.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (sunstone):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (very sturdy)      
+Weight (g/l):  (normal)           Sturdyness:    (very sturdy)
 Magic:         (notable magical)  Flammability:  (almost unburnable)
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (low mentality)    Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (average)          Rarity:        (average)          
-Article:       a                       Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (low mentality)    Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (average)          Rarity:        (average)
+Article:       a                       Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/tin.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/tin.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (tin):
 -------------------------------------------------------------------------------
-Weight (g/l):  (heavy)            Sturdyness:    (fragile)          
-Magic:         (a bit magical)    Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (toxic)            
-Resistivity:   (lousy insulator)  Malleability:  (quite solid)      
-Mentality:     (low mentality)    Reactivity:    (high reactivity)  
-Weapon rarity: (rarely used)      Armour rarity: (sometimes used)   
-Value (gp/kg): (cheap)            Rarity:        (common)           
+Weight (g/l):  (heavy)            Sturdyness:    (fragile)
+Magic:         (a bit magical)    Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (toxic)
+Resistivity:   (lousy insulator)  Malleability:  (quite solid)
+Mentality:     (low mentality)    Reactivity:    (high reactivity)
+Weapon rarity: (rarely used)      Armour rarity: (sometimes used)
+Value (gp/kg): (cheap)            Rarity:        (common)
 Article:       a                       Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     lode, chunk
 Refined names: bar, mold, ingot
--- a/materials/data/topaz.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/topaz.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -2,12 +2,12 @@
 -------------------------------------------------------------------------------
 Weight (g/l):  (heavy)            Sturdyness:    (incredibly sturdy)
 Magic:         (magical)          Flammability:  (almost unburnable)
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (average)          Rarity:        (common)           
-Article:       a                       Type:          Gem  
-Found nature:  Yes                     Lode name:     Deposit        
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (average)          Rarity:        (common)
+Article:       a                       Type:          Gem
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     stone, crystal
 Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/uranium.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/uranium.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (uranium):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very heavy)       Sturdyness:    (normal)           
-Magic:         (magical)          Flammability:  (quite unburnable) 
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
-Resistivity:   (lousy insulator)  Malleability:  (very solid)       
-Mentality:     (some mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (very valuable)    Rarity:        (rare)             
+Weight (g/l):  (very heavy)       Sturdyness:    (normal)
+Magic:         (magical)          Flammability:  (quite unburnable)
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
+Resistivity:   (lousy insulator)  Malleability:  (very solid)
+Mentality:     (some mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (very valuable)    Rarity:        (rare)
 Article:       an                      Type:          Metal
-Found nature:  Yes                     Lode name:     Deposit        
+Found nature:  Yes                     Lode name:     Deposit
 Raw names:     lump, isotope
 Refined names: bar, billet, mold
--- a/materials/data/vegetation.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/vegetation.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (vegetation):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (normal)           
-Magic:         (a bit magical)    Flammability:  (highly flammable) 
+Weight (g/l):  (very light)       Sturdyness:    (normal)
+Magic:         (a bit magical)    Flammability:  (highly flammable)
 Warmth:        (chilly outfit)    Toxicity:      (very low toxicity)
-Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (very common)      
+Resistivity:   (great insulator)  Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (very common)
 Article:       a                       Type:          Organ
-Found nature:  Yes                     Lode name:     Tangle         
+Found nature:  Yes                     Lode name:     Tangle
 Raw names:     stem, twig, stick, leaf
 Refined names: bundle, log
--- a/materials/data/wax.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/wax.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (wax):
 -------------------------------------------------------------------------------
-Weight (g/l):  (light)            Sturdyness:    (very fragile)     
-Magic:         (a bit magical)    Flammability:  (highly flammable) 
+Weight (g/l):  (light)            Sturdyness:    (very fragile)
+Magic:         (a bit magical)    Flammability:  (highly flammable)
 Warmth:        (chilly outfit)    Toxicity:      (very low toxicity)
-Resistivity:   (great insulator)  Malleability:  (quite solid)      
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (cheap)            Rarity:        (common)           
+Resistivity:   (great insulator)  Malleability:  (quite solid)
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (cheap)            Rarity:        (common)
 Article:       a                       Type:          Organ
-Found nature:  No                      Lode name:     Lump           
+Found nature:  No                      Lode name:     Lump
 Raw names:     block, chunk
 Refined names: stick, sheet
--- a/materials/data/weenite.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/weenite.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -2,12 +2,12 @@
 -------------------------------------------------------------------------------
 Weight (g/l):  (heavy)            Sturdyness:    (incredibly sturdy)
 Magic:         (highly magical)   Flammability:  (almost unburnable)
-Warmth:        (excellent outfit) Toxicity:      (very toxic)       
-Resistivity:   (great insulator)  Malleability:  (incredibly solid) 
-Mentality:     (great mentality)  Reactivity:    (low reactivity)   
-Weapon rarity: (not used)         Armour rarity: (not used)         
-Value (gp/kg): (highly valuable)  Rarity:        (impossible)       
-Article:       a                       Type:          Gem  
-Found nature:  No                      Lode name:     Hit            
+Warmth:        (excellent outfit)  Toxicity:      (very toxic)
+Resistivity:   (great insulator)  Malleability:  (incredibly solid)
+Mentality:     (great mentality)  Reactivity:    (low reactivity)
+Weapon rarity: (not used)         Armour rarity: (not used)
+Value (gp/kg): (highly valuable)  Rarity:        (impossible)
+Article:       a                       Type:          Gem
+Found nature:  No                      Lode name:     Hit
 Raw names:     mic, string
 Refined names: dean, gene
--- a/materials/data/wool.mat	Sun Dec 19 19:26:21 2010 +0000
+++ b/materials/data/wool.mat	Sun Dec 19 19:54:26 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (wool):
 -------------------------------------------------------------------------------
-Weight (g/l):  (light)            Sturdyness:    (fragile)          
-Magic:         (weakly magical)   Flammability:  (highly flammable) 
-Warmth:        (comfortable)      Toxicity:      (non toxic)        
-Resistivity:   (insulator)        Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
-Weapon rarity: (not used)         Armour rarity: (quite much used)  
-Value (gp/kg): (cheap)            Rarity:        (common)           
+Weight (g/l):  (light)            Sturdyness:    (fragile)
+Magic:         (weakly magical)   Flammability:  (highly flammable)
+Warmth:        (comfortable)      Toxicity:      (non toxic)
+Resistivity:   (insulator)        Malleability:  (loose)
+Mentality:     (poor mentality)   Reactivity:    (great reactivity)
+Weapon rarity: (not used)         Armour rarity: (quite much used)
+Value (gp/kg): (cheap)            Rarity:        (common)
 Article:       a                       Type:          Cloth
-Found nature:  Yes                     Lode name:     Mound          
+Found nature:  Yes                     Lode name:     Mound
 Raw names:     piece, strip
 Refined names: strap, length