Mercurial > hg > batmud > misc
changeset 120:b1f88a66e3e9 misc
Updates.
line wrap: on
line diff
--- a/materials/data/bark.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/bark.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (bark): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (very fragile) -Magic: (a bit magical) Flammability: (highly flammable) -Warmth: (icy outfit) Toxicity: (non toxic) -Resistivity: (weak insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (rarely used) -Value (gp/kg): (cheap) Rarity: (very common) -Article: a Type: Wood -Found nature: Yes Lode name: Pile +Weight (g/l): (very light) Sturdyness: (very fragile) +Magic: (a bit magical) Flammability: (highly flammable) +Warmth: (icy outfit) Toxicity: (non toxic) +Resistivity: (weak insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (rarely used) +Value (gp/kg): (cheap) Rarity: (very common) +Article: a Type: Wood +Found nature: Yes Lode name: Pile Raw names: block, chunk Refined names: block
--- a/materials/data/brass.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/brass.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (brass): ------------------------------------------------------------------------------- - -Weight (g/l): (very heavy) Sturdyness: (sturdy) -Magic: (a bit magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (toxic) -Resistivity: (lousy insulator) Malleability: (quite solid) -Mentality: (low mentality) Reactivity: (high reactivity) -Weapon rarity: (quite much used) Armour rarity: (quite much used) -Value (gp/kg): (cheap) Rarity: (quite common) +Weight (g/l): (very heavy) Sturdyness: (sturdy) +Magic: (a bit magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (toxic) +Resistivity: (lousy insulator) Malleability: (quite solid) +Mentality: (low mentality) Reactivity: (high reactivity) +Weapon rarity: (quite much used) Armour rarity: (quite much used) +Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Alloy -Found nature: No Lode name: Deposit +Found nature: No Lode name: Deposit Raw names: hunk, lode Refined names: casting, mold, bar
--- a/materials/data/chalk.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/chalk.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (chalk): ------------------------------------------------------------------------------- - -Weight (g/l): (light) Sturdyness: (fragile) -Magic: (weakly magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (toxic) -Resistivity: (insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (high reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (common) +Weight (g/l): (light) Sturdyness: (very fragile) +Magic: (weakly magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (toxic) +Resistivity: (insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (high reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Stone -Found nature: Yes Lode name: Deposit +Found nature: Yes Lode name: Deposit Raw names: lump, chunk, clump Refined names: cube, block
--- a/materials/data/chromium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/chromium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (chromium): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (normal) +Weight (g/l): (heavy) Sturdyness: (normal) Magic: (magical) Flammability: (almost unburnable) -Warmth: (icy outfit) Toxicity: (very toxic) -Resistivity: (lousy insulator) Malleability: (incredibly solid) -Mentality: (poor mentality) Reactivity: (low reactivity) -Weapon rarity: (sometimes used) Armour rarity: (sometimes used) -Value (gp/kg): (valuable) Rarity: (average) +Warmth: (icy outfit) Toxicity: (very toxic) +Resistivity: (lousy insulator) Malleability: (incredibly solid) +Mentality: (poor mentality) Reactivity: (low reactivity) +Weapon rarity: (sometimes used) Armour rarity: (sometimes used) +Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal -Found nature: Yes Lode name: Deposit -Raw names: chunk, lode, gob +Found nature: Yes Lode name: Deposit +Raw names: chunk, lode, gob Refined names: mold, casting, ingot
--- a/materials/data/clay.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/clay.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (clay): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (very fragile) -Magic: (a bit magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (very fragile) +Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) -Resistivity: (weak insulator) Malleability: (quite solid) -Mentality: (poor mentality) Reactivity: (high reactivity) -Weapon rarity: (rarely used) Armour rarity: (rarely used) -Value (gp/kg): (cheap) Rarity: (very common) +Resistivity: (weak insulator) Malleability: (quite solid) +Mentality: (poor mentality) Reactivity: (high reactivity) +Weapon rarity: (rarely used) Armour rarity: (rarely used) +Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone -Found nature: Yes Lode name: Hill +Found nature: Yes Lode name: Hill Raw names: hunk, chunk Refined names: block, ball
--- a/materials/data/cloth.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/cloth.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (cloth): ------------------------------------------------------------------------------- - Weight (g/l): (light) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (mediocre toxicity)
--- a/materials/data/coal.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/coal.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (coal): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (very fragile) -Magic: (a bit magical) Flammability: (highly flammable) -Warmth: (chilly outfit) Toxicity: (non toxic) -Resistivity: (weak insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (common) +Weight (g/l): (normal) Sturdyness: (very fragile) +Magic: (a bit magical) Flammability: (highly flammable) +Warmth: (chilly outfit) Toxicity: (non toxic) +Resistivity: (weak insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Stone -Found nature: Yes Lode name: Crag +Found nature: Yes Lode name: Crag Raw names: lump, chunk, clump Refined names: cube, block
--- a/materials/data/cork.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/cork.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (cork): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (very fragile) -Magic: (a bit magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (very fragile) +Magic: (a bit magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (mediocre toxicity) -Resistivity: (weak insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (rarely used) Armour rarity: (rarely used) -Value (gp/kg): (cheap) Rarity: (very common) -Article: a Type: Wood -Found nature: Yes Lode name: Mass +Resistivity: (weak insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (rarely used) Armour rarity: (rarely used) +Value (gp/kg): (cheap) Rarity: (very common) +Article: a Type: Wood +Found nature: Yes Lode name: Mass Raw names: block, chunk Refined names: block
--- a/materials/data/darksteel.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/darksteel.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,8 +1,8 @@ MATERIAL STATS (darksteel): ----------------------------------------------------------------------------- +------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (normal) -Warmth: (excellent outfit) Toxicity: (mediocre toxicity) +Warmth: (excellent outfit) Toxicity: (mediocre toxicity) Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (poor mentality) Reactivity: (high reactivity) Weapon rarity: (sometimes used) Armour rarity: (sometimes used)
--- a/materials/data/diamond.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/diamond.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (diamond): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (a bit magical) Flammability: (very flammable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/diggalite.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/diggalite.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (diggalite): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (almost unburnable) -Warmth: (icy outfit) Toxicity: (highly toxic) -Resistivity: (lousy insulator) Malleability: (very solid) -Mentality: (mental) Reactivity: (poor reactivity) -Weapon rarity: (rarely used) Armour rarity: (sometimes used) -Value (gp/kg): (very valuable) Rarity: (rare) +Warmth: (icy outfit) Toxicity: (highly toxic) +Resistivity: (lousy insulator) Malleability: (very solid) +Mentality: (mental) Reactivity: (poor reactivity) +Weapon rarity: (rarely used) Armour rarity: (sometimes used) +Value (gp/kg): (very valuable) Rarity: (rare) Article: a Type: Metal -Found nature: Yes Lode name: Lode +Found nature: Yes Lode name: Lode Raw names: lode, hunk, wad Refined names: bar, mold, casting
--- a/materials/data/dragonscale.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/dragonscale.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (dragonscale): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (normal) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (icy outfit) Toxicity: (toxic)
--- a/materials/data/dukonium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/dukonium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (dukonium): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) @@ -11,4 +10,4 @@ Article: a Type: Metal Found nature: No Lode name: Pile Raw names: chunk, lode, sphere -Refined names: cube, octagon, elipsoid +Refined names: cube, octagon, ellipsoid
--- a/materials/data/ebony.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/ebony.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (ebony): ------------------------------------------------------------------------------- - Weight (g/l): (light) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity)
--- a/materials/data/electrum.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/electrum.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (electrum): ------------------------------------------------------------------------------- - -Weight (g/l): (very heavy) Sturdyness: (sturdy) -Magic: (very magical) Flammability: (normal) -Warmth: (chilly outfit) Toxicity: (very toxic) -Resistivity: (lousy insulator) Malleability: (solid) -Mentality: (low mentality) Reactivity: (poor reactivity) -Weapon rarity: (rarely used) Armour rarity: (sometimes used) -Value (gp/kg): (valuable) Rarity: (common) +Weight (g/l): (very heavy) Sturdyness: (sturdy) +Magic: (very magical) Flammability: (normal) +Warmth: (chilly outfit) Toxicity: (very toxic) +Resistivity: (lousy insulator) Malleability: (solid) +Mentality: (low mentality) Reactivity: (poor reactivity) +Weapon rarity: (rarely used) Armour rarity: (sometimes used) +Value (gp/kg): (valuable) Rarity: (common) Article: an Type: Metal -Found nature: Yes Lode name: Lode +Found nature: Yes Lode name: Lode Raw names: nugget, chunk Refined names: bar, mold, casting
--- a/materials/data/emerald.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/emerald.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (emerald): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/feathers.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/feathers.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (feathers): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (very fragile) -Magic: (weakly magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (very fragile) +Magic: (weakly magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (very low toxicity) -Resistivity: (lousy insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (very rare) +Resistivity: (lousy insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (very rare) Article: a Type: Organ -Found nature: No Lode name: Nest -Raw names: pile, carcas, heap +Found nature: No Lode name: Nest +Raw names: pile, carcass, heap Refined names: bundle
--- a/materials/data/flesh.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/flesh.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (flesh): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (very fragile) -Magic: (weakly magical) Flammability: (highly flammable) -Warmth: (icy outfit) Toxicity: (non toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (quite common) +Weight (g/l): (very light) Sturdyness: (fragile) +Magic: (weakly magical) Flammability: (highly flammable) +Warmth: (icy outfit) Toxicity: (non toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Organ -Found nature: No Lode name: Mound +Found nature: No Lode name: Mound Raw names: chunk, piece, strip Refined names: chunk
--- a/materials/data/food.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/food.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (food): ------------------------------------------------------------------------------- - -Weight (g/l): (light) Sturdyness: (fragile) -Magic: (weakly magical) Flammability: (highly flammable) -Warmth: (drafty outfit) Toxicity: (low toxicity) -Resistivity: (good insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (rare) +Weight (g/l): (light) Sturdyness: (fragile) +Magic: (weakly magical) Flammability: (highly flammable) +Warmth: (drafty outfit) Toxicity: (low toxicity) +Resistivity: (good insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (rare) Article: a Type: Organ -Found nature: No Lode name: Pile +Found nature: No Lode name: Pile Raw names: dough, mix Refined names: product
--- a/materials/data/gold.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/gold.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (gold): ------------------------------------------------------------------------------- - -Weight (g/l): (very heavy) Sturdyness: (sturdy) -Magic: (very magical) Flammability: (quite flammable) -Warmth: (chilly outfit) Toxicity: (very toxic) -Resistivity: (lousy insulator) Malleability: (solid) -Mentality: (low mentality) Reactivity: (not reactive) -Weapon rarity: (rarely used) Armour rarity: (rarely used) -Value (gp/kg): (very valuable) Rarity: (common) +Weight (g/l): (very heavy) Sturdyness: (sturdy) +Magic: (very magical) Flammability: (quite flammable) +Warmth: (chilly outfit) Toxicity: (very toxic) +Resistivity: (lousy insulator) Malleability: (solid) +Mentality: (low mentality) Reactivity: (not reactive) +Weapon rarity: (rarely used) Armour rarity: (rarely used) +Value (gp/kg): (very valuable) Rarity: (common) Article: a Type: Metal -Found nature: Yes Lode name: Deposit +Found nature: Yes Lode name: Deposit Raw names: nugget, chunk, lump Refined names: bar, mold, ingot
--- a/materials/data/hematite.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/hematite.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (hematite): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (normal) -Magic: (magical) Flammability: (quite unburnable) -Warmth: (icy outfit) Toxicity: (toxic) -Resistivity: (lousy insulator) Malleability: (quite solid) -Mentality: (low mentality) Reactivity: (high reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (quite common) +Weight (g/l): (heavy) Sturdyness: (normal) +Magic: (magical) Flammability: (quite unburnable) +Warmth: (icy outfit) Toxicity: (toxic) +Resistivity: (lousy insulator) Malleability: (quite solid) +Mentality: (low mentality) Reactivity: (high reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Metal -Found nature: Yes Lode name: Lode +Found nature: Yes Lode name: Lode Raw names: lump, chunk, wad, nugget Refined names: block, ingot
--- a/materials/data/highsteel.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/highsteel.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,5 +1,5 @@ MATERIAL STATS (highsteel): ----------------------------------------------------------------------------- +------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/indium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/indium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (indium): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (normal) -Magic: (a bit magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (very toxic) -Resistivity: (lousy insulator) Malleability: (quite solid) -Mentality: (low mentality) Reactivity: (high reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (valuable) Rarity: (common) +Weight (g/l): (heavy) Sturdyness: (normal) +Magic: (a bit magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (very toxic) +Resistivity: (lousy insulator) Malleability: (quite solid) +Mentality: (low mentality) Reactivity: (high reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (valuable) Rarity: (common) Article: an Type: Metal -Found nature: Yes Lode name: Lode +Found nature: Yes Lode name: Lode Raw names: nugget, lump Refined names: bar, casting, mold
--- a/materials/data/iridium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/iridium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (iridium): ------------------------------------------------------------------------------- - -Weight (g/l): (very heavy) Sturdyness: (very sturdy) -Magic: (a bit magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (lousy insulator) Malleability: (quite solid) -Mentality: (low mentality) Reactivity: (reactive) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (very valuable) Rarity: (rare) +Weight (g/l): (very heavy) Sturdyness: (very sturdy) +Magic: (a bit magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (lousy insulator) Malleability: (quite solid) +Mentality: (low mentality) Reactivity: (reactive) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (very valuable) Rarity: (rare) Article: an Type: Metal -Found nature: Yes Lode name: Lode -Raw names: chunk, gob +Found nature: Yes Lode name: Lode +Raw names: chunk, gob Refined names: ingot, bar, casting
--- a/materials/data/ivory.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/ivory.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (ivory): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (normal) -Magic: (a bit magical) Flammability: (quite unburnable) +Weight (g/l): (normal) Sturdyness: (normal) +Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (mediocre toxicity) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (average) Rarity: (very rare) -Article: an Type: Bone -Found nature: Yes Lode name: Graveyard +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (average) Rarity: (very rare) +Article: an Type: Bone +Found nature: Yes Lode name: Graveyard Raw names: piece, chunk, tusk Refined names: shaped, sculpted
--- a/materials/data/jade.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/jade.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (jade): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (very sturdy) -Magic: (notable magical) Flammability: (quite unburnable) -Warmth: (icy outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (low mentality) Reactivity: (low reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (very valuable) Rarity: (average) -Article: a Type: Gem -Found nature: Yes Lode name: Deposit +Weight (g/l): (heavy) Sturdyness: (very sturdy) +Magic: (notable magical) Flammability: (quite unburnable) +Warmth: (icy outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (low mentality) Reactivity: (low reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (very valuable) Rarity: (average) +Article: a Type: Gem +Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/kryptonite.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/kryptonite.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (kryptonite): ------------------------------------------------------------------------------- - -Weight (g/l): (very heavy) Sturdyness: (normal) -Magic: (highly magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (lousy insulator) Malleability: (incredibly solid) +Weight (g/l): (very heavy) Sturdyness: (normal) +Magic: (highly magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (lousy insulator) Malleability: (incredibly solid) Mentality: (mental) Reactivity: (notable reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (very valuable) Rarity: (very rare) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (very valuable) Rarity: (very rare) Article: a Type: Metal -Found nature: Yes Lode name: Deposit +Found nature: Yes Lode name: Deposit Raw names: chunk, gob Refined names: mold, casting, ingot
--- a/materials/data/lead.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/lead.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (lead): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (magical) Flammability: (quite flammable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/magnesium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/magnesium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (magnesium): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (very fragile) -Magic: (a bit magical) Flammability: (highly flammable) -Warmth: (chilly outfit) Toxicity: (very toxic) -Resistivity: (lousy insulator) Malleability: (a bit loose) -Mentality: (low mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (low-priced) Rarity: (common) +Weight (g/l): (normal) Sturdyness: (very fragile) +Magic: (a bit magical) Flammability: (highly flammable) +Warmth: (chilly outfit) Toxicity: (very toxic) +Resistivity: (lousy insulator) Malleability: (a bit loose) +Mentality: (low mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (low-priced) Rarity: (common) Article: a Type: Metal -Found nature: Yes Lode name: Deposit +Found nature: Yes Lode name: Deposit Raw names: salt, lump Refined names: mold, casting, ingot
--- a/materials/data/mallorn.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/mallorn.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (mallorn): ------------------------------------------------------------------------------- - -Weight (g/l): (light) Sturdyness: (sturdy) -Magic: (highly magical) Flammability: (very flammable) -Warmth: (chilly outfit) Toxicity: (low toxicity) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (low mentality) Reactivity: (high reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (average) Rarity: (quite common) -Article: a Type: Wood -Found nature: Yes Lode name: Stack +Weight (g/l): (light) Sturdyness: (sturdy) +Magic: (highly magical) Flammability: (very flammable) +Warmth: (chilly outfit) Toxicity: (low toxicity) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (low mentality) Reactivity: (high reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (average) Rarity: (quite common) +Article: a Type: Wood +Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log
--- a/materials/data/maple.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/maple.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (maple): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (normal) -Magic: (a bit magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (normal) +Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (rarely used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (quite common) -Article: a Type: Wood -Found nature: Yes Lode name: Stack +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (rarely used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (quite common) +Article: a Type: Wood +Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log
--- a/materials/data/marble.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/marble.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (marble): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (fragile) +Weight (g/l): (normal) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (almost unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (reactive) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (quite common) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (reactive) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (quite common) Article: a Type: Stone -Found nature: Yes Lode name: Crag +Found nature: Yes Lode name: Crag Raw names: chunk, block, clump, hunk, lump Refined names: block, brick
--- a/materials/data/mithril.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/mithril.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (mithril): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/moonstone.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/moonstone.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (moonstone): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (sturdy) -Magic: (notable magical) Flammability: (normal) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (low mentality) Reactivity: (reactive) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (average) Rarity: (average) +Weight (g/l): (normal) Sturdyness: (sturdy) +Magic: (notable magical) Flammability: (normal) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (low mentality) Reactivity: (reactive) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (average) Rarity: (average) Article: a Type: Stone -Found nature: Yes Lode name: Protrusion +Found nature: Yes Lode name: Protrusion Raw names: chunk, block, clump, hunk, lump Refined names: block, brick
--- a/materials/data/mowgles.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/mowgles.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (mowgles): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (normal) -Magic: (weakly magical) Flammability: (quite flammable) +Weight (g/l): (heavy) Sturdyness: (normal) +Magic: (weakly magical) Flammability: (quite flammable) Warmth: (icy outfit) Toxicity: (very low toxicity) -Resistivity: (lousy insulator) Malleability: (a bit loose) -Mentality: (poor mentality) Reactivity: (poor reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (very common) +Resistivity: (lousy insulator) Malleability: (a bit loose) +Mentality: (poor mentality) Reactivity: (poor reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Metal -Found nature: No Lode name: Deposit +Found nature: No Lode name: Deposit Raw names: chunk, lode, lump Refined names: bar, ingot, mold
--- a/materials/data/nickel.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/nickel.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (nickel): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (low toxicity)
--- a/materials/data/oak.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/oak.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (oak): ------------------------------------------------------------------------------- - -Weight (g/l): (light) Sturdyness: (normal) -Magic: (magical) Flammability: (highly flammable) +Weight (g/l): (light) Sturdyness: (normal) +Magic: (magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (rarely used) Armour rarity: (not used) -Value (gp/kg): (low-priced) Rarity: (quite common) -Article: a Type: Wood -Found nature: Yes Lode name: Stack +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (rarely used) Armour rarity: (not used) +Value (gp/kg): (low-priced) Rarity: (quite common) +Article: a Type: Wood +Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log
--- a/materials/data/olivine.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/olivine.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (olivine): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (very sturdy) -Magic: (magical) Flammability: (normal) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (low mentality) Reactivity: (low reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (low-priced) Rarity: (common) -Article: an Type: Gem -Found nature: Yes Lode name: Deposit +Weight (g/l): (normal) Sturdyness: (very sturdy) +Magic: (magical) Flammability: (normal) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (low mentality) Reactivity: (low reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (low-priced) Rarity: (common) +Article: an Type: Gem +Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/opal.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/opal.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (opal): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (very sturdy) +Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (almost unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (low mentality) Reactivity: (low reactivity) -Weapon rarity: (rarely used) Armour rarity: (rarely used) -Value (gp/kg): (average) Rarity: (rare) -Article: an Type: Gem -Found nature: Yes Lode name: Deposit -Raw names: stone, crystal +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (low mentality) Reactivity: (low reactivity) +Weapon rarity: (rarely used) Armour rarity: (rarely used) +Value (gp/kg): (average) Rarity: (rare) +Article: an Type: Gem +Found nature: Yes Lode name: Deposit +Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/osmium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/osmium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (osmium): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/palladium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/palladium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (palladium): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (quite unburnable) Warmth: (icy outfit) Toxicity: (very toxic)
--- a/materials/data/paper.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/paper.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (paper): ------------------------------------------------------------------------------- - -Weight (g/l): (light) Sturdyness: (very fragile) -Magic: (a bit magical) Flammability: (highly flammable) +Weight (g/l): (light) Sturdyness: (very fragile) +Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (rare) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (rare) Article: a Type: Paper -Found nature: No Lode name: Pile +Found nature: No Lode name: Pile Raw names: pulp Refined names: sheet, reem, piece
--- a/materials/data/pyrite.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/pyrite.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (pyrite): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (normal) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic)
--- a/materials/data/quartz.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/quartz.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (quartz): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (notable magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (very toxic)
--- a/materials/data/rhodium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/rhodium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (rhodium): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (toxic)
--- a/materials/data/rhodonite.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/rhodonite.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (rhodonite): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (normal) +Weight (g/l): (normal) Sturdyness: (normal) Magic: (magical) Flammability: (almost unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (low mentality) Reactivity: (poor reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (average) Rarity: (average) -Article: a Type: Gem -Found nature: Yes Lode name: Deposit +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (low mentality) Reactivity: (poor reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (average) Rarity: (average) +Article: a Type: Gem +Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/sapphire.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/sapphire.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (sapphire): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (very sturdy) -Magic: (magical) Flammability: (normal) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (low reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (very valuable) Rarity: (very rare) -Article: a Type: Gem -Found nature: Yes Lode name: Deposit +Weight (g/l): (normal) Sturdyness: (very sturdy) +Magic: (magical) Flammability: (normal) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (low reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (very valuable) Rarity: (very rare) +Article: a Type: Gem +Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/silicon.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/silicon.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (silicon): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (very low toxicity)
--- a/materials/data/slate.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/slate.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (slate): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (very fragile) -Magic: (weakly magical) Flammability: (normal) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (a bit loose) -Mentality: (poor mentality) Reactivity: (reactive) -Weapon rarity: (rarely used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (very common) +Weight (g/l): (normal) Sturdyness: (very fragile) +Magic: (weakly magical) Flammability: (normal) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (a bit loose) +Mentality: (poor mentality) Reactivity: (reactive) +Weapon rarity: (rarely used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone -Found nature: Yes Lode name: Slab +Found nature: Yes Lode name: Slab Raw names: chunk, block, clump, hunk, lump Refined names: block, brick
--- a/materials/data/stone.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/stone.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (stone): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (very fragile) -Magic: (weakly magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) +Weight (g/l): (normal) Sturdyness: (very fragile) +Magic: (weakly magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) Mentality: (poor mentality) Reactivity: (notable reactivity) -Weapon rarity: (rarely used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (very common) +Weapon rarity: (rarely used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone -Found nature: Yes Lode name: Crag +Found nature: Yes Lode name: Crag Raw names: chunk, block, clump, hunk, lump Refined names: block, brick
--- a/materials/data/sulphur.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/sulphur.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (sulphur): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (fragile) Magic: (magical) Flammability: (quite flammable) Warmth: (chilly outfit) Toxicity: (non toxic)
--- a/materials/data/tadmium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/tadmium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (tadmium): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (highly magical) Flammability: (very flammable) Warmth: (icy outfit) Toxicity: (toxic)
--- a/materials/data/titanium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/titanium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (titanium): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) -Magic: (magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (toxic) -Resistivity: (lousy insulator) Malleability: (very solid) +Magic: (magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (toxic) +Resistivity: (lousy insulator) Malleability: (very solid) Mentality: (low mentality) Reactivity: (notable reactivity) -Weapon rarity: (rarely used) Armour rarity: (rarely used) -Value (gp/kg): (average) Rarity: (rare) +Weapon rarity: (rarely used) Armour rarity: (rarely used) +Value (gp/kg): (average) Rarity: (rare) Article: a Type: Metal -Found nature: Yes Lode name: Lode +Found nature: Yes Lode name: Lode Raw names: wad, chunk Refined names: bar, mold, ingot
--- a/materials/data/vanadium.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/vanadium.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (vanadium): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) -Magic: (magical) Flammability: (quite flammable) +Magic: (magical) Flammability: (quite flammable) Warmth: (icy outfit) Toxicity: (mediocre toxicity) -Resistivity: (lousy insulator) Malleability: (solid) -Mentality: (poor mentality) Reactivity: (poor reactivity) -Weapon rarity: (rarely used) Armour rarity: (rarely used) -Value (gp/kg): (valuable) Rarity: (common) +Resistivity: (lousy insulator) Malleability: (solid) +Mentality: (poor mentality) Reactivity: (poor reactivity) +Weapon rarity: (rarely used) Armour rarity: (rarely used) +Value (gp/kg): (valuable) Rarity: (common) Article: a Type: Metal -Found nature: Yes Lode name: Deposit +Found nature: Yes Lode name: Deposit Raw names: wad, gob Refined names: mold, billit, casting
--- a/materials/data/wood.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/wood.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (wood): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (normal) -Magic: (a bit magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (normal) +Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (rarely used) Armour rarity: (not used) -Value (gp/kg): (low-priced) Rarity: (quite common) -Article: a Type: Wood -Found nature: Yes Lode name: Stack +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (rarely used) Armour rarity: (not used) +Value (gp/kg): (low-priced) Rarity: (quite common) +Article: a Type: Wood +Found nature: Yes Lode name: Stack Raw names: log, twig, stick, block Refined names: block, log
--- a/materials/data/zinc.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/zinc.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (zinc): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (fragile) -Magic: (a bit magical) Flammability: (normal) -Warmth: (chilly outfit) Toxicity: (toxic) -Resistivity: (lousy insulator) Malleability: (a bit loose) -Mentality: (low mentality) Reactivity: (low reactivity) -Weapon rarity: (rarely used) Armour rarity: (sometimes used) -Value (gp/kg): (cheap) Rarity: (common) +Weight (g/l): (heavy) Sturdyness: (fragile) +Magic: (a bit magical) Flammability: (normal) +Warmth: (chilly outfit) Toxicity: (toxic) +Resistivity: (lousy insulator) Malleability: (a bit loose) +Mentality: (low mentality) Reactivity: (low reactivity) +Weapon rarity: (rarely used) Armour rarity: (sometimes used) +Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Metal -Found nature: Yes Lode name: Deposit +Found nature: Yes Lode name: Deposit Raw names: mineral, nugget Refined names: casting, ingot, billet
--- a/materials/data/zircon.mat Sun Dec 19 21:15:21 2010 +0000 +++ b/materials/data/zircon.mat Sun Dec 19 21:39:04 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (zircon): ------------------------------------------------------------------------------- - -Weight (g/l): (heavy) Sturdyness: (very sturdy) +Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (a bit magical) Flammability: (almost unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (low mentality) Reactivity: (poor reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (average) Rarity: (average) -Article: a Type: Gem -Found nature: Yes Lode name: Deposit +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (low mentality) Reactivity: (poor reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (average) Rarity: (average) +Article: a Type: Gem +Found nature: Yes Lode name: Deposit Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric