Mercurial > hg > batmud > misc
changeset 115:c69de1a00d0a misc
Updates.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Sun, 19 Dec 2010 19:21:55 +0000 |
parents | e927649c26ea |
children | 960640ec3bf5 |
files | materials/data/adamantium.mat materials/data/copper.mat materials/data/crystal.mat materials/data/enchanted_air.mat materials/data/fur.mat materials/data/glass.mat materials/data/hemp.mat materials/data/ice.mat materials/data/laen.mat materials/data/leather.mat materials/data/obsidian.mat materials/data/silk.mat materials/data/vegetation.mat materials/data/wax.mat materials/data/wool.mat |
diffstat | 15 files changed, 52 insertions(+), 62 deletions(-) [+] |
line wrap: on
line diff
--- a/materials/data/adamantium.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/adamantium.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,12 +1,10 @@ MATERIAL STATS (adamantium): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) Resistivity: (lousy insulator) Malleability: (incredibly solid) -Mentality: (low mentality) Reactivity: (notable reactivity) -Weapon rarity: (rarely used) Armour rarity: (sometimes used) +Weapon rarity: (rarely used) Armour rarity: (sometimes used) Value (gp/kg): (very valuable) Rarity: (average) Article: an Type: Metal Found nature: Yes Lode name: Deposit
--- a/materials/data/copper.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/copper.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (copper): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (toxic)
--- a/materials/data/crystal.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/crystal.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (crystal): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (fragile) Magic: (very magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/enchanted_air.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/enchanted_air.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (enchanted air): ------------------------------------------------------------------------------- -Weight (g/l): (very light) Sturdyness: (fragile) -Magic: (not magical) Flammability: (highly flammable) -Warmth: (drafty outfit) Toxicity: (non toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (very common) +Weight (g/l): (very light) Sturdyness: (fragile) +Magic: (not magical) Flammability: (highly flammable) +Warmth: (drafty outfit) Toxicity: (non toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (very common) Article: an Type: Organ -Found nature: Yes Lode name: Pocket +Found nature: Yes Lode name: Pocket Raw names: pocket Refined names: pocket
--- a/materials/data/fur.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/fur.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (fur): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (comfortable) Toxicity: (non toxic)
--- a/materials/data/glass.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/glass.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (glass): ------------------------------------------------------------------------------- -Weight (g/l): (normal) Sturdyness: (fragile) -Magic: (weakly magical) Flammability: (normal) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (poor reactivity) -Weapon rarity: (rarely used) Armour rarity: (not used) -Value (gp/kg): (average) Rarity: (common) +Weight (g/l): (normal) Sturdyness: (fragile) +Magic: (weakly magical) Flammability: (normal) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (poor reactivity) +Weapon rarity: (rarely used) Armour rarity: (not used) +Value (gp/kg): (average) Rarity: (common) Article: a Type: Glass -Found nature: No Lode name: Shard +Found nature: No Lode name: Shard Raw names: piece, shard, sliver Refined names: mold, casting, form
--- a/materials/data/hemp.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/hemp.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (hemp): ------------------------------------------------------------------------------- -Weight (g/l): (very light) Sturdyness: (sturdy) -Magic: (magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (sturdy) +Magic: (magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (very low toxicity) -Resistivity: (great insulator) Malleability: (very solid) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (common) +Resistivity: (great insulator) Malleability: (very solid) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Organ -Found nature: No Lode name: Coil +Found nature: No Lode name: Coil Raw names: stalk, stem Refined names: fibres, cord, strand
--- a/materials/data/ice.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/ice.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (ice): ------------------------------------------------------------------------------- -Weight (g/l): (light) Sturdyness: (fragile) -Magic: (weakly magical) Flammability: (highly flammable) +Weight (g/l): (light) Sturdyness: (fragile) +Magic: (weakly magical) Flammability: (highly flammable) Warmth: (icy outfit) Toxicity: (very low toxicity) -Resistivity: (good insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (high reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (quite common) +Resistivity: (good insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (high reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (quite common) Article: an Type: Organ -Found nature: Yes Lode name: Slab +Found nature: Yes Lode name: Slab Raw names: crystal, shard Refined names: crystal, shard
--- a/materials/data/laen.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/laen.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (laen): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/leather.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/leather.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (leather): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (non toxic)
--- a/materials/data/obsidian.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/obsidian.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (obsidian): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (normal) Magic: (weakly magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/silk.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/silk.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (silk): ------------------------------------------------------------------------------- -Weight (g/l): (very light) Sturdyness: (normal) -Magic: (a bit magical) Flammability: (highly flammable) -Warmth: (chilly outfit) Toxicity: (non toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (most common) -Value (gp/kg): (low-priced) Rarity: (rare) +Weight (g/l): (very light) Sturdyness: (normal) +Magic: (a bit magical) Flammability: (highly flammable) +Warmth: (chilly outfit) Toxicity: (non toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (most common) +Value (gp/kg): (low-priced) Rarity: (rare) Article: a Type: Cloth -Found nature: No Lode name: Mound +Found nature: No Lode name: Mound Raw names: piece, strip Refined names: piece, strip
--- a/materials/data/vegetation.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/vegetation.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (vegetation): ------------------------------------------------------------------------------- - -Weight (g/l): (very light) Sturdyness: (normal) -Magic: (a bit magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (normal) +Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Organ -Found nature: Yes Lode name: Tangle +Found nature: Yes Lode name: Tangle Raw names: stem, twig, stick, leaf Refined names: bundle, log
--- a/materials/data/wax.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/wax.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (wax): ------------------------------------------------------------------------------- - Weight (g/l): (light) Sturdyness: (very fragile) Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity)
--- a/materials/data/wool.mat Sun Dec 19 19:10:56 2010 +0000 +++ b/materials/data/wool.mat Sun Dec 19 19:21:55 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (wool): ------------------------------------------------------------------------------- -Weight (g/l): (light) Sturdyness: (fragile) -Magic: (weakly magical) Flammability: (highly flammable) -Warmth: (comfortable) Toxicity: (non toxic) -Resistivity: (insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (quite much used) -Value (gp/kg): (cheap) Rarity: (common) +Weight (g/l): (light) Sturdyness: (fragile) +Magic: (weakly magical) Flammability: (highly flammable) +Warmth: (comfortable) Toxicity: (non toxic) +Resistivity: (insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (quite much used) +Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Cloth -Found nature: Yes Lode name: Mound +Found nature: Yes Lode name: Mound Raw names: piece, strip Refined names: strap, length