changeset 115:c69de1a00d0a misc

Updates.
author Matti Hamalainen <ccr@tnsp.org>
date Sun, 19 Dec 2010 19:21:55 +0000
parents e927649c26ea
children 960640ec3bf5
files materials/data/adamantium.mat materials/data/copper.mat materials/data/crystal.mat materials/data/enchanted_air.mat materials/data/fur.mat materials/data/glass.mat materials/data/hemp.mat materials/data/ice.mat materials/data/laen.mat materials/data/leather.mat materials/data/obsidian.mat materials/data/silk.mat materials/data/vegetation.mat materials/data/wax.mat materials/data/wool.mat
diffstat 15 files changed, 52 insertions(+), 62 deletions(-) [+]
line wrap: on
line diff
--- a/materials/data/adamantium.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/adamantium.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,12 +1,10 @@
 MATERIAL STATS (adamantium):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (heavy)            Sturdyness:    (incredibly sturdy)
 Magic:         (highly magical)   Flammability:  (quite unburnable) 
 Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
 Resistivity:   (lousy insulator)  Malleability:  (incredibly solid) 
-Mentality:     (low mentality)    Reactivity:    (notable reactivity)
-Weapon rarity: (rarely used)      Armour rarity: (sometimes used)
+Weapon rarity: (rarely used)      Armour rarity: (sometimes used)   
 Value (gp/kg): (very valuable)    Rarity:        (average)          
 Article:       an                      Type:          Metal
 Found nature:  Yes                     Lode name:     Deposit        
--- a/materials/data/copper.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/copper.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,6 +1,5 @@
 MATERIAL STATS (copper):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (very heavy)       Sturdyness:    (normal)           
 Magic:         (magical)          Flammability:  (normal)           
 Warmth:        (chilly outfit)    Toxicity:      (toxic)            
--- a/materials/data/crystal.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/crystal.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,6 +1,5 @@
 MATERIAL STATS (crystal):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (normal)           Sturdyness:    (fragile)          
 Magic:         (very magical)     Flammability:  (almost unburnable)
 Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
--- a/materials/data/enchanted_air.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/enchanted_air.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (enchanted air):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (fragile)
-Magic:         (not magical)      Flammability:  (highly flammable)
-Warmth:        (drafty outfit)    Toxicity:      (non toxic)
-Resistivity:   (great insulator)  Malleability:  (loose)
-Mentality:     (poor mentality)   Reactivity:    (great reactivity)
-Weapon rarity: (not used)         Armour rarity: (not used)
-Value (gp/kg): (cheap)            Rarity:        (very common)
+Weight (g/l):  (very light)       Sturdyness:    (fragile)          
+Magic:         (not magical)      Flammability:  (highly flammable) 
+Warmth:        (drafty outfit)    Toxicity:      (non toxic)        
+Resistivity:   (great insulator)  Malleability:  (loose)            
+Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
+Weapon rarity: (not used)         Armour rarity: (not used)         
+Value (gp/kg): (cheap)            Rarity:        (very common)      
 Article:       an                      Type:          Organ
-Found nature:  Yes                     Lode name:     Pocket
+Found nature:  Yes                     Lode name:     Pocket         
 Raw names:     pocket
 Refined names: pocket
--- a/materials/data/fur.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/fur.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,6 +1,5 @@
 MATERIAL STATS (fur):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (normal)           Sturdyness:    (normal)           
 Magic:         (weakly magical)   Flammability:  (highly flammable) 
 Warmth:        (comfortable)      Toxicity:      (non toxic)        
--- a/materials/data/glass.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/glass.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (glass):
 -------------------------------------------------------------------------------
-Weight (g/l):  (normal)           Sturdyness:    (fragile)
-Magic:         (weakly magical)   Flammability:  (normal)
-Warmth:        (chilly outfit)    Toxicity:      (highly toxic)
-Resistivity:   (great insulator)  Malleability:  (loose)
-Mentality:     (poor mentality)   Reactivity:    (poor reactivity)
-Weapon rarity: (rarely used)      Armour rarity: (not used)
-Value (gp/kg): (average)          Rarity:        (common)
+Weight (g/l):  (normal)           Sturdyness:    (fragile)          
+Magic:         (weakly magical)   Flammability:  (normal)           
+Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
+Resistivity:   (great insulator)  Malleability:  (loose)            
+Mentality:     (poor mentality)   Reactivity:    (poor reactivity)  
+Weapon rarity: (rarely used)      Armour rarity: (not used)         
+Value (gp/kg): (average)          Rarity:        (common)           
 Article:       a                       Type:          Glass
-Found nature:  No                      Lode name:     Shard
+Found nature:  No                      Lode name:     Shard          
 Raw names:     piece, shard, sliver
 Refined names: mold, casting, form
--- a/materials/data/hemp.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/hemp.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (hemp):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (sturdy)
-Magic:         (magical)          Flammability:  (highly flammable)
+Weight (g/l):  (very light)       Sturdyness:    (sturdy)           
+Magic:         (magical)          Flammability:  (highly flammable) 
 Warmth:        (drafty outfit)    Toxicity:      (very low toxicity)
-Resistivity:   (great insulator)  Malleability:  (very solid)
-Mentality:     (poor mentality)   Reactivity:    (great reactivity)
-Weapon rarity: (not used)         Armour rarity: (not used)
-Value (gp/kg): (cheap)            Rarity:        (common)
+Resistivity:   (great insulator)  Malleability:  (very solid)       
+Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
+Weapon rarity: (not used)         Armour rarity: (not used)         
+Value (gp/kg): (cheap)            Rarity:        (common)           
 Article:       a                       Type:          Organ
-Found nature:  No                      Lode name:     Coil
+Found nature:  No                      Lode name:     Coil           
 Raw names:     stalk, stem
 Refined names: fibres, cord, strand
--- a/materials/data/ice.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/ice.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (ice):
 -------------------------------------------------------------------------------
-Weight (g/l):  (light)            Sturdyness:    (fragile)
-Magic:         (weakly magical)   Flammability:  (highly flammable)
+Weight (g/l):  (light)            Sturdyness:    (fragile)          
+Magic:         (weakly magical)   Flammability:  (highly flammable) 
 Warmth:        (icy outfit)       Toxicity:      (very low toxicity)
-Resistivity:   (good insulator)   Malleability:  (loose)
-Mentality:     (poor mentality)   Reactivity:    (high reactivity)
-Weapon rarity: (not used)         Armour rarity: (not used)
-Value (gp/kg): (cheap)            Rarity:        (quite common)
+Resistivity:   (good insulator)   Malleability:  (loose)            
+Mentality:     (poor mentality)   Reactivity:    (high reactivity)  
+Weapon rarity: (not used)         Armour rarity: (not used)         
+Value (gp/kg): (cheap)            Rarity:        (quite common)     
 Article:       an                      Type:          Organ
-Found nature:  Yes                     Lode name:     Slab
+Found nature:  Yes                     Lode name:     Slab           
 Raw names:     crystal, shard
 Refined names: crystal, shard
--- a/materials/data/laen.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/laen.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,6 +1,5 @@
 MATERIAL STATS (laen):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (normal)           Sturdyness:    (incredibly sturdy)
 Magic:         (highly magical)   Flammability:  (unburnable)       
 Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
--- a/materials/data/leather.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/leather.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,6 +1,5 @@
 MATERIAL STATS (leather):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (normal)           Sturdyness:    (normal)           
 Magic:         (weakly magical)   Flammability:  (highly flammable) 
 Warmth:        (drafty outfit)    Toxicity:      (non toxic)        
--- a/materials/data/obsidian.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/obsidian.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,6 +1,5 @@
 MATERIAL STATS (obsidian):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (normal)           Sturdyness:    (normal)           
 Magic:         (weakly magical)   Flammability:  (almost unburnable)
 Warmth:        (chilly outfit)    Toxicity:      (highly toxic)     
--- a/materials/data/silk.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/silk.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (silk):
 -------------------------------------------------------------------------------
-Weight (g/l):  (very light)       Sturdyness:    (normal)
-Magic:         (a bit magical)    Flammability:  (highly flammable)
-Warmth:        (chilly outfit)    Toxicity:      (non toxic)
-Resistivity:   (great insulator)  Malleability:  (loose)
-Mentality:     (poor mentality)   Reactivity:    (great reactivity)
-Weapon rarity: (not used)         Armour rarity: (most common)
-Value (gp/kg): (low-priced)       Rarity:        (rare)
+Weight (g/l):  (very light)       Sturdyness:    (normal)           
+Magic:         (a bit magical)    Flammability:  (highly flammable) 
+Warmth:        (chilly outfit)    Toxicity:      (non toxic)        
+Resistivity:   (great insulator)  Malleability:  (loose)            
+Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
+Weapon rarity: (not used)         Armour rarity: (most common)      
+Value (gp/kg): (low-priced)       Rarity:        (rare)             
 Article:       a                       Type:          Cloth
-Found nature:  No                      Lode name:     Mound
+Found nature:  No                      Lode name:     Mound          
 Raw names:     piece, strip
 Refined names: piece, strip
--- a/materials/data/vegetation.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/vegetation.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,14 +1,13 @@
 MATERIAL STATS (vegetation):
 -------------------------------------------------------------------------------
- 
-Weight (g/l):  (very light)       Sturdyness:    (normal)            
-Magic:         (a bit magical)    Flammability:  (highly flammable)  
+Weight (g/l):  (very light)       Sturdyness:    (normal)           
+Magic:         (a bit magical)    Flammability:  (highly flammable) 
 Warmth:        (chilly outfit)    Toxicity:      (very low toxicity)
 Resistivity:   (great insulator)  Malleability:  (loose)            
-Mentality:     (poor mentality)   Reactivity:    (great reactivity)  
-Weapon rarity: (not used)         Armour rarity: (not used)          
+Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
+Weapon rarity: (not used)         Armour rarity: (not used)         
 Value (gp/kg): (cheap)            Rarity:        (very common)      
 Article:       a                       Type:          Organ
-Found nature:  Yes                     Lode name:     Tangle          
+Found nature:  Yes                     Lode name:     Tangle         
 Raw names:     stem, twig, stick, leaf
 Refined names: bundle, log
--- a/materials/data/wax.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/wax.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,6 +1,5 @@
 MATERIAL STATS (wax):
 -------------------------------------------------------------------------------
-
 Weight (g/l):  (light)            Sturdyness:    (very fragile)     
 Magic:         (a bit magical)    Flammability:  (highly flammable) 
 Warmth:        (chilly outfit)    Toxicity:      (very low toxicity)
--- a/materials/data/wool.mat	Sun Dec 19 19:10:56 2010 +0000
+++ b/materials/data/wool.mat	Sun Dec 19 19:21:55 2010 +0000
@@ -1,13 +1,13 @@
 MATERIAL STATS (wool):
 -------------------------------------------------------------------------------
-Weight (g/l):  (light)            Sturdyness:    (fragile)
-Magic:         (weakly magical)   Flammability:  (highly flammable)
-Warmth:        (comfortable)      Toxicity:      (non toxic)
-Resistivity:   (insulator)        Malleability:  (loose)
-Mentality:     (poor mentality)   Reactivity:    (great reactivity)
-Weapon rarity: (not used)         Armour rarity: (quite much used)
-Value (gp/kg): (cheap)            Rarity:        (common)
+Weight (g/l):  (light)            Sturdyness:    (fragile)          
+Magic:         (weakly magical)   Flammability:  (highly flammable) 
+Warmth:        (comfortable)      Toxicity:      (non toxic)        
+Resistivity:   (insulator)        Malleability:  (loose)            
+Mentality:     (poor mentality)   Reactivity:    (great reactivity) 
+Weapon rarity: (not used)         Armour rarity: (quite much used)  
+Value (gp/kg): (cheap)            Rarity:        (common)           
 Article:       a                       Type:          Cloth
-Found nature:  Yes                     Lode name:     Mound
+Found nature:  Yes                     Lode name:     Mound          
 Raw names:     piece, strip
 Refined names: strap, length