Mercurial > hg > batmud > misc
changeset 113:cf1e0eeb686e misc
Updated.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Sun, 19 Dec 2010 18:55:20 +0000 |
parents | f690940e9118 |
children | e927649c26ea |
files | materials/data/brick.mat materials/data/burlap.mat materials/data/cesium.mat materials/data/cobalt.mat materials/data/concrete.mat materials/data/earth.mat materials/data/granite.mat materials/data/graphite.mat materials/data/illumium.mat materials/data/iron.mat materials/data/malachite.mat materials/data/nullium.mat materials/data/platinum.mat materials/data/potassium.mat materials/data/quicksilver.mat materials/data/ruby.mat materials/data/silver.mat materials/data/starmetal.mat materials/data/sunstone.mat materials/data/uranium.mat materials/data/weenite.mat |
diffstat | 21 files changed, 58 insertions(+), 78 deletions(-) [+] |
line wrap: on
line diff
--- a/materials/data/brick.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/brick.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,16 +1,12 @@ MATERIAL STATS (brick): ------------------------------------------------------------------------------- -Weight (g/l): (normal) Sturdyness: (very fragile) -Magic: (weakly magical) Flammability: (quite unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (notable reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (common) +Weight (g/l): (normal) Sturdyness: (very fragile) +Magic: (weakly magical) Flammability: (quite unburnable) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Stone -Found nature: No Lode name: Protrusion +Found nature: No Lode name: Protrusion Raw names: chunk, block, clump, hunk, lump Refined names: block -It has been in the game for 5h and 26min. It is almost weightless, small, in -excellent condition, it's BRAND NEW, made of brick, worth 0 gold and of shoddy -quality.
--- a/materials/data/burlap.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/burlap.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (burlap): ------------------------------------------------------------------------------- -Weight (g/l): (normal) Sturdyness: (normal) -Magic: (weakly magical) Flammability: (highly flammable) -Warmth: (comfortable) Toxicity: (non toxic) -Resistivity: (good insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (frequently used) -Value (gp/kg): (cheap) Rarity: (rare) -Article: a Type: Cloth -Found nature: No Lode name: Mound +Weight (g/l): (normal) Sturdyness: (normal) +Magic: (weakly magical) Flammability: (highly flammable) +Warmth: (comfortable) Toxicity: (non toxic) +Resistivity: (good insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (frequently used) +Value (gp/kg): (cheap) Rarity: (rare) +Article: a Type: Cloth +Found nature: No Lode name: Mound Raw names: piece, strip Refined names: pelt
--- a/materials/data/cesium.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/cesium.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (cesium): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (highly toxic) @@ -10,5 +9,5 @@ Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Deposit -Raw names: lump, isotope, clod +Raw names: lump, isotope, clod Refined names: bar, billot, ingot
--- a/materials/data/cobalt.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/cobalt.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (cobalt): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (low toxicity) @@ -10,5 +9,5 @@ Value (gp/kg): (valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Lode -Raw names: lode, hunk +Raw names: lode, hunk Refined names: mold, casting, bar
--- a/materials/data/concrete.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/concrete.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (concrete): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/earth.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/earth.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (earth): ------------------------------------------------------------------------------- -Weight (g/l): (very light) Sturdyness: (very fragile) -Magic: (a bit magical) Flammability: (highly flammable) +Weight (g/l): (very light) Sturdyness: (very fragile) +Magic: (a bit magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very low toxicity) -Resistivity: (weak insulator) Malleability: (quite solid) -Mentality: (poor mentality) Reactivity: (high reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (very common) +Resistivity: (weak insulator) Malleability: (quite solid) +Mentality: (poor mentality) Reactivity: (high reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (very common) Article: an Type: Stone -Found nature: Yes Lode name: Mountain +Found nature: Yes Lode name: Mountain Raw names: hunk, chunk Refined names: block, ball
--- a/materials/data/granite.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/granite.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,14 +1,13 @@ MATERIAL STATS (granite): ------------------------------------------------------------------------------- - -Weight (g/l): (normal) Sturdyness: (sturdy) +Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (weakly magical) Flammability: (almost unburnable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (great insulator) Malleability: (loose) -Mentality: (poor mentality) Reactivity: (reactive) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (very common) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (great insulator) Malleability: (loose) +Mentality: (poor mentality) Reactivity: (reactive) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (very common) Article: a Type: Stone -Found nature: Yes Lode name: Protrusion +Found nature: Yes Lode name: Protrusion Raw names: chunk, block, clump, hunk, lump Refined names: block, brick
--- a/materials/data/graphite.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/graphite.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (graphite): ------------------------------------------------------------------------------- -Weight (g/l): (normal) Sturdyness: (very fragile) -Magic: (weakly magical) Flammability: (unburnable) +Weight (g/l): (normal) Sturdyness: (very fragile) +Magic: (weakly magical) Flammability: (unburnable) Warmth: (icy outfit) Toxicity: (very low toxicity) -Resistivity: (lousy insulator) Malleability: (a bit loose) -Mentality: (poor mentality) Reactivity: (poor reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (cheap) Rarity: (common) +Resistivity: (lousy insulator) Malleability: (a bit loose) +Mentality: (poor mentality) Reactivity: (poor reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (cheap) Rarity: (common) Article: a Type: Metal -Found nature: No Lode name: Lode +Found nature: No Lode name: Lode Raw names: chunk, lump, nugget Refined names: block, mold, ingot
--- a/materials/data/illumium.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/illumium.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (illumium): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (highly flammable) Warmth: (chilly outfit) Toxicity: (very toxic) @@ -8,7 +7,7 @@ Mentality: (high mentality) Reactivity: (low reactivity) Weapon rarity: (not used) Armour rarity: (not used) Value (gp/kg): (very valuable) Rarity: (average) -Article: a Type: Metal +Article: an Type: Metal Found nature: Yes Lode name: Gloss Raw names: lode, gob, chunk Refined names: casting, mold, block
--- a/materials/data/iron.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/iron.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (iron): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (normal) Magic: (a bit magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (toxic) @@ -12,4 +11,3 @@ Found nature: Yes Lode name: Deposit Raw names: nugget Refined names: ingot, bar, mold -
--- a/materials/data/malachite.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/malachite.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (malachite): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (sturdy) Magic: (magical) Flammability: (almost unburnable) Warmth: (icy outfit) Toxicity: (highly toxic)
--- a/materials/data/nullium.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/nullium.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (nullium): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic) @@ -10,5 +9,5 @@ Value (gp/kg): (very valuable) Rarity: (average) Article: a Type: Metal Found nature: Yes Lode name: Abyss -Raw names: lode, gob, chunk +Raw names: lode, gob, chunk Refined names: casting, mold, block
--- a/materials/data/platinum.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/platinum.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (platinum): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic)
--- a/materials/data/potassium.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/potassium.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (potassium): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (very fragile) Magic: (weakly magical) Flammability: (highly flammable) Warmth: (drafty outfit) Toxicity: (highly toxic)
--- a/materials/data/quicksilver.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/quicksilver.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,13 +1,13 @@ MATERIAL STATS (quicksilver): ------------------------------------------------------------------------------- -Weight (g/l): (very heavy) Sturdyness: (very fragile) -Magic: (notable magical) Flammability: (highly flammable) -Warmth: (chilly outfit) Toxicity: (highly toxic) -Resistivity: (lousy insulator) Malleability: (loose) -Mentality: (some mentality) Reactivity: (great reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (very valuable) Rarity: (rare) +Weight (g/l): (very heavy) Sturdyness: (very fragile) +Magic: (notable magical) Flammability: (highly flammable) +Warmth: (chilly outfit) Toxicity: (highly toxic) +Resistivity: (lousy insulator) Malleability: (loose) +Mentality: (some mentality) Reactivity: (great reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (very valuable) Rarity: (rare) Article: a Type: Metal -Found nature: No Lode name: Lode +Found nature: No Lode name: Lode Raw names: load Refined names: ingot
--- a/materials/data/ruby.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/ruby.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (ruby): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (magical) Flammability: (normal) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/silver.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/silver.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (silver): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (very toxic)
--- a/materials/data/starmetal.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/starmetal.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (starmetal): ------------------------------------------------------------------------------- - Weight (g/l): (heavy) Sturdyness: (very sturdy) Magic: (very magical) Flammability: (almost unburnable) Warmth: (excellent outfit) Toxicity: (mediocre toxicity) @@ -10,5 +9,5 @@ Value (gp/kg): (highly valuable) Rarity: (very rare) Article: a Type: Metal Found nature: Yes Lode name: Lode -Raw names: piece, fragment, chunk +Raw names: piece, fragment, chunk Refined names: bar, ingot
--- a/materials/data/sunstone.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/sunstone.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (sunstone): ------------------------------------------------------------------------------- - Weight (g/l): (normal) Sturdyness: (very sturdy) Magic: (notable magical) Flammability: (almost unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic) @@ -10,5 +9,5 @@ Value (gp/kg): (average) Rarity: (average) Article: a Type: Gem Found nature: Yes Lode name: Deposit -Raw names: stone, crystal +Raw names: stone, crystal Refined names: hexagonal, tetragonal, isometric
--- a/materials/data/uranium.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/uranium.mat Sun Dec 19 18:55:20 2010 +0000 @@ -1,6 +1,5 @@ MATERIAL STATS (uranium): ------------------------------------------------------------------------------- - Weight (g/l): (very heavy) Sturdyness: (normal) Magic: (magical) Flammability: (quite unburnable) Warmth: (chilly outfit) Toxicity: (highly toxic)
--- a/materials/data/weenite.mat Sun Dec 19 18:37:59 2010 +0000 +++ b/materials/data/weenite.mat Sun Dec 19 18:55:20 2010 +0000 @@ -2,12 +2,12 @@ ------------------------------------------------------------------------------- Weight (g/l): (heavy) Sturdyness: (incredibly sturdy) Magic: (highly magical) Flammability: (almost unburnable) -Warmth: (excellent outfit) Toxicity: (very toxic) -Resistivity: (great insulator) Malleability: (incredibly solid) -Mentality: (great mentality) Reactivity: (low reactivity) -Weapon rarity: (not used) Armour rarity: (not used) -Value (gp/kg): (highly valuable) Rarity: (impossible) -Article: a Type: Gem -Found nature: No Lode name: Hit +Warmth: (excellent outfit) Toxicity: (very toxic) +Resistivity: (great insulator) Malleability: (incredibly solid) +Mentality: (great mentality) Reactivity: (low reactivity) +Weapon rarity: (not used) Armour rarity: (not used) +Value (gp/kg): (highly valuable) Rarity: (impossible) +Article: a Type: Gem +Found nature: No Lode name: Hit Raw names: mic, string Refined names: dean, gene