Mercurial > hg > dmlib
diff tools/auval.c @ 1327:59e9ad13b50e
Move common functions to libgutil.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Tue, 22 Aug 2017 13:18:21 +0300 |
parents | 2260ed90ab6b |
children |
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--- a/tools/auval.c Tue Aug 22 02:05:40 2017 +0300 +++ b/tools/auval.c Tue Aug 22 13:18:21 2017 +0300 @@ -1,9 +1,11 @@ #include "dmlib.h" +#include "libgutil.h" #include "dmargs.h" #include "dmeval.h" #include "dmtext.h" #include <math.h> + #define AUVAL_NAME "AuVal" #define AUVAL_VERSION "0.6" #define AUVAL_TMPBUF_SIZE (4096) @@ -318,112 +320,6 @@ } -void dmFillRect(SDL_Surface *screen, int x0, int y0, int x1, int y1, Uint32 col) -{ - SDL_Rect rc; - rc.x = x0; - rc.y = y0; - rc.w = x1 - x0 + 1; - rc.h = y1 - y0 + 1; - SDL_FillRect(screen, &rc, col); -} - - -void dmDrawHLine(SDL_Surface *screen, int x0, int x1, int yc, const Uint32 col) -{ - const int bpp = screen->format->BytesPerPixel, - cx0 = screen->clip_rect.x, cy0 = screen->clip_rect.y, - cx1 = screen->clip_rect.x + screen->clip_rect.w - 1, - cy1 = screen->clip_rect.y + screen->clip_rect.h - 1; - - DM_SWAP(int, x0, x1); - if (yc < cy0|| yc > cy1 || x1 < cx0 || x0 > cx1) return; - if (x0 < cx0) x0 = cx0; - if (x1 > cx1) x1 = cx1; - - int x = x1 - x0 + 1; - Uint8 *pix = ((Uint8 *) screen->pixels) + yc * screen->pitch + (x0 * bpp); - switch (screen->format->BitsPerPixel) - { - case 8: - while (x--) - *pix++ = col; - break; - - case 32: - { - Uint32 *p = (Uint32 *) pix; - while (x--) - *p++ = col; - } - break; - } -} - - -void dmDrawVLine(SDL_Surface *screen, int y0, int y1, int xc, const Uint32 col) -{ - const int bpp = screen->format->BytesPerPixel, - pitch = screen->pitch / bpp, - cx0 = screen->clip_rect.x, cy0 = screen->clip_rect.y, - cx1 = screen->clip_rect.x + screen->clip_rect.w - 1, - cy1 = screen->clip_rect.y + screen->clip_rect.h - 1; - - DM_SWAP(int, y0, y1); - if (xc < cx0 || xc > cx1 || y1 < cy0 || y0 > cy1) return; - if (y0 < cy0) y0 = cy0; - if (y1 > cy1) y1 = cy1; - - int y = y1 - y0 + 1; - Uint8 *pix = ((Uint8 *) screen->pixels) + y0 * screen->pitch + (xc * bpp); - switch (screen->format->BitsPerPixel) - { - case 8: - while (y--) - { - *pix = col; - pix += pitch; - } - break; - - case 32: - { - Uint32 *p = (Uint32 *) pix; - while (y--) - { - *p = col; - p += pitch; - } - } - break; - } -} - - -void dmDrawBox3D(SDL_Surface *screen, int x0, int y0, int x1, int y1, Uint32 ucol, Uint32 dcol) -{ - dmDrawHLine(screen, x0 , x1 - 1, y0, ucol); - dmDrawHLine(screen, x0 + 1, x1 , y1, dcol); - - dmDrawVLine(screen, y0 , y1 - 1, x0, ucol); - dmDrawVLine(screen, y0 + 1, y1 , x1, dcol); -} - - -void dmFillBox3D(SDL_Surface *screen, int x0, int y0, int x1, int y1, Uint32 bgcol, Uint32 ucol, Uint32 dcol) -{ - SDL_Rect rc; - - rc.x = x0 + 1; - rc.y = y0 + 1; - rc.w = x1 - x0 - 1; - rc.h = y1 - y0 - 1; - SDL_FillRect(screen, &rc, bgcol); - - dmDrawBox3D(screen, x0, y0, x1, y1, ucol, dcol); -} - - BOOL au_init_video(SDL_Surface **screen) { *screen = SDL_SetVideoMode(optScrWidth, optScrHeight, optScrDepth, optVFlags | SDL_RESIZABLE);