Mercurial > hg > dmlib
diff src/dmsimple.c @ 850:62ee4e590a15
Simplify a bit.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Tue, 21 Oct 2014 20:21:23 +0300 |
parents | 30f9af5e80f2 |
children | 15b413845e24 |
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--- a/src/dmsimple.c Tue Oct 21 20:10:27 2014 +0300 +++ b/src/dmsimple.c Tue Oct 21 20:21:23 2014 +0300 @@ -476,7 +476,7 @@ // Draw frame engine.frameTime = SDL_GetTicks(); - if (SDL_MUSTLOCK(engine.screen) != 0 && SDL_LockSurface(engine.screen) != 0) + if (SDL_MUSTLOCK(engine.screen) && SDL_LockSurface(engine.screen) != 0) { dmError("Can't lock surface.\n"); goto out; @@ -542,7 +542,7 @@ menuStr); // Flip screen - if (SDL_MUSTLOCK(engine.screen) != 0) + if (SDL_MUSTLOCK(engine.screen)) SDL_UnlockSurface(engine.screen); SDL_Flip(engine.screen); @@ -828,7 +828,7 @@ engine.startTime = engine.frameTime - engine.pauseTime; } - if (SDL_MUSTLOCK(engine.screen) != 0 && SDL_LockSurface(engine.screen) != 0) + if (SDL_MUSTLOCK(engine.screen) && SDL_LockSurface(engine.screen) != 0) { dmError("Can't lock surface.\n"); goto error_exit; @@ -849,7 +849,7 @@ #endif // Flip screen - if (SDL_MUSTLOCK(engine.screen) != 0) + if (SDL_MUSTLOCK(engine.screen)) SDL_UnlockSurface(engine.screen); SDL_Flip(engine.screen);