Mercurial > hg > dmlib
view dmtext.c @ 49:033c660c25f5
Restructure module playing, removing 8bit sample mixing (output can still be
8bit, but samples are internally upconverted to 16bit after module loading.)
Also prepare for floating point mixing support.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Mon, 01 Oct 2012 02:51:41 +0300 |
parents | 32250b436bca |
children | f28cd66356f6 |
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#include "dmlib.h" void dmDrawTTFTextConst(SDL_Surface *screen, TTF_Font *font, SDL_Color col, int x, int y, const char *fmt) { SDL_Surface *text = TTF_RenderText_Blended(font, fmt, col); if (text) { SDL_Rect rect; rect.x = x; rect.y = y; rect.w = text->w; rect.h = text->h; SDL_BlitSurface(text, NULL, screen, &rect); SDL_FreeSurface(text); } } void dmDrawTTFTextVA(SDL_Surface *screen, TTF_Font *font, SDL_Color col, int x, int y, const char *fmt, va_list ap) { char *tmp = dm_strdup_vprintf(fmt, ap); if (tmp != NULL) { dmDrawTTFTextConst(screen, font, col, x, y, tmp); dmFree(tmp); } } void dmDrawTTFText(SDL_Surface *screen, TTF_Font *font, SDL_Color col, int x, int y, const char *fmt, ...) { va_list ap; va_start(ap, fmt); dmDrawTTFTextVA(screen, font, col, x, y, fmt, ap); va_end(ap); }