Mercurial > hg > dmlib
view dmq3d.h @ 382:371edff7dc3d
Fix extern variables to match what are actually declared in dmengine.c
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Wed, 17 Oct 2012 18:15:53 +0300 |
parents | c3f32de11458 |
children |
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/* * DMLib * -- Whatever * Programmed and designed by Matti 'ccr' Hamalainen * (C) Copyright 2012 Tecnic Software productions (TNSP) */ #ifndef DMQ3D_H #define DMQ3D_H #include "dmlib.h" #include "dmvecmat.h" #include "dmres.h" #ifdef __cplusplus extern "C" { #endif typedef struct { int v1, v2, type; } DM3DVector; typedef struct { int v, bitmap; } DM3DSprite; typedef struct { char name[64]; SDL_Surface *img; } DM3DBitmap; typedef struct { int nvertices, nvertexalloc; DMVector *vertices; int nlines, nlinesalloc; DM3DVector *lines; int nbitmaps, nbitmapsalloc; DM3DBitmap *bitmaps; int nsprites, nspritesalloc; DM3DSprite *sprites; } DM3DVectorSpriteModel; int dmAdd3DVectorSpriteModelVertex(DM3DVectorSpriteModel *model, DMVector *v, int *index); int dmAdd3DVectorSpriteModelVector(DM3DVectorSpriteModel *model, DM3DVector *v, int *index); int dmAdd3DVectorSpriteModelSprite(DM3DVectorSpriteModel *model, DM3DSprite *v, int *index); int dmAdd3DVectorSpriteModelBitmap(DM3DVectorSpriteModel *model, DM3DBitmap *v, int *index); int dmRead3DVectorSpriteModel(DMResource *f, DM3DVectorSpriteModel **model); void dmFree3DVectorSpriteModel(DM3DVectorSpriteModel *model); void dmDraw3DVectorSpriteModel(SDL_Surface *screen, const DM3DVectorSpriteModel *model, const DMVector *pos, const DMMatrix *mat, SDL_Surface *fbmap, const Uint32 lcol); #ifdef __cplusplus } #endif #endif // DMQ3D_H