Mercurial > hg > dmlib
view src/dmimage.h @ 2017:3a768f8d409d
Rename variable s/engine/eng/g to avoid aliasing with dmsimple::engine. This
enables us to build with link-time optimizations -flto if so desired.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Thu, 06 Sep 2018 12:36:17 +0300 |
parents | 7a2337dcd1b3 |
children |
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/* * DMLib * -- Bitmap image conversion and loading * Programmed and designed by Matti 'ccr' Hamalainen * (C) Copyright 2012-2015 Tecnic Software productions (TNSP) */ #ifndef DMIMAGE_H #define DMIMAGE_H #include "dmlib.h" #include "dmres.h" #ifdef __cplusplus extern "C" { #endif SDL_Surface *dmCreateRGBSurfaceFrom(void *data, const int width, const int height, const int depth, const int pitch, const Uint32 format); SDL_Surface *dmCreatePaletteSurfaceFrom(void *data, const int width, const int height, const int pitch); SDL_Surface *dmLoadImage(DMResource *file); SDL_Texture *dmLoadImageToTexture(DMResource *file, SDL_Renderer *renderer); #ifdef __cplusplus } #endif #endif // DMIMAGE_H