view dmlineclip.h @ 510:43ea59887c69

Start work on making C64 formats encoding possible by changing DMDecodeOps to DMEncDecOps and adding fields and op enums for custom encode functions, renaming, etc. Split generic op sanity checking into a separate function in preparation for its use in generic encoding function.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 19 Nov 2012 15:06:01 +0200
parents 4ad2b9739c4a
children
line wrap: on
line source

/* Clip line coordinates. Return value:
 * = 0  : No clipping needed.
 * > 0  : Clipped. Line partially inside the clipping area.
 * < 0  : Line completely outside the clipping area.
 */

#ifndef DM_HEADER
#define DM_CLIP_BITS(QB, QX, QY)		\
    do {					\
        QB = 0;					\
        if (QX < clipX0) QB |= CLIP_LEFT;	\
        else					\
        if (QX > clipX1) QB |= CLIP_RIGHT;	\
                                                \
        if (QY < clipY0) QB |= CLIP_TOP;	\
        else					\
        if (QY > clipY1) QB |= CLIP_BOTTOM;	\
    } while (0)

#define xA (fx0)
#define xB (fx1)
#define yA (fy0)
#define yB (fy1)
#endif

#ifdef DM_CLIP_DEBUG
#define CLIPDEB(fmt, ...) fprintf(stderr, fmt, __VA_ARGS__)
#else
#define CLIPDEB(fmt, ...)
#endif

int DM_CLIP_FUNC (SDL_Surface *screen, DM_COORD_TYPE *x0, DM_COORD_TYPE *y0, DM_COORD_TYPE *x1, DM_COORD_TYPE *y1)
#ifdef DM_HEADER
;
#else
{
    const DM_COORD_TYPE
        clipX0 = screen->clip_rect.x,
        clipY0 = screen->clip_rect.y,
        clipX1 = clipX0 + screen->clip_rect.w - 1,
        clipY1 = clipY0 + screen->clip_rect.h - 1;
    double fx0 = *x0, fy0 = *y0, fx1 = *x1, fy1 = *y1;
    int clipA, clipB;

    DM_CLIP_BITS(clipA, xA, yA);
    DM_CLIP_BITS(clipB, xB, yB);

    CLIPDEB("-- clip [%1.3f, %1.3f - %1.3f, %1.3f] --\n", xA, yA, xB, yB);

#if 1
    // Cohen-Sutherland clipping method
    do
    {
        const int c = clipA ? clipA : clipB;
        DM_COORD_TYPE x, y;
        
        // The segment is inside?
        if ((clipA | clipB) == 0)
        {
            *x0 = fx0;
            *y0 = fy0;
            *x1 = fx1;
            *y1 = fy1;
            return 0;
        }

        // The line segment is outside of the clip region
        if (clipA & clipB)
            return -1;

#ifdef DM_CLIP_DEBUG
        CLIPDEB    "CLIP   : ");
        if (c == clipA)
            CLIPDEB("A [%1.3f, %1.3f]\n", xA, yA);
        else
            CLIPDEB("B [%1.3f, %1.3f]\n", xB, yB);
#endif
        if (c & CLIP_TOP)
        {
            if (yB - yA != 0)
                x = xA + ((clipY0 - yA) * (xB - xA)) / (yB - yA);
            else
                x = xA;
            y = clipY0;
            CLIPDEB("TOP    : %1.3f, %1.3f\n", x, y);
        }
        else
        if (c & CLIP_BOTTOM)
        {
            if (yB - yA != 0)
                x = xA + ((clipY1 - yA) * (xB - xA)) / (yB - yA);
            else
                x = xA;
            y = clipY1;
            CLIPDEB("BOTTOM : %1.3f, %1.3f\n", x, y);
        }
        else
        if (c & CLIP_RIGHT)
        {
            if (xB - xA != 0)
                y = yA + ((clipX1 - xA) * (yB - yA)) / (xB - xA);
            else
                y = yA;
            x = clipX1;
            CLIPDEB("RIGHT  : %1.3f, %1.3f\n", x, y);
        }
        else
        {
            if (xB - xA != 0)
                y = yA + ((clipX0 - xA) * (yB - yA)) / (xB - xA);
            else
                y = yA;
            x = clipX0;
            CLIPDEB("LEFT   : %1.3f, %1.3f\n", x, y);
        }

        if (c == clipA)
        {
            xA = x;
            yA = y;
            DM_CLIP_BITS(clipA, xA, yA);
        }
        else
        {
            xB = x;
            yB = y;
            DM_CLIP_BITS(clipB, xB, yB);
        }
        
    } while (1);
#else
    // Buyu-Skala clipping method
    const DM_COORD_TYPE dx = xB - xA;
    const DM_COORD_TYPE dy = yB - yA;
    float k, m;
    int z;

    switch (clipA + clipB)
    {
        case 1:
            if (clipA == 1)
            {
                xA = clipX0;
                yA = (clipX0 - xB) * dy / dx + yB;
            }
            else
            {
                xB = clipX0;
                yB = (clipX0 - xA) * dy / dx + yA;
            }
            break;

        case 3:
            k = dy / dx;
            yA = (clipX0 - xA) * k + yA;
            xA = clipX0;
            yB = (clipX1 - xB) * k + yB;
            xB = clipX1;
            break;

        case 5:
            k = dy / dx;
            z = (clipX0 - xA) * k + yA;
            if (z < clipY0)
            {
                switch (clipA)
                {
                    case 0:
                        xB = xB + (clipY0 - yB) / k;
                        yB = clipY0;
                        break;
                    case 5:
                        xA = xA + (clipY0 - yA) / k;
                        yA = clipY0;
                        break;

                    default:
                        return -1;  /* the line segment is outside */
                }
            }
            else
            {
                switch (clipA)
                {
                    case 0:
                        xB = clipX0;
                        yB = z;
                        break;
                    case 1:
                        xB = xB + (clipY0 - yB) / k;
                        yB = clipY0;
                        xA = clipX0;
                        yA = z;
                        break;
                    case 4:
                        xA = xA + (clipY0 - yA) / k;
                        yA = clipY0;
                        xB = clipX0;
                        yB = z;
                        break;
                    case 5:
                        xA = clipX0;
                        yA = z;
                        break;
                }
            }
            break;

        case 7:
            switch (clipA)
            {
                case 1:
                    k = dy / dx;
                    yA = (clipX0 - xB) * k + yB;
                    if (yA < clipY0)
                        return -1;  /* the line segment is outside */
                    xA = clipX0;
                    yB = (clipX1 - clipX0) * k + yA;
                    if (yB < clipY0)
                    {
                        xB = (clipY0 - yB) / k + clipX1;
                        yB = clipY0;
                    }
                    else
                        xB = clipX1;
                    break;

                    /* similarly for cases clipA == 2, 5, 6 */
            }
        case 15:
            switch (clipA)
            {
            case 5:
                if (dy * (clipX1 - clipX0) < dx * (clipY1 - clipY0))
                {
                    k = dy / dx;
                    yA = (clipX0 - xB) * k + yB;
                    if (yA > clipY1)
                        return -1;  /* the line segment is outside */
                    yB = (clipX1 - clipX0) * k + yA;
                    if (yB < clipY0)
                        return -1;  /* the line segment is outside */
                    if (yA < clipY0)
                    {
                        xA = (clipY0 - yA) / k + clipX0;
                        yA = clipY0;
                        xB = clipX1;
                    }
                    else
                    {
                        xA = clipX0;
                        if (yB > clipY1)
                        {
                            xB = (clipY1 - yB) / k + clipX1;
                            yB = clipY1;
                        }
                        else
                            xB = clipX1;
                    }
                }
                else
                {
                    m = dx / dy;
                    xA = (clipY0 - yB) * m + xB;
                    if (xA > clipX1)
                        return -1;  /* the line segment is outside */
                    xB = (clipY1 - clipY0) * m + xA;
                    if (xB < clipX0)
                        return -1;  /* the line segment is outside */
                    if (xA < clipX0)
                    {
                        yA = (clipX0 - xA) / m + clipY0;
                        xA = clipX0;
                        yB = clipY1;
                    }
                    else
                    {
                        yA = clipY0;
                        if (xB > clipX1)
                        {
                            yB = (clipX1 - xB) / m + clipY1;
                            xB = clipX1;
                        }
                        else
                            yB = clipY1;
                    }
                }

                /* similarly for cases clipA == 6, 9, 10 */
            }

            /* cases 2, 4, 8 are similar as case 1, cases 6, 9, 10 are similar as case 5 */
            /* cases 11, 13, 14 are similar as case 7, case 12 is similar case 3 */
    }                           /* of case clipA + clipB */
#endif

    return 1;
}

#undef DM_CLIP_BITS
#undef xA
#undef xB
#undef yA
#undef yB
#undef CLIPDEB
#endif

#undef DM_CLIP_FUNC
#undef DM_COORD_TYPE