view editor/edview.cpp @ 2208:90ec1ec89c56

Revamp the palette handling in lib64gfx somewhat, add helper functions to lib64util for handling external palette file options and add support for specifying one of the "internal" palettes or external (.act) palette file to gfxconv and 64vw.
author Matti Hamalainen <ccr@tnsp.org>
date Fri, 14 Jun 2019 05:01:12 +0300
parents b4992d9f72fe
children
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line source

#include "edview.h"
#include <QtGui>


QEDGLDemoView::QEDGLDemoView(QWidget *parent) :
    QGLWidget(QGLFormat(QGL::SampleBuffers|QGL::AlphaChannel), parent)
{
    makeCurrent();

    if (QGLFramebufferObject::hasOpenGLFramebufferBlit())
    {
        QGLFramebufferObjectFormat format;
        format.setSamples(4);
        format.setAttachment(QGLFramebufferObject::CombinedDepthStencil);

//        render_fbo = new QGLFramebufferObject(512, 512, format);
//        texture_fbo = new QGLFramebufferObject(512, 512);
    }
    else
    {
//        render_fbo = new QGLFramebufferObject(1024, 1024);
//        texture_fbo = render_fbo;
    }

    setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
}


QEDGLDemoView::~QEDGLDemoView()
{
}


QSize QEDGLDemoView::minimumSizeHint() const
{
    return QSize(320, 240);
}


QSize QEDGLDemoView::sizeHint() const
{
    return QSize(640, 480);
}


void QEDGLDemoView::setEngineData(DMEngineData *mengine)
{
    engine = mengine;
}


void QEDGLDemoView::render(int frameTime)
{
    if (engine != NULL)
    {
        engine->frameTime = frameTime;

        if (engine->demoRender != NULL)
        {
            engine->demoRender(engine);
        }
        else
        {
            dmExecuteTimeline(engine->ptl, engine, engineGetTick(engine));
        }
        
        engine->frameCount++;
    }
}


void QEDGLDemoView::paintEvent(QPaintEvent *)
{
    // save the GL state set for QPainter
    saveGLState();

    // restore the GL state that QPainter expects
    restoreGLState();
}


void QEDGLDemoView::saveGLState()
{
    glPushAttrib(GL_ALL_ATTRIB_BITS);
    glMatrixMode(GL_PROJECTION);
    glPushMatrix();
    glMatrixMode(GL_MODELVIEW);
    glPushMatrix();
}


void QEDGLDemoView::restoreGLState()
{
    glMatrixMode(GL_PROJECTION);
    glPopMatrix();
    glMatrixMode(GL_MODELVIEW);
    glPopMatrix();
    glPopAttrib();
}


QEDSWDemoView::QEDSWDemoView(QWidget *parent) : QEDGLDemoView(parent)
{
    img = NULL;
}


QEDSWDemoView::~QEDSWDemoView()
{
    delete img;
}


void QEDSWDemoView::setEngineData(DMEngineData *mengine)
{
    engine = mengine;
    delete img;

    img = new QImage((const uchar *)mengine->screen->pixels,
        mengine->screen->w, mengine->screen->h,
        mengine->screen->pitch, QImage::Format_RGB32);
}


void QEDSWDemoView::paintEvent(QPaintEvent *)
{
    if (img != NULL)
    {
        QPainter painter(this);
        painter.drawImage(QPoint(0, 0), *img);
    }
}


void QEDSWDemoView::render(int frameTime)
{
    if (SDL_MUSTLOCK(engine->screen) != 0 && SDL_LockSurface(engine->screen) != 0)
        return;

    QEDGLDemoView::render(frameTime);

    if (SDL_MUSTLOCK(engine->screen) != 0)
        SDL_UnlockSurface(engine->screen);

    update();
}