Mercurial > hg > dmlib
view editor/edview.cpp @ 1896:f80b2dc77c30
Work begins on IFF ILBM/PBM image writer. It is pretty broken, some things
will not work and some things are hardcoded. The ByteRun1 compression
implementation is somewhat inefficient. Interleaved files do not work yet.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Tue, 26 Jun 2018 03:13:38 +0300 |
parents | b4992d9f72fe |
children |
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#include "edview.h" #include <QtGui> QEDGLDemoView::QEDGLDemoView(QWidget *parent) : QGLWidget(QGLFormat(QGL::SampleBuffers|QGL::AlphaChannel), parent) { makeCurrent(); if (QGLFramebufferObject::hasOpenGLFramebufferBlit()) { QGLFramebufferObjectFormat format; format.setSamples(4); format.setAttachment(QGLFramebufferObject::CombinedDepthStencil); // render_fbo = new QGLFramebufferObject(512, 512, format); // texture_fbo = new QGLFramebufferObject(512, 512); } else { // render_fbo = new QGLFramebufferObject(1024, 1024); // texture_fbo = render_fbo; } setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); } QEDGLDemoView::~QEDGLDemoView() { } QSize QEDGLDemoView::minimumSizeHint() const { return QSize(320, 240); } QSize QEDGLDemoView::sizeHint() const { return QSize(640, 480); } void QEDGLDemoView::setEngineData(DMEngineData *mengine) { engine = mengine; } void QEDGLDemoView::render(int frameTime) { if (engine != NULL) { engine->frameTime = frameTime; if (engine->demoRender != NULL) { engine->demoRender(engine); } else { dmExecuteTimeline(engine->ptl, engine, engineGetTick(engine)); } engine->frameCount++; } } void QEDGLDemoView::paintEvent(QPaintEvent *) { // save the GL state set for QPainter saveGLState(); // restore the GL state that QPainter expects restoreGLState(); } void QEDGLDemoView::saveGLState() { glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glMatrixMode(GL_MODELVIEW); glPushMatrix(); } void QEDGLDemoView::restoreGLState() { glMatrixMode(GL_PROJECTION); glPopMatrix(); glMatrixMode(GL_MODELVIEW); glPopMatrix(); glPopAttrib(); } QEDSWDemoView::QEDSWDemoView(QWidget *parent) : QEDGLDemoView(parent) { img = NULL; } QEDSWDemoView::~QEDSWDemoView() { delete img; } void QEDSWDemoView::setEngineData(DMEngineData *mengine) { engine = mengine; delete img; img = new QImage((const uchar *)mengine->screen->pixels, mengine->screen->w, mengine->screen->h, mengine->screen->pitch, QImage::Format_RGB32); } void QEDSWDemoView::paintEvent(QPaintEvent *) { if (img != NULL) { QPainter painter(this); painter.drawImage(QPoint(0, 0), *img); } } void QEDSWDemoView::render(int frameTime) { if (SDL_MUSTLOCK(engine->screen) != 0 && SDL_LockSurface(engine->screen) != 0) return; QEDGLDemoView::render(frameTime); if (SDL_MUSTLOCK(engine->screen) != 0) SDL_UnlockSurface(engine->screen); update(); }