Mercurial > hg > dmlib
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Fix a small memory leak, the special "empty" pattern was not being freed.Thu, 11 Oct 2012 10:24:00 +0300, by Matti Hamalainen
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Don't link libSDL uselessly to utilities that do not actually use it.Thu, 11 Oct 2012 10:07:59 +0300, by Matti Hamalainen
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Add -msse2 if DM_USE_SIMD is enabled.Thu, 11 Oct 2012 08:55:21 +0300, by Matti Hamalainen
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Using SSE inline asm is not worth it in single operations, it hindersThu, 11 Oct 2012 08:50:03 +0300, by Matti Hamalainen
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Cosmetics.Thu, 11 Oct 2012 08:08:46 +0300, by Matti Hamalainen
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Fix rotation matrix creation.Thu, 11 Oct 2012 07:40:33 +0300, by Matti Hamalainen
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Enable W component manipulation.Wed, 10 Oct 2012 23:09:56 +0300, by Matti Hamalainen
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Set the last 1 of the unit matrix as they are now 4x4 instead of 3x3.Wed, 10 Oct 2012 23:08:45 +0300, by Matti Hamalainen
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Improve locking.Wed, 10 Oct 2012 22:18:05 +0300, by Matti Hamalainen
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Add two new functions to the simple demoengine for getting some informationWed, 10 Oct 2012 22:17:55 +0300, by Matti Hamalainen
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Fix some possible data races.Wed, 10 Oct 2012 22:02:08 +0300, by Matti Hamalainen
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Cleanups.Wed, 10 Oct 2012 21:23:18 +0300, by Matti Hamalainen
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Add boundary checks for the scope drawing.Wed, 10 Oct 2012 21:23:09 +0300, by Matti Hamalainen
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Cleanups.Wed, 10 Oct 2012 20:45:10 +0300, by Matti Hamalainen
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XM sample offset effect '9xx' stops note playing if offset is > sampleWed, 10 Oct 2012 20:38:56 +0300, by Matti Hamalainen
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XM effect '9xx' stores its last non-zero parameter.Wed, 10 Oct 2012 20:27:17 +0300, by Matti Hamalainen
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Add (untested) SSE asm version of matrix product (matrix x matrix multiplication).Wed, 10 Oct 2012 19:31:09 +0300, by Matti Hamalainen
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Add some new vector and matrix operations, and introduce some SSE inlineWed, 10 Oct 2012 16:35:43 +0300, by Matti Hamalainen
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More testing.Wed, 10 Oct 2012 14:08:39 +0300, by Matti Hamalainen
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Add Z checks.Wed, 10 Oct 2012 14:08:12 +0300, by Matti Hamalainen
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Fix a stupid bug in the clipping.Wed, 10 Oct 2012 13:30:07 +0300, by Matti Hamalainen
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Make line clipping floating point only.Wed, 10 Oct 2012 13:28:31 +0300, by Matti Hamalainen
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Fix the Cohen-Sutherland clipping implementation and add optionalWed, 10 Oct 2012 13:02:35 +0300, by Matti Hamalainen
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Cleanups, increase line buffer size.Wed, 10 Oct 2012 12:11:48 +0300, by Matti Hamalainen
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Clean up the line clipping a bit, in preparation for fixes.Wed, 10 Oct 2012 12:11:20 +0300, by Matti Hamalainen
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More work on the rendering test.Wed, 10 Oct 2012 01:03:15 +0300, by Matti Hamalainen
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Etc.Wed, 10 Oct 2012 01:02:42 +0300, by Matti Hamalainen
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Cleanups.Wed, 10 Oct 2012 01:02:23 +0300, by Matti Hamalainen
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Merged.Tue, 09 Oct 2012 23:45:05 +0300, by Matti Hamalainen
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Joo.Tue, 09 Oct 2012 23:44:36 +0300, by Matti Hamalainen
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Error out when bezier segments are found.Tue, 09 Oct 2012 23:44:02 +0300, by Matti Hamalainen
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Improve python converter.Tue, 09 Oct 2012 22:08:12 +0300, by Matti Hamalainen
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C nodes.Tue, 09 Oct 2012 21:49:47 +0300, by Matti Hamalainen
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Fix a silly rendering issue.Tue, 09 Oct 2012 21:11:07 +0300, by Matti Hamalainen
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Adjust default distance.Tue, 09 Oct 2012 20:59:45 +0300, by Matti Hamalainen
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Improve converter and adjust parser accordingly.Tue, 09 Oct 2012 20:59:30 +0300, by Matti Hamalainen
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Add simplistic SVG to Q3D converter written in Python.Tue, 09 Oct 2012 20:14:23 +0300, by Matti Hamalainen
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Various improvements in the .3d parser.Tue, 09 Oct 2012 19:36:19 +0300, by Matti Hamalainen
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Radial blur stuff.Tue, 09 Oct 2012 17:47:40 +0300, by Matti Hamalainen
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Add radial blur function.Tue, 09 Oct 2012 17:47:19 +0300, by Matti Hamalainen
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Cleanups.Tue, 09 Oct 2012 17:46:54 +0300, by Matti Hamalainen
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Changes in the 3d loader.Tue, 09 Oct 2012 17:46:40 +0300, by Matti Hamalainen
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Constify.Tue, 09 Oct 2012 17:22:52 +0300, by Matti Hamalainen
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Improve the parser.Tue, 09 Oct 2012 17:22:07 +0300, by Matti Hamalainen
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Add line/sprite renderer to build.Tue, 09 Oct 2012 13:03:15 +0300, by Matti Hamalainen
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Move 3D line/sprite renderer to separate module.Tue, 09 Oct 2012 13:02:55 +0300, by Matti Hamalainen
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Remove dead code.Tue, 09 Oct 2012 13:01:07 +0300, by Matti Hamalainen
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Make DMVector 16 bytes in size (4 floats), add SSE optimizations, move someTue, 09 Oct 2012 12:59:09 +0300, by Matti Hamalainen
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Beginnings of a lines + sprites "3D" "model" renderer.Tue, 09 Oct 2012 06:06:08 +0300, by Matti Hamalainen
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Oops, another silly issue in dmfgets().Tue, 09 Oct 2012 04:43:03 +0300, by Matti Hamalainen
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Oops, dmfgets() had a nasty think-o and counted the remaining buffer spaceTue, 09 Oct 2012 03:45:52 +0300, by Matti Hamalainen
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Add dmfgets() function.Mon, 08 Oct 2012 15:45:38 +0300, by Matti Hamalainen
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Modularize line drawing related templates and functions, add clippingMon, 08 Oct 2012 15:21:59 +0300, by Matti Hamalainen
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Cosmetics.Mon, 08 Oct 2012 09:01:16 +0300, by Matti Hamalainen
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Modularize line clipping etc. a lot, and export all line drawing andMon, 08 Oct 2012 09:01:05 +0300, by Matti Hamalainen
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Improve vibrato implementation. Might not work in Amiga periods mode, tho.Mon, 08 Oct 2012 06:44:35 +0300, by Matti Hamalainen
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Optimize mixing slightly.Mon, 08 Oct 2012 03:01:30 +0300, by Matti Hamalainen
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Remove an extra ';'.Mon, 08 Oct 2012 02:13:12 +0300, by Matti Hamalainen
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Use jvmReset appropriately, fixes(?) taotao.xm vs. boost.xm vs. vital.xm issues.Mon, 08 Oct 2012 01:45:26 +0300, by Matti Hamalainen
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Add jvmReset() function for reseting channel's position and pitch.Mon, 08 Oct 2012 01:44:34 +0300, by Matti Hamalainen