Mercurial > hg > dmlib
graph
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Add a function for setting bitmapped font palette.Tue, 02 Oct 2012 20:33:01 +0300, by Matti Hamalainen
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Various minor improvements in PPL.Tue, 02 Oct 2012 20:26:08 +0300, by Matti Hamalainen
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Fix XM loading. Oops.Tue, 02 Oct 2012 20:25:04 +0300, by Matti Hamalainen
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Fix building with debug mode.Tue, 02 Oct 2012 20:18:39 +0300, by Matti Hamalainen
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Urgh .. use memset to silence some bogus GCC warnings about usingTue, 02 Oct 2012 18:52:28 +0300, by Matti Hamalainen
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Add unscaled blitting functions.Tue, 02 Oct 2012 18:51:16 +0300, by Matti Hamalainen
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Change some function names, etc.Tue, 02 Oct 2012 18:14:44 +0300, by Matti Hamalainen
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Add simple (and buggy / not really working) debug mode.Tue, 02 Oct 2012 18:13:05 +0300, by Matti Hamalainen
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Fix a warning.Tue, 02 Oct 2012 18:12:07 +0300, by Matti Hamalainen
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Various improvements in the bitmapped font loading and saving functions.Tue, 02 Oct 2012 17:50:28 +0300, by Matti Hamalainen
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Move some very tiny gfx functions to the dmlib header as static inline ones.Tue, 02 Oct 2012 16:37:58 +0300, by Matti Hamalainen
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Various improvements in bitmapped font support, and addition of legacyTue, 02 Oct 2012 15:52:44 +0300, by Matti Hamalainen
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Cleanups.Tue, 02 Oct 2012 14:25:47 +0300, by Matti Hamalainen
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Cosmetics.Tue, 02 Oct 2012 10:50:44 +0300, by Matti Hamalainen
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Use a cast.Tue, 02 Oct 2012 10:28:54 +0300, by Matti Hamalainen
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Rename some macros.Tue, 02 Oct 2012 10:23:42 +0300, by Matti Hamalainen
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Oops, another fix for dmf_create_stdio() changes.Tue, 02 Oct 2012 10:23:29 +0300, by Matti Hamalainen
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Cleanups and correct the dmf_create_stdio() issue here as well.Tue, 02 Oct 2012 09:57:38 +0300, by Matti Hamalainen
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Cosmetics.Tue, 02 Oct 2012 09:44:24 +0300, by Matti Hamalainen
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Fix 8to8 saturated scaled blit function.Tue, 02 Oct 2012 09:44:18 +0300, by Matti Hamalainen
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Better error messages.Tue, 02 Oct 2012 05:55:28 +0300, by Matti Hamalainen
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Oops, missed one s/m/mod/ .. fixed.Tue, 02 Oct 2012 05:54:01 +0300, by Matti Hamalainen
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PPL now looks a bit saner, but does not do anything interesting yet.Tue, 02 Oct 2012 05:53:18 +0300, by Matti Hamalainen
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Add the file mode parameter to dmf_create_stdio() calls, and throw in someTue, 02 Oct 2012 05:52:35 +0300, by Matti Hamalainen
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Cleanups, cosmetics.Tue, 02 Oct 2012 05:51:25 +0300, by Matti Hamalainen
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Initial implementation of loading and saving of bitmap fonts.Tue, 02 Oct 2012 05:51:08 +0300, by Matti Hamalainen
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Add file mode to dmf_create_stdio().Tue, 02 Oct 2012 05:49:50 +0300, by Matti Hamalainen
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Add function for saving a bitmap font.Mon, 01 Oct 2012 14:18:35 +0300, by Matti Hamalainen
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Improve and finish write functions in resource subsystem.Mon, 01 Oct 2012 14:17:47 +0300, by Matti Hamalainen
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Add a simplistic skeleton of a module player with SDL-based view.Mon, 01 Oct 2012 13:43:09 +0300, by Matti Hamalainen
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Make BM text work, a bit at least.Mon, 01 Oct 2012 13:42:47 +0300, by Matti Hamalainen
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Add jssClose() in the shutdown.Mon, 01 Oct 2012 13:42:20 +0300, by Matti Hamalainen
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Cleanups.Mon, 01 Oct 2012 13:42:06 +0300, by Matti Hamalainen
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Cleanups.Mon, 01 Oct 2012 13:32:18 +0300, by Matti Hamalainen
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Oops, some function arguments were reversed.Mon, 01 Oct 2012 11:52:42 +0300, by Matti Hamalainen
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Implement some new functions for bitmapped font handling.Mon, 01 Oct 2012 11:20:56 +0300, by Matti Hamalainen
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More work on the text subsystem.Mon, 01 Oct 2012 11:03:10 +0300, by Matti Hamalainen
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More work on the text support.Mon, 01 Oct 2012 10:42:56 +0300, by Matti Hamalainen
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Do include "dmtext.h" where necessary.Mon, 01 Oct 2012 09:50:43 +0300, by Matti Hamalainen
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Silence some "unused parameter" warnings.Mon, 01 Oct 2012 09:49:10 +0300, by Matti Hamalainen
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Initial work for bitmapped fonts and text drawing. Also moved TTF headerMon, 01 Oct 2012 09:46:56 +0300, by Matti Hamalainen
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Add resource writing functions (only work for stdio backend)Mon, 01 Oct 2012 07:51:08 +0300, by Matti Hamalainen
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Cleanup.Mon, 01 Oct 2012 07:09:37 +0300, by Matti Hamalainen
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Silly interpolation in mixing.Mon, 01 Oct 2012 07:01:38 +0300, by Matti Hamalainen
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Remove the floating point mixing .. it wasn't so good idea after all.Mon, 01 Oct 2012 06:59:00 +0300, by Matti Hamalainen
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Initial round of cleaning up the player code a bit.Mon, 01 Oct 2012 06:28:29 +0300, by Matti Hamalainen
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Cosmetics.Mon, 01 Oct 2012 04:18:15 +0300, by Matti Hamalainen
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No need to allocate with dmCalloc, when a plain dmMalloc is fine.Mon, 01 Oct 2012 04:18:03 +0300, by Matti Hamalainen
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Fix an assert check.Mon, 01 Oct 2012 04:17:42 +0300, by Matti Hamalainen
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A non-working implementation of floating point audio mixing.Mon, 01 Oct 2012 03:48:21 +0300, by Matti Hamalainen
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Cleanups.Mon, 01 Oct 2012 03:46:10 +0300, by Matti Hamalainen
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Restructure module playing, removing 8bit sample mixing (output can still beMon, 01 Oct 2012 02:51:41 +0300, by Matti Hamalainen
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Renamed.Mon, 01 Oct 2012 01:29:26 +0300, by Matti Hamalainen
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Renamed again, bah.Mon, 01 Oct 2012 01:18:28 +0300, by Matti Hamalainen
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Rename another template file.Mon, 01 Oct 2012 01:11:59 +0300, by Matti Hamalainen
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Rename mixing template.Mon, 01 Oct 2012 01:07:19 +0300, by Matti Hamalainen
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Add new functions, jssConvertSampleFromFP() and jssConvertSampleToFP().Sun, 30 Sep 2012 23:23:08 +0300, by Matti Hamalainen
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Cleanups.Sun, 30 Sep 2012 23:20:22 +0300, by Matti Hamalainen
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Typofix.Sun, 30 Sep 2012 19:38:17 +0300, by Matti Hamalainen
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Move SDL_PauseAudio(0) to the "engine" instead of the demo code.Sun, 30 Sep 2012 19:13:51 +0300, by Matti Hamalainen