comparison src/main.c @ 42:5770a4c85961

Shut up few warnings.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 05 Aug 2013 23:44:59 +0300
parents 78c981f2ff2d
children f0073a47c31d
comparison
equal deleted inserted replaced
41:78c981f2ff2d 42:5770a4c85961
183 self->pen.x = self->pen.y = 0; 183 self->pen.x = self->pen.y = 0;
184 184
185 atlas = texture_atlas_new( 512, 512, 1 ); 185 atlas = texture_atlas_new( 512, 512, 1 );
186 186
187 vec4 white = {{0.2,1,0.2,0.7}}; 187 vec4 white = {{0.2,1,0.2,0.7}};
188 vec4 black = {{0,0,0,1}}; 188 //vec4 black = {{0,0,0,1}};
189 vec4 none = {{0,0,1,0}}; 189 //vec4 none = {{0,0,1,0}};
190 190
191 markup_t normal; 191 markup_t normal;
192 normal.family = "data/fonts/VeraMono.ttf"; 192 normal.family = "data/fonts/VeraMono.ttf";
193 normal.size = 23.0; 193 normal.size = 23.0;
194 normal.bold = 0; 194 normal.bold = 0;
3261 GLint gFramesPerSecond = 0; 3261 GLint gFramesPerSecond = 0;
3262 3262
3263 void FPS(void) { 3263 void FPS(void) {
3264 static GLint Frames = 0; // frames averaged over 1000mS 3264 static GLint Frames = 0; // frames averaged over 1000mS
3265 static GLuint Clock; // [milliSeconds] 3265 static GLuint Clock; // [milliSeconds]
3266 static GLuint PreviousClock = 0; // [milliSeconds] 3266 //static GLuint PreviousClock = 0; // [milliSeconds]
3267 static GLuint NextClock = 0; // [milliSeconds] 3267 static GLuint NextClock = 0; // [milliSeconds]
3268 3268
3269 ++Frames; 3269 ++Frames;
3270 Clock = glutGet(GLUT_ELAPSED_TIME); //has limited resolution, so average over 1000mS 3270 Clock = glutGet(GLUT_ELAPSED_TIME); //has limited resolution, so average over 1000mS
3271 if ( Clock < NextClock ) return; 3271 if ( Clock < NextClock ) return;
3272 3272
3273 gFramesPerSecond = Frames/1; // store the averaged number of frames per second 3273 gFramesPerSecond = Frames/1; // store the averaged number of frames per second
3274 3274
3275 PreviousClock = Clock; 3275 //PreviousClock = Clock;
3276 NextClock = Clock+1000; // 1000mS=1S in the future 3276 NextClock = Clock+1000; // 1000mS=1S in the future
3277 Frames=0; 3277 Frames=0;
3278 } 3278 }
3279 3279
3280 void logic() 3280 void logic()