Mercurial > hg > forks > bilotrip-mj12
comparison data/shaders/v3f-t2f-c4f.frag @ 0:785057719d9b
Import.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Mon, 05 Aug 2013 12:25:43 +0300 |
parents | |
children |
comparison
equal
deleted
inserted
replaced
-1:000000000000 | 0:785057719d9b |
---|---|
1 /* ========================================================================= | |
2 * Freetype GL - A C OpenGL Freetype engine | |
3 * Platform: Any | |
4 * WWW: http://code.google.com/p/freetype-gl/ | |
5 * ------------------------------------------------------------------------- | |
6 * Copyright 2011 Nicolas P. Rougier. All rights reserved. | |
7 * | |
8 * Redistribution and use in source and binary forms, with or without | |
9 * modification, are permitted provided that the following conditions are met: | |
10 * | |
11 * 1. Redistributions of source code must retain the above copyright notice, | |
12 * this list of conditions and the following disclaimer. | |
13 * | |
14 * 2. Redistributions in binary form must reproduce the above copyright | |
15 * notice, this list of conditions and the following disclaimer in the | |
16 * documentation and/or other materials provided with the distribution. | |
17 * | |
18 * THIS SOFTWARE IS PROVIDED BY NICOLAS P. ROUGIER ''AS IS'' AND ANY EXPRESS OR | |
19 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF | |
20 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO | |
21 * EVENT SHALL NICOLAS P. ROUGIER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, | |
22 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
23 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
24 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | |
25 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
26 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | |
27 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
28 * | |
29 * The views and conclusions contained in the software and documentation are | |
30 * those of the authors and should not be interpreted as representing official | |
31 * policies, either expressed or implied, of Nicolas P. Rougier. | |
32 * ========================================================================= */ | |
33 uniform sampler2D texture; | |
34 void main() | |
35 { | |
36 float a = texture2D(texture, gl_TexCoord[0].xy).a; | |
37 gl_FragColor = vec4(gl_Color.rgb, gl_Color.a*a); | |
38 } |