Mercurial > hg > forks > bilotrip-mj12
comparison src/main.c @ 57:ca665ce720ec
Some rendering fixes from visy.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Tue, 06 Aug 2013 23:15:25 +0300 |
parents | e2ac88d85aec |
children | 1099b8eb152a |
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56:79977d487182 | 57:ca665ce720ec |
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3343 mouseY = y; | 3343 mouseY = y; |
3344 } | 3344 } |
3345 | 3345 |
3346 void InitFBO() | 3346 void InitFBO() |
3347 { | 3347 { |
3348 glClearColor(0,0,0,0); | |
3348 glGenTextures(1, &fb_tex); | 3349 glGenTextures(1, &fb_tex); |
3349 glBindTexture(GL_TEXTURE_2D, fb_tex); | 3350 glBindTexture(GL_TEXTURE_2D, fb_tex); |
3350 | 3351 |
3351 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); | 3352 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
3352 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); | 3353 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
3378 printf("\tInitFBO() error: status != GL_FRAMEBUFFER_COMPLETE\n"); | 3379 printf("\tInitFBO() error: status != GL_FRAMEBUFFER_COMPLETE\n"); |
3379 exit(1); | 3380 exit(1); |
3380 break; | 3381 break; |
3381 } | 3382 } |
3382 | 3383 |
3384 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); | |
3385 | |
3383 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); | 3386 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
3384 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); | 3387 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); |
3385 | 3388 |
3386 | 3389 |
3387 | 3390 |
3416 printf("\tInitFBO() error: status != GL_FRAMEBUFFER_COMPLETE\n"); | 3419 printf("\tInitFBO() error: status != GL_FRAMEBUFFER_COMPLETE\n"); |
3417 exit(1); | 3420 exit(1); |
3418 break; | 3421 break; |
3419 } | 3422 } |
3420 | 3423 |
3424 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); | |
3425 | |
3421 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); | 3426 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
3422 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); | 3427 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); |
3423 | 3428 |
3424 //---------- | 3429 //---------- |
3425 | 3430 |
3441 glGenRenderbuffersEXT(1, &depth_rb3); | 3446 glGenRenderbuffersEXT(1, &depth_rb3); |
3442 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depth_rb3); | 3447 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, depth_rb3); |
3443 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, g_Width, g_Height); | 3448 glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT24, g_Width, g_Height); |
3444 | 3449 |
3445 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, depth_rb3); | 3450 glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, depth_rb3); |
3446 | |
3447 glClearColor(0.0,0.0,0.0,1.0); | |
3448 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); | |
3449 | 3451 |
3450 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); | 3452 status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); |
3451 switch(status) | 3453 switch(status) |
3452 { | 3454 { |
3453 case GL_FRAMEBUFFER_COMPLETE_EXT: | 3455 case GL_FRAMEBUFFER_COMPLETE_EXT: |
3456 default: | 3458 default: |
3457 printf("\tInitFBO() error: status != GL_FRAMEBUFFER_COMPLETE\n"); | 3459 printf("\tInitFBO() error: status != GL_FRAMEBUFFER_COMPLETE\n"); |
3458 exit(1); | 3460 exit(1); |
3459 break; | 3461 break; |
3460 } | 3462 } |
3463 | |
3464 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT); | |
3461 | 3465 |
3462 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); | 3466 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); |
3463 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); | 3467 glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); |
3464 | 3468 |
3465 | 3469 |