Mercurial > hg > forks > bilotrip-mj12
diff src/main.c @ 44:f0073a47c31d
Fix various warnings.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Tue, 06 Aug 2013 00:04:37 +0300 |
parents | 5770a4c85961 |
children | d85542c96791 |
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--- a/src/main.c Tue Aug 06 00:04:30 2013 +0300 +++ b/src/main.c Tue Aug 06 00:04:37 2013 +0300 @@ -1404,7 +1404,8 @@ void stbi_flip_y(int w, int h, int comp, stbi_uc *data) { - size_t y, i, stride = w * comp; + int y; + size_t i, stride = w * comp; uint8 *out = data; for (y = 0; y < (h>>1); ++y) { @@ -1455,7 +1456,7 @@ GLuint LoadTexture(const char* pFilename, int invert) { - if(!load_textures) return; + if(!load_textures) return 0; if (strcmp(pFilename,"") == 0) return 99999; printf(" - LoadTexture(\"%s\")", pFilename); @@ -1526,18 +1527,16 @@ { int texIndex = 0; aiReturn texFound = AI_SUCCESS; - aiString path; // filename while (texFound == AI_SUCCESS) { texFound = scene->mMaterials[m]->GetTexture(aiTextureType_DIFFUSE, texIndex, &path); - GLuint texnum = LoadTexture(path.data, 0); - textureIdMap[path.data] = texnum; + textureIdMap[path.data] = LoadTexture(path.data, 0); texIndex++; } } - //return success; + return true; } @@ -1700,7 +1699,7 @@ if(AI_SUCCESS == mtl->GetTexture(aiTextureType_DIFFUSE, texIndex, &texPath)) { //bind texture - GLuint texId = textureIdMap.at(texPath.data); + GLuint texId = (GLuint) textureIdMap.at(texPath.data); if (texId != 99999) glBindTexture(GL_TEXTURE_2D, texId); }