Mercurial > hg > forks > gldragon
comparison gldragon.cpp @ 60:f645e38e3157
Use delete[] instead of delete for new[]'d memory.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Thu, 12 Dec 2019 17:51:53 +0200 |
parents | 5a45c5c0a516 |
children | 7b138613e2fc |
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59:5a45c5c0a516 | 60:f645e38e3157 |
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380 { | 380 { |
381 char *buf = new char[bufLen]; | 381 char *buf = new char[bufLen]; |
382 glGetShaderInfoLog(shader, bufLen, NULL, buf); | 382 glGetShaderInfoLog(shader, bufLen, NULL, buf); |
383 dmError("Shader compilation error:\n%s\n", | 383 dmError("Shader compilation error:\n%s\n", |
384 buf); | 384 buf); |
385 delete buf; | 385 delete[] buf; |
386 } | 386 } |
387 else | 387 else |
388 { | 388 { |
389 dmError("Shader compilation error occured, but no error information got.\n"); | 389 dmError("Shader compilation error occured, but no error information got.\n"); |
390 } | 390 } |