Mercurial > hg > forks > gldragon
diff dmscene.cpp @ 65:71f6c5cc8eec
Add 'ftime' uniform for shaders, which is time in milliseconds from start of rendering loop.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Sun, 15 Dec 2019 02:54:39 +0200 |
parents | 7b138613e2fc |
children | 03aa729a9e90 |