Mercurial > hg > forks > gldragon
view Makefile.cross-mingw @ 75:034341dbe02f
Add 'cube' scene and model files, and Blender file.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Fri, 03 Jan 2020 19:23:37 +0200 |
parents | a21f3cbaf20e |
children | cc1c35357e39 |
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CXXFLAGS ?= BINEXT ?= .exe ifeq ($(MINGW),64) BINTOOL_PREFIX ?= x86_64-w64-mingw32- MINGW_SYS_PATH ?= /usr/x86_64-w64-mingw32 MINGW_LOCAL_PATH ?= /usr/local/x86_64-w64-mingw32 OBJPATH ?= ./obj/win64/ else BINTOOL_PREFIX ?= i686-w64-mingw32- MINGW_SYS_PATH ?= /usr/i686-w64-mingw32 MINGW_LOCAL_PATH ?= /usr/local/i686-w64-mingw32 OBJPATH ?= ./obj/win32/ endif CC = $(BINTOOL_PREFIX)gcc CXX = $(BINTOOL_PREFIX)g++ AR = $(BINTOOL_PREFIX)ar RANLIB = $(BINTOOL_PREFIX)ranlib SDL_CFLAGS ?= $(shell $(MINGW_LOCAL_PATH)/bin/sdl2-config --cflags) SDL_LDFLAGS ?= $(shell $(MINGW_LOCAL_PATH)/bin/sdl2-config --libs) GL_CFLAGS ?= -I$(MINGW_SYS_PATH)/include/ GL_LDFLAGS = -lopengl32 -lglu32 -mconsole TOOL_LDFLAGS ?= -mconsole -lmingw32 include Makefile.gen