Mercurial > hg > forks > gldragon
view dragon.scene @ 83:69d7349dc5d3
Render a textured quad with bitmap letter 'A' in the bottom left corner as
an additional test - this does not render correctly with Zink (on Intel
Haswell at least).
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Mon, 09 Mar 2020 09:40:28 +0200 |
parents | 1215fdd0a8ab |
children |
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# Dragon model with 2 lights # all settings have default values which will be used # if they are not overridden / specified for the element model dragon.ply specular 0.8 0.5 0.2 shininess 96 #scale 1 1 0.1 #model models/cube.ply # scale 0.015 # translate -3 7 0 # rotate 0 0 0 # specular 0 1 0 # shininess 3 light position 10 10 0.0 #ambient 0 #diffuse 0 0.3 0.3 light position -50 50 0 diffuse 1.0 0 0 ambient 0.1 0.1 0