view shader.vert @ 28:d2839cbfaad8

Some work on the default shaders.
author Matti Hamalainen <ccr@tnsp.org>
date Fri, 22 Nov 2019 08:39:48 +0200
parents 1404dfcee7b8
children
line wrap: on
line source

varying vec3 snormal;
varying vec3 svertex;


void main(void)
{
   svertex = vec3(gl_ModelViewMatrix * gl_Vertex);
   snormal = normalize(gl_NormalMatrix * gl_Normal);

   gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
}