Mercurial > hg > forks > gldragon
graph
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Cosmetics.Thu, 05 Dec 2019 22:06:35 +0200, by Matti Hamalainen
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Set SDL_GL_* attributes after initializing SDL, but before creating window or OpenGL context.Thu, 05 Dec 2019 21:40:43 +0200, by Matti Hamalainen
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Add Makefile for building Win32/64 binaries via MinGW cross-compiler on UNIX host.Thu, 05 Dec 2019 21:07:35 +0200, by Matti Hamalainen
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Implement OpengL extension handling through new header file dmglexts.h toThu, 05 Dec 2019 21:05:43 +0200, by Matti Hamalainen
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Build system cleanups.Thu, 05 Dec 2019 18:32:13 +0200, by Matti Hamalainen
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Build system improvements.Thu, 05 Dec 2019 16:59:20 +0200, by Matti Hamalainen
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Remove useless include. SDL2 provides these.Thu, 05 Dec 2019 12:47:29 +0200, by Matti Hamalainen
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Add vsync option 0 (disable attempts of setting vsync mode.)Mon, 02 Dec 2019 01:00:21 +0200, by Matti Hamalainen
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Rendering cleanups.Sun, 01 Dec 2019 23:52:19 +0200, by Matti Hamalainen
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Only scale/translate/rotate the model if those attributes have been set in the scenefile.Sun, 01 Dec 2019 23:12:04 +0200, by Matti Hamalainen
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Add TOOL_LDFLAGS.Tue, 26 Nov 2019 07:22:35 +0200, by Matti Hamalainen
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Improve the makefiles.Tue, 26 Nov 2019 07:17:49 +0200, by Matti Hamalainen
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Add support for specifying shader file filenames in the scene for each model.Fri, 22 Nov 2019 23:11:02 +0200, by Matti Hamalainen
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Add support for specifying specular and shininess values per model.Fri, 22 Nov 2019 22:57:14 +0200, by Matti Hamalainen
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Move piece of code a bit as a cleanup.Fri, 22 Nov 2019 19:53:55 +0200, by Matti Hamalainen