log dmglrender.cpp @ 80:98e077d9d361

age author description
Mon, 16 Dec 2019 06:46:46 +0200 Matti Hamalainen Remove OpenGL fs/vs shader ids from DMModel, as they are not needed.
Sun, 15 Dec 2019 02:54:39 +0200 Matti Hamalainen Add 'ftime' uniform for shaders, which is time in milliseconds from start of rendering loop.
Sat, 14 Dec 2019 20:13:32 +0200 Matti Hamalainen Move more of the SDL and GL setup code to the renderer class.
Sat, 14 Dec 2019 16:39:20 +0200 Matti Hamalainen Move the OpenGL rendering, setup etc. into a separate module/class, perhaps