Fri, 06 Dec 2019 01:30:51 +0200 |
Matti Hamalainen |
Cleanup.
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Fri, 06 Dec 2019 01:18:32 +0200 |
Matti Hamalainen |
Clarify the help for -v option.
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Fri, 06 Dec 2019 01:12:46 +0200 |
Matti Hamalainen |
Just glEnable(GL_COLOR_MATERIAL) globally.
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Fri, 06 Dec 2019 01:12:23 +0200 |
Matti Hamalainen |
Implement diffuse setting for models in scenefile. Also refactor
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Thu, 05 Dec 2019 23:52:45 +0200 |
Matti Hamalainen |
Add helper functions dmError() and dmMsg() and use them.
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Thu, 05 Dec 2019 22:45:21 +0200 |
Matti Hamalainen |
Downgrade GL version to 2.1.
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Thu, 05 Dec 2019 22:06:35 +0200 |
Matti Hamalainen |
Cosmetics.
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Thu, 05 Dec 2019 21:40:43 +0200 |
Matti Hamalainen |
Set SDL_GL_* attributes after initializing SDL, but before creating window or OpenGL context.
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Thu, 05 Dec 2019 21:05:43 +0200 |
Matti Hamalainen |
Implement OpengL extension handling through new header file dmglexts.h to
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Thu, 05 Dec 2019 12:47:29 +0200 |
Matti Hamalainen |
Remove useless include. SDL2 provides these.
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Mon, 02 Dec 2019 01:00:21 +0200 |
Matti Hamalainen |
Add vsync option 0 (disable attempts of setting vsync mode.)
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Sun, 01 Dec 2019 23:52:19 +0200 |
Matti Hamalainen |
Rendering cleanups.
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Sun, 01 Dec 2019 23:12:04 +0200 |
Matti Hamalainen |
Only scale/translate/rotate the model if those attributes have been set in the scenefile.
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Fri, 22 Nov 2019 22:57:14 +0200 |
Matti Hamalainen |
Add support for specifying specular and shininess values per model.
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Fri, 22 Nov 2019 19:53:55 +0200 |
Matti Hamalainen |
Move piece of code a bit as a cleanup.
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Fri, 22 Nov 2019 08:39:27 +0200 |
Matti Hamalainen |
Implement number of lights uniform for the shaders, clean up light setup and
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Fri, 22 Nov 2019 07:37:41 +0200 |
Matti Hamalainen |
Improve shader compilation error reporting.
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Fri, 22 Nov 2019 06:47:13 +0200 |
Matti Hamalainen |
"Finish" implementing multiple lights support in scene files.
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Fri, 22 Nov 2019 05:49:14 +0200 |
Matti Hamalainen |
Add shader compilation error handling.
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Fri, 22 Nov 2019 05:29:34 +0200 |
Matti Hamalainen |
Rename from glxdragon to gldragon.
base
glxdragon.cpp@90756ea93417
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