log gldragon.cpp @ 93:9fee97e7c5b6

age author description
Tue, 25 May 2021 00:48:42 +0300 Matti Hamalainen Handle pauseframe differently: skip straight to it.
Tue, 25 May 2021 00:44:40 +0300 Matti Hamalainen Remove DMSimpleRenderer::animate() and use direct time value in drawScene() etc.
Sat, 31 Oct 2020 18:14:17 +0200 Matti Hamalainen Compute and display frametime jitter values.
Sun, 18 Oct 2020 14:15:07 +0300 Matti Hamalainen Add -p -option for pausing at specific cycle frame.
Mon, 06 Jul 2020 18:49:21 +0300 Matti Hamalainen Help cosmetics.
Mon, 09 Mar 2020 09:21:55 +0200 Matti Hamalainen Disable window resizability for now, as we don't actually support it.
Mon, 09 Mar 2020 09:19:51 +0200 Matti Hamalainen Use SDL_Delay(100) when in pause state to not consume CPU unnecessarily.
Sat, 07 Mar 2020 14:37:59 +0200 Matti Hamalainen List the keyboard controls in --help.
Mon, 30 Dec 2019 06:16:11 +0200 Matti Hamalainen Implement pause mode and adjust the frame/FPS calculations accordingly.
Mon, 16 Dec 2019 07:51:05 +0200 Matti Hamalainen Refactor PLY file parsing from dmscene.* to dmply.* and some helper functions into dmutil.h
Mon, 16 Dec 2019 06:51:40 +0200 Matti Hamalainen Cleanups.
Sun, 15 Dec 2019 23:16:29 +0200 Matti Hamalainen Remove -w and -h options and replace them with -s <width>x<height>.
Sun, 15 Dec 2019 02:53:49 +0200 Matti Hamalainen Move option settings from globals to main().
Sat, 14 Dec 2019 20:13:32 +0200 Matti Hamalainen Move more of the SDL and GL setup code to the renderer class.
Sat, 14 Dec 2019 16:39:20 +0200 Matti Hamalainen Move the OpenGL rendering, setup etc. into a separate module/class, perhaps