Thu, 05 Dec 2019 21:05:43 +0200 |
Matti Hamalainen |
Implement OpengL extension handling through new header file dmglexts.h to
|
Thu, 05 Dec 2019 16:59:20 +0200 |
Matti Hamalainen |
Build system improvements.
|
Tue, 26 Nov 2019 07:22:35 +0200 |
Matti Hamalainen |
Add TOOL_LDFLAGS.
|
Tue, 26 Nov 2019 07:17:49 +0200 |
Matti Hamalainen |
Improve the makefiles.
|
Fri, 22 Nov 2019 09:49:06 +0200 |
Matti Hamalainen |
Add simple converter for converting ASCII ply files into binary format.
|
Fri, 22 Nov 2019 09:28:23 +0200 |
Matti Hamalainen |
Clean up Makefile a bit.
|
Fri, 22 Nov 2019 05:29:34 +0200 |
Matti Hamalainen |
Rename from glxdragon to gldragon.
|
Fri, 22 Nov 2019 03:03:52 +0200 |
Matti Hamalainen |
More work on scenefile and model loading support.
|
Thu, 07 Nov 2019 20:15:33 +0200 |
Matti Hamalainen |
Implement PLY file format parsing and extremely simplistic scene setup file format.
|
Mon, 28 Oct 2019 00:15:37 +0200 |
Matti Hamalainen |
Improve Makefile.
|
Sun, 27 Oct 2019 22:09:38 +0200 |
Matti Hamalainen |
Implement optional support for vertex/fragment shaders. Cleanups.
|
Sun, 27 Oct 2019 17:57:37 +0200 |
Matti Hamalainen |
Port to libSDL2, clean up the code and some de-C++-ifications.
|
Sun, 27 Oct 2019 17:19:47 +0200 |
Matti Hamalainen |
One must use g++ for C++ code, otherwise libstdc++ won't get linked in.
|
Sun, 27 Oct 2019 15:57:55 +0200 |
Thomas Trummer |
Initial import of Thomas Trummer's original code.
|