changeset 20:294c4c7943b5

Cosmetic.
author Matti Hamalainen <ccr@tnsp.org>
date Fri, 22 Nov 2019 00:14:16 +0200
parents a329f0216491
children 1404dfcee7b8
files glxdragon.cpp
diffstat 1 files changed, 4 insertions(+), 5 deletions(-) [+]
line wrap: on
line diff
--- a/glxdragon.cpp	Thu Nov 07 20:15:33 2019 +0200
+++ b/glxdragon.cpp	Fri Nov 22 00:14:16 2019 +0200
@@ -544,16 +544,15 @@
 
         glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);
         glMateriali(GL_FRONT, GL_SHININESS, 96);
-
         glMaterialfv(GL_FRONT, GL_SPECULAR, specReflection);
 
         glEnable(GL_LIGHT0);
 
         // Define the light components and position
-        GLfloat ambient[] = {    0.2f, 0.2f, 0.2f, 1.0f };
-        GLfloat diffuse[] = {    0.8f, 0.8f, 0.8f, 1.0f };
-        GLfloat specular[] = {    0.5f, 0.5f, 0.5f, 1.0f };
-        GLfloat position[] = { 10.0f, 10.0f, 0.0f, 0.0f };
+        GLfloat ambient[]  = {   0.2f,  0.2f,  0.2f,  1.0f };
+        GLfloat diffuse[]  = {   0.8f,  0.8f,  0.8f,  1.0f };
+        GLfloat specular[] = {   0.5f,  0.5f,  0.5f,  1.0f };
+        GLfloat position[] = {  10.0f, 10.0f,  0.0f,  0.0f };
 
         // Define the light components and position
         glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);