changeset 15:2d2aadfa3df3

Fix calculation of totalFrames.
author Matti Hamalainen <ccr@tnsp.org>
date Tue, 29 Oct 2019 12:51:25 +0200
parents 62be2036f604
children c134a186912f
files glxdragon.cpp
diffstat 1 files changed, 1 insertions(+), 1 deletions(-) [+]
line wrap: on
line diff
--- a/glxdragon.cpp	Tue Oct 29 12:48:36 2019 +0200
+++ b/glxdragon.cpp	Tue Oct 29 12:51:25 2019 +0200
@@ -589,10 +589,10 @@
         glRotatef(2.0f, 0, 1, 0);
 
         // Return true if a full rotation was done
+        totalFrames++;
         if (cycleFrames++ == SET_FRAMES)
         {
             // Reset cycleFrames
-            totalFrames += cycleFrames;
             cycleFrames = 0;
 
             // Get the time it took to render a full turn