Thu, 05 Dec 2019 21:05:43 +0200 |
Matti Hamalainen |
Implement OpengL extension handling through new header file dmglexts.h to
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Thu, 05 Dec 2019 18:32:13 +0200 |
Matti Hamalainen |
Build system cleanups.
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Thu, 05 Dec 2019 16:59:20 +0200 |
Matti Hamalainen |
Build system improvements.
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Thu, 05 Dec 2019 12:47:29 +0200 |
Matti Hamalainen |
Remove useless include. SDL2 provides these.
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Mon, 02 Dec 2019 01:00:21 +0200 |
Matti Hamalainen |
Add vsync option 0 (disable attempts of setting vsync mode.)
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Sun, 01 Dec 2019 23:52:19 +0200 |
Matti Hamalainen |
Rendering cleanups.
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Sun, 01 Dec 2019 23:12:04 +0200 |
Matti Hamalainen |
Only scale/translate/rotate the model if those attributes have been set in the scenefile.
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Tue, 26 Nov 2019 07:22:35 +0200 |
Matti Hamalainen |
Add TOOL_LDFLAGS.
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Tue, 26 Nov 2019 07:17:49 +0200 |
Matti Hamalainen |
Improve the makefiles.
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Fri, 22 Nov 2019 23:11:02 +0200 |
Matti Hamalainen |
Add support for specifying shader file filenames in the scene for each model.
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Fri, 22 Nov 2019 22:57:14 +0200 |
Matti Hamalainen |
Add support for specifying specular and shininess values per model.
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Fri, 22 Nov 2019 19:53:55 +0200 |
Matti Hamalainen |
Move piece of code a bit as a cleanup.
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Fri, 22 Nov 2019 09:49:06 +0200 |
Matti Hamalainen |
Add simple converter for converting ASCII ply files into binary format.
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Fri, 22 Nov 2019 09:28:23 +0200 |
Matti Hamalainen |
Clean up Makefile a bit.
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Fri, 22 Nov 2019 08:39:48 +0200 |
Matti Hamalainen |
Some work on the default shaders.
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Fri, 22 Nov 2019 08:39:27 +0200 |
Matti Hamalainen |
Implement number of lights uniform for the shaders, clean up light setup and
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Fri, 22 Nov 2019 07:37:41 +0200 |
Matti Hamalainen |
Improve shader compilation error reporting.
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Fri, 22 Nov 2019 06:47:13 +0200 |
Matti Hamalainen |
"Finish" implementing multiple lights support in scene files.
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Fri, 22 Nov 2019 05:49:14 +0200 |
Matti Hamalainen |
Add shader compilation error handling.
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Fri, 22 Nov 2019 05:29:34 +0200 |
Matti Hamalainen |
Rename from glxdragon to gldragon.
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Fri, 22 Nov 2019 05:29:02 +0200 |
Matti Hamalainen |
Add copyright blurbs and licenses.
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Fri, 22 Nov 2019 03:03:52 +0200 |
Matti Hamalainen |
More work on scenefile and model loading support.
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Fri, 22 Nov 2019 00:14:16 +0200 |
Matti Hamalainen |
Cosmetic.
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Thu, 07 Nov 2019 20:15:33 +0200 |
Matti Hamalainen |
Implement PLY file format parsing and extremely simplistic scene setup file format.
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Tue, 05 Nov 2019 11:46:31 +0200 |
Matti Hamalainen |
Check for "too large" shader files.
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Tue, 05 Nov 2019 10:48:22 +0200 |
Matti Hamalainen |
Cleanup.
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Tue, 05 Nov 2019 09:06:12 +0200 |
Matti Hamalainen |
Cosmetics.
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Tue, 29 Oct 2019 12:51:25 +0200 |
Matti Hamalainen |
Fix calculation of totalFrames.
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Tue, 29 Oct 2019 12:48:36 +0200 |
Matti Hamalainen |
Read mesh vertices/faces information from "<modelfilename>.info" instead of
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Mon, 28 Oct 2019 19:13:27 +0200 |
Matti Hamalainen |
Improvements to option handling, add option for setting preferred vsync
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Mon, 28 Oct 2019 15:03:52 +0200 |
Matti Hamalainen |
Add option -m<filename prefix> to specify mesh/shader filename prefix.
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Mon, 28 Oct 2019 13:08:26 +0200 |
Matti Hamalainen |
Improve option handling a bit.
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Mon, 28 Oct 2019 12:59:18 +0200 |
Matti Hamalainen |
Use SDL_GetTicks() instead of std::clock().
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Mon, 28 Oct 2019 00:15:37 +0200 |
Matti Hamalainen |
Improve Makefile.
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Sun, 27 Oct 2019 22:24:43 +0200 |
Matti Hamalainen |
Clean up variable names.
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Sun, 27 Oct 2019 22:20:17 +0200 |
Matti Hamalainen |
Add simple help.
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Sun, 27 Oct 2019 22:09:38 +0200 |
Matti Hamalainen |
Implement optional support for vertex/fragment shaders. Cleanups.
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Sun, 27 Oct 2019 18:29:23 +0200 |
Matti Hamalainen |
Cleanups.
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Sun, 27 Oct 2019 18:16:10 +0200 |
Matti Hamalainen |
Add .hgignore.
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Sun, 27 Oct 2019 17:57:37 +0200 |
Matti Hamalainen |
Port to libSDL2, clean up the code and some de-C++-ifications.
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Sun, 27 Oct 2019 17:27:55 +0200 |
Matti Hamalainen |
Cosmetic indentation.
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Sun, 27 Oct 2019 17:19:47 +0200 |
Matti Hamalainen |
One must use g++ for C++ code, otherwise libstdc++ won't get linked in.
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Sun, 27 Oct 2019 15:57:55 +0200 |
Thomas Trummer |
Initial import of Thomas Trummer's original code.
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