Mercurial > hg > forks > libbpg
diff x265/source/input/yuv.h @ 0:772086c29cc7
Initial import.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Wed, 16 Nov 2016 11:16:33 +0200 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/x265/source/input/yuv.h Wed Nov 16 11:16:33 2016 +0200 @@ -0,0 +1,86 @@ +/***************************************************************************** + * Copyright (C) 2013 x265 project + * + * Authors: Steve Borho <steve@borho.org> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. + * + * This program is also available under a commercial proprietary license. + * For more information, contact us at license @ x265.com. + *****************************************************************************/ + +#ifndef X265_YUV_H +#define X265_YUV_H + +#include "input.h" +#include "threading.h" +#include <fstream> + +#define QUEUE_SIZE 5 + +namespace X265_NS { +// private x265 namespace + +class YUVInput : public InputFile, public Thread +{ +protected: + + int width; + + int height; + + int colorSpace; //< source Color Space Parameter + + uint32_t depth; + + uint32_t framesize; + + bool threadActive; + + ThreadSafeInteger readCount; + + ThreadSafeInteger writeCount; + + char* buf[QUEUE_SIZE]; + + std::istream *ifs; + + int guessFrameCount(); + + void threadMain(); + + bool populateFrameQueue(); + +public: + + YUVInput(InputFileInfo& info); + + virtual ~YUVInput(); + + void release(); + + bool isEof() const { return ifs && ifs->eof(); } + + bool isFail() { return !(ifs && !ifs->fail() && threadActive); } + + void startReader(); + + bool readPicture(x265_picture&); + + const char *getName() const { return "yuv"; } +}; +} + +#endif // ifndef X265_YUV_H