Mercurial > hg > forks > pwpunix
graph
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Documentation clarifications.Mon, 24 May 2010 05:43:44 +0300, by Matti Hamalainen
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Add a small delay in SDL audio pseudo-loopflush function to avoid tightlooping in prod main loops (explained better in the added comment.)Mon, 24 May 2010 05:07:33 +0300, by Matti Hamalainen
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Bump version.Mon, 24 May 2010 03:49:06 +0300, by Matti Hamalainen
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Add some more documentation.Mon, 24 May 2010 03:48:17 +0300, by Matti Hamalainen
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Cosmetics.Mon, 24 May 2010 02:55:17 +0300, by Matti Hamalainen
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New documentation.Mon, 24 May 2010 02:41:36 +0300, by Matti Hamalainen
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Buildsystem changes, build zaxplay or orig only when the target probably allows it.Mon, 24 May 2010 02:19:13 +0300, by Matti Hamalainen
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Fix the audio rendering callback function, etc.Mon, 24 May 2010 02:18:39 +0300, by Matti Hamalainen
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Obviously this is a bug, fixed.Mon, 24 May 2010 01:23:01 +0300, by Matti Hamalainen
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Code cleanups.Mon, 24 May 2010 01:22:33 +0300, by Matti Hamalainen
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Fix a horrible think-o bug in the SDL sound callback fragmentation code.Mon, 24 May 2010 01:16:43 +0300, by Matti Hamalainen
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Build system changes for SDL/Win32 cross-build via MinGW hosted on Linux.Mon, 24 May 2010 00:22:37 +0300, by Matti Hamalainen
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Initial SDL/Win32 support.Mon, 24 May 2010 00:22:03 +0300, by Matti Hamalainen
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Remove useless pwp_sdlaudio_close(), move fragment size calculation after SDL_OpenAudio() call as it may possibly modify the frequency. Show acquired audio parameters to user.Mon, 24 May 2010 00:21:39 +0300, by Matti Hamalainen
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Return a meaningless value.Mon, 24 May 2010 00:20:21 +0300, by Matti Hamalainen