diff src/editlev.cc @ 80:2f1ecc1c5f72

Huge cleanup -- move some global variables into a struct.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 26 Sep 2011 17:39:49 +0300
parents e6175d0a667b
children 002bc70a3982
line wrap: on
line diff
--- a/src/editlev.cc	Mon Sep 26 17:14:54 2011 +0300
+++ b/src/editlev.cc	Mon Sep 26 17:39:49 2011 +0300
@@ -54,7 +54,7 @@
 {
     ReadWTextureNames();
     ReadFTextureNames();
-    patch_dir.refresh(MasterDir);
+    patch_dir.refresh(cfg.MasterDir);
     if (InitGfx())
         return;
 /* Call init_input_status() as shortly as possible after the creation
@@ -82,7 +82,7 @@
     {
 #if 0
         if (levelname == 0 || !levelname2levelno(levelname)
-            || !FindMasterDir(MasterDir, levelname))
+            || !FindMasterDir(cfg.MasterDir, levelname))
             levelname = SelectLevel(atoi(levelname));        /* returns "" on Esc */
         if (levelname2levelno(levelname))
         {
@@ -143,7 +143,7 @@
     }
   done:
     TermGfx();
-    if (!Registered)
+    if (!cfg.Registered)
         printf("Please register the game"
                " if you want to be able to save your changes.\n");