Mercurial > hg > forks > yadex
view src/acolours.h @ 25:8eaf72e2041b
Reindent the source using GNU indent and "indent -i4 -bli0 -npcs -nprs -npsl".
Fix the problems introduced afterwards.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Sat, 24 Sep 2011 14:16:04 +0300 |
parents | 241c93442be0 |
children | a68786b9c74b |
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/* * acolours.h * Allocate and free the application colours. * * By "application colours", I mean the colours used to draw * the windows, the menus and the map, as opposed to the * "game colours" which depend on the game (they're in the * PLAYPAL lump) and are used to draw the game graphics * (flats, textures, sprites...). * * The game colours are handled in gcolour1.cc and gcolour2.cc. * * AYM 1998-11-29 */ #include "colour.h" pcolour_t add_app_colour(rgb_c rgb); void delete_app_colour(acolour_t acn); pcolour_t *commit_app_colours(); void uncommit_app_colours(pcolour_t * app_colours);