Mercurial > hg > forks > yadex
view src/gcolour2.h @ 25:8eaf72e2041b
Reindent the source using GNU indent and "indent -i4 -bli0 -npcs -nprs -npsl".
Fix the problems introduced afterwards.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Sat, 24 Sep 2011 14:16:04 +0300 |
parents | b2dc19044bf3 |
children | a68786b9c74b |
line wrap: on
line source
/* * gcolour2.h * The game colour# -> physical colour# conversion table. * AYM 1998-11-29 */ #include "colour.h" extern pcolour_t *game_colour; // Pixel values for the DOOM_COLOURS game clrs. extern int colour0; // Game colour to which g. colour 0 is remapped extern int sky_colour; // Game colour for a medium blue sky