Mercurial > hg > forks > yadex
view src/levels.h @ 25:8eaf72e2041b
Reindent the source using GNU indent and "indent -i4 -bli0 -npcs -nprs -npsl".
Fix the problems introduced afterwards.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Sat, 24 Sep 2011 14:16:04 +0300 |
parents | 241c93442be0 |
children | a68786b9c74b |
line wrap: on
line source
/* * levels.h * BW & RQ sometime in 1993 or 1994 * FIXME all those variables should become members of a * "Level" class. */ #ifndef YH_LEVELS /* Prevent multiple inclusion */ #define YH_LEVELS /* Prevent multiple inclusion */ #include "wstructs.h" #include "things.h" // Defined in levels.cc extern MDirPtr Level; /* master dictionary entry for the level */ extern int NumThings; /* number of things */ extern TPtr Things; /* things data */ extern int NumLineDefs; /* number of linedefs */ extern LDPtr LineDefs; /* linedefs data */ extern int NumSideDefs; /* number of sidedefs */ extern SDPtr SideDefs; /* sidedefs data */ extern int NumVertices; /* number of vertices */ extern VPtr Vertices; /* vertices data */ extern int NumSegs; /* number of segments */ extern int NumSectors; /* number of sectors */ extern SPtr Sectors; /* sectors data */ // FIXME should be somewhere else extern int NumWTexture; /* number of wall textures */ extern char **WTexture; /* array of wall texture names */ extern size_t NumFTexture; /* number of floor/ceiling textures */ typedef struct { char name[WAD_NAME + 1]; // Name of flat const Wad_file *wadfile; // Pointer on wad where flat comes from i32 offset; // Offset of flat in wad } flat_list_entry_t; // Length is implicit (always 4096) extern flat_list_entry_t *flat_list; // List of all flats in the directory extern int MapMaxX; /* maximum X value of map */ extern int MapMaxY; /* maximum Y value of map */ extern int MapMinX; /* minimum X value of map */ extern int MapMinY; /* minimum Y value of map */ extern bool MadeChanges; /* made changes? */ extern bool MadeMapChanges; /* made changes that need rebuilding? */ extern unsigned long things_angles; /* Used to know whether a list of things sorted by type and angle would need to be rebuilt. Incremented whenever a thing is created, deleted or has its type or angle changed. Presently, no such list exists but there will be one if draw_things_sprites() ever draws sprites according to their angles. */ extern unsigned long things_types; /* Used to know whether the list of things sorted by type that drawmap.cc maintains should be rebuilt. Incremented whenever a thing is created, deleted or has its type changed. */ extern char Level_name[WAD_NAME + 1]; /* The name of the level (E.G. "MAP01" or "E1M1"), followed by a NUL. If the Level has been created as the result of a "c" command with no argument, an empty string. The name is not necesarily in upper case but it always a valid lump name, not a command line shortcut like "17". */ extern y_file_name_t Level_file_name; /* The name of the file in which the level would be saved. If the level has been created as the result of a "c" command, with or without argument, an empty string. */ extern y_file_name_t Level_file_name_saved; /* The name of the file in which the level was last saved. If the Level has never been saved yet, an empty string. */ void EmptyLevelData(const char *levelname); void update_level_bounds(); #endif /* DO NOT ADD ANYTHING AFTER THIS LINE */