changeset 51:a521308b47fb

Use the new helper functions here.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 26 Sep 2011 04:40:02 +0300
parents 48d4f8e3fce5
children 29a5fac5c75f
files src/objinfo.cc
diffstat 1 files changed, 4 insertions(+), 9 deletions(-) [+]
line wrap: on
line diff
--- a/src/objinfo.cc	Mon Sep 26 04:39:34 2011 +0300
+++ b/src/objinfo.cc	Mon Sep 26 04:40:02 2011 +0300
@@ -46,7 +46,7 @@
 #include "sticker.h"
 #include "things.h"
 #include "wadres.h"
-
+#include "textures.h"
 
 static const int sprite_width = 90;
 static const int sprite_height = 90;
@@ -92,11 +92,6 @@
     out_y1 = 0;
 }
 
-static int is_notexture(const char *name)
-{
-    return (name[0] == '-' && name[1] == 0);
-}
-
 static void draw_sidedef_info(int sidedef, int sd, int sd2, int obj_no, int x0, int y0, int ix0, int iy0, int s1, int s2, int width, int height)
 {
         DrawScreenBox3D(x0, y0, x0 + width - 1, y0 + height - 1);
@@ -110,7 +105,7 @@
                 Sectors[s1].ceilh > Sectors[s2].ceilh &&
                 !(is_sky(Sectors[s1].ceilt) && is_sky(Sectors[s2].ceilt)))
             {
-                set_colour(is_notexture(SideDefs[sd].tex1) ? CLR_ERROR : WINFG);
+                set_colour(InvalidTextureName(SideDefs[sd].tex1) ? CLR_ERROR : WINFG);
             }
             else
                 set_colour(WINFG_DIM);
@@ -119,7 +114,7 @@
                 "\1Upper:\2  %.*s",
                 WAD_TEX_NAME, SideDefs[sd].tex1);
 
-            set_colour(sd2 < 0 && is_notexture(SideDefs[sd].tex3) ? CLR_ERROR : WINFG);
+            set_colour(sd2 < 0 && InvalidTextureName(SideDefs[sd].tex3) ? CLR_ERROR : WINFG);
 
             DrawScreenText(-1, -1,
                 "\1Middle:\2 %.*s",
@@ -129,7 +124,7 @@
                 Sectors[s1].floorh < Sectors[s2].floorh &&
                 !(is_sky(Sectors[s1].floort) && is_sky(Sectors[s2].floort)))
             {
-                set_colour(is_notexture(SideDefs[sd].tex2) ? CLR_ERROR : WINFG);
+                set_colour(InvalidTextureName(SideDefs[sd].tex2) ? CLR_ERROR : WINFG);
             }
             else
                 set_colour(WINFG_DIM);