comparison game/AnimatedPointElement.java @ 143:5eea4719b429

Remove useless state saving.
author Matti Hamalainen <ccr@tnsp.org>
date Fri, 25 Nov 2011 13:47:50 +0200
parents 4c0dec72e2f0
children d6d92845d6a2
comparison
equal deleted inserted replaced
142:a8150497e2ef 143:5eea4719b429
61 { 61 {
62 if (!active) 62 if (!active)
63 return; 63 return;
64 64
65 Paint psave = g.getPaint(); 65 Paint psave = g.getPaint();
66 AffineTransform tsave = g.getTransform(); 66 // AffineTransform tsave = g.getTransform();
67 Composite csave = g.getComposite();
68 67
69 // g.setComposite(AlphaComposite.getInstance(AlphaComposite.SRC_OVER, typeValue));
70 g.setFont(G.fonts[2]); 68 g.setFont(G.fonts[2]);
71 g.setPaint(new Color(value, value, value, value)); 69 g.setPaint(new Color(value, value, value, value));
72 g.drawString(text, pos.x, pos.y); 70 g.drawString(text, pos.x, pos.y);
73 71
74 g.setTransform(tsave); 72 // g.setTransform(tsave);
75 g.setComposite(csave);
76 g.setPaint(psave); 73 g.setPaint(psave);
77 } 74 }
78 } 75 }