comparison game/Piece.java @ 21:df494a65bf8c

More work.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 31 Jan 2011 19:46:41 +0200
parents b89ecc8d5557
children 3d4cc47df31a
comparison
equal deleted inserted replaced
20:932582867c11 21:df494a65bf8c
166 { 166 {
167 // AffineTransform tf = new AffineTransform(); 167 // AffineTransform tf = new AffineTransform();
168 g.rotate(currAngle, x + dim / 2.0f, y + dim / 2.0f); 168 g.rotate(currAngle, x + dim / 2.0f, y + dim / 2.0f);
169 // g.transform(tf); 169 // g.transform(tf);
170 170
171 if (type == PieceType.ACTIVE) 171 // if (type == PieceType.ACTIVE) System.out.print("angle = " + currAngle + "\n");
172 System.out.print("angle = " + currAngle + "\n");
173 172
174 switch (type) { 173 switch (type) {
175 case LOCKED: g.setPaint(Color.green); break; 174 case LOCKED: g.setPaint(Color.green); break;
176 case ACTIVE: g.setPaint(Color.red); break; 175 case ACTIVE: g.setPaint(Color.red); break;
177 case START: g.setPaint(Color.orange); break; 176 case START: g.setPaint(Color.orange); break;