Mercurial > hg > ristipolku
diff game/Engine.java @ 106:41c6cca69d60
Make new pieces appear gradually, and same effect for swapping.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Thu, 03 Mar 2011 21:21:35 +0200 |
parents | 75015dfd47ef |
children | ae66d21d4747 |
line wrap: on
line diff
--- a/game/Engine.java Thu Mar 03 18:48:17 2011 +0200 +++ b/game/Engine.java Thu Mar 03 21:21:35 2011 +0200 @@ -308,6 +308,7 @@ public void pieceCreateNew() { currPiece = nextPiece; + currPiece.changed(); nextPiece = new Piece(PieceType.ACTIVE); } @@ -319,6 +320,8 @@ currPiece = nextPiece; nextPiece = tmp; board[currX][currY] = currPiece; + currPiece.changed(); + nextPiece.changed(); } } @@ -471,7 +474,7 @@ System.out.print("Engine() constructor\n"); // Sound system - G.smgr = new SoundManager(new AudioFormat(22050, 16, 1, true, false), 2); + G.smgr = new SoundManager(new AudioFormat(22050, 16, 1, true, false), 1); // Load resources try