diff game/Piece.java @ 134:4c0dec72e2f0

Whitespace cosmetic cleanup.
author Matti Hamalainen <ccr@tnsp.org>
date Thu, 24 Nov 2011 21:51:54 +0200
parents 41c6cca69d60
children 9eb791e2fa17
line wrap: on
line diff
--- a/game/Piece.java	Thu Nov 24 21:50:41 2011 +0200
+++ b/game/Piece.java	Thu Nov 24 21:51:54 2011 +0200
@@ -13,7 +13,7 @@
 public class Piece
 {
     public enum RotateDir { LEFT, RIGHT }
-    
+
     static final int numConnections = 8;
     static final float maxTime = 50.0f;
 
@@ -47,7 +47,7 @@
 
         typeChanged = false;
         typeActive = false;
-      
+
         throbTime = 0;
 
         lerpType = new Interpolate(1.0f, 0.0f, maxTime);
@@ -83,7 +83,7 @@
     {
         typeChanged = true;
     }
-    
+
     public void setType(PieceType ptype)
     {
 //        typeChanged = (prevType != ptype) && (ptype == PieceType.LOCKED);
@@ -116,7 +116,7 @@
         if (point < 0) point = 8 + point;
         return point;
     }
-    
+
     public int getMatchingPoint(int point)
     {
         switch (point)
@@ -152,10 +152,10 @@
     {
         return (float) ((rotation * Math.PI) / 2.0f);
     }
-    
+
     public void rotate(RotateDir dir)
     {
-        // Only normal 
+        // Only normal
         if (type != PieceType.LOCKED && type != PieceType.ACTIVE)
             return;
 
@@ -168,7 +168,7 @@
     {
         float ox = 0, oy = 0;
         float step = dim / 10;
-      
+
         switch (index) {
             // Normal line starting and ending points
             case  0: ox = 3.0f; oy = 0.4f; break;
@@ -200,7 +200,7 @@
 
         return new Point2D.Float(x + ox * step, y + oy * step);
     }
-    
+
     public PieceType getType()
     {
         return type;
@@ -240,7 +240,7 @@
             typeActive = true;
             typeChanged = false;
         }
-        
+
         if (typeActive)
         {
             float t = (time - typeTime) * 2.0f;
@@ -253,11 +253,11 @@
                 typeActive = false;
             }
         }
-        
+
         if (stateChanged)
         {
         }
-        
+
         throbTime = (time % 100) / 100.0f;
     }
 
@@ -340,7 +340,7 @@
                 drawn[i] = true;
                 drawn[connections[i]] = true;
             }
-        
+
         } // !PieceType.START
 
         g.setTransform(save);