Mercurial > hg > xmms-sid
comparison README @ 601:45ac346884d6
Grammar.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Sat, 31 Mar 2007 11:27:02 +0000 |
parents | c46b3c94c528 |
children | a5e42ce2988a |
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600:7fcaf6b59b20 | 601:45ac346884d6 |
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15 | 15 |
16 --------------------------------------------------------------------- | 16 --------------------------------------------------------------------- |
17 This release is dedicated | 17 This release is dedicated |
18 to the memory of | 18 to the memory of |
19 | 19 |
20 Richard Joseph | 20 Richard Joseph |
21 (RIP, March 4th 2007) | 21 (RIP, March 4th 2007) |
22 | 22 |
23 He was one of the old C64 music legends, | 23 He was one of the old C64 music legends, |
24 now gone, but forever in our hearts. | 24 now gone, but forever in our hearts. |
25 --------------------------------------------------------------------- | 25 --------------------------------------------------------------------- |
26 | 26 |
27 Short introduction | 27 Short introduction |
28 ================== | 28 ================== |
29 XMMS-SID is a plugin for XMMS (X MultiMedia System) which provides | 29 XMMS-SID is a plugin for XMMS (X MultiMedia System) which provides |
30 support for playing Commodore 64 "SID tunes", which are music | 30 support for playing "SID tunes", which are music from old Commodore |
31 from old Commodore computer software including games, demos, etc. | 31 64/128 computer series software, including games, demos, etc. |
32 | 32 |
33 | 33 |
34 Configuration | 34 Configuration |
35 ============= | 35 ============= |
36 | 36 |
56 support technique called "oversampling", which further enhances | 56 support technique called "oversampling", which further enhances |
57 audio quality. Oversampling is done by computing audio data to | 57 audio quality. Oversampling is done by computing audio data to |
58 higher rate (factor * samplerate) and then downsampling with | 58 higher rate (factor * samplerate) and then downsampling with |
59 rate-conversion filter. | 59 rate-conversion filter. |
60 | 60 |
61 This results in smoother waveforms, but consumes very much CPU! | 61 This results in smoother waveforms, but it consumes very much |
62 CPU power! | |
62 | 63 |
63 | 64 |
64 Emu#1-tab | 65 Emu#1-tab |
65 --------- | 66 --------- |
66 - Emulator library selection: Here you can choose a emulator | 67 - Emulator library selection: Here you can choose a emulator |