view .hgtags @ 776:bb7b3ded919a

Indeed, libsidplay-fp's audio renderer expects buffer of 16-bit shorts and number of samples as input, AND returns number of samples. Thus, we need to divide and multiply the values accordingly. However, it also seems that some internal buffers in resid-fp are hardcoded to certain size, and using too big audio buffers cause overflows .. trying to compensate for that by limiting the amount of audio rendered. Unfortunately there are still memory corruptions.
author Matti Hamalainen <ccr@tnsp.org>
date Tue, 06 Nov 2012 11:59:24 +0200
parents b8dff2059e6c
children 7a75726aed55
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