view src/xs_sidplay2.cpp @ 961:be2a8436461a dev-0_8_99

Add display of second SID chip to titles, and also new custom format tokens %1 and %2 for first and second SID respectively. The old "%m" now expands to one or both SID models, depending how many are in use.
author Matti Hamalainen <ccr@tnsp.org>
date Tue, 20 Nov 2012 23:00:33 +0200
parents 828dce1195e6
children ede5374e9294
line wrap: on
line source

/*
   XMMS-SID - SIDPlay input plugin for X MultiMedia System (XMMS)

   libSIDPlay2 support

   Programmed and designed by Matti 'ccr' Hamalainen <ccr@tnsp.org>
   (C) Copyright 1999-2012 Tecnic Software productions (TNSP)

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License along
   with this program; if not, write to the Free Software Foundation, Inc.,
   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "xmms-sid.h"

#ifdef HAVE_SIDPLAY2

#include "xs_sidplay2.h"
#include "xs_slsup.h"
#include "xs_config.h"

#include <sidplay/sidplay2.h>
#if G_BYTE_ORDER == G_BIG_ENDIAN
#  define SID2_NATIVE_UNSIGNED SID2_BIG_UNSIGNED
#  define SID2_NATIVE_SIGNED SID2_BIG_SIGNED
#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
#  define SID2_NATIVE_UNSIGNED SID2_LITTLE_UNSIGNED
#  define SID2_NATIVE_SIGNED SID2_LITTLE_SIGNED
#else
#  error Unsupported endianess!
#endif


class XSSIDPlay2 {
public:
    sidplay2 emu;
    sid2_config_t config;
    SidTune tune;

    XSSIDPlay2(void);
    virtual ~XSSIDPlay2(void);
};


#ifdef HAVE_RESID_BUILDER
#  include <sidplay/builders/resid.h>
#endif

#ifdef HAVE_HARDSID_BUILDER
#  include <sidplay/builders/hardsid.h>
#endif


XSSIDPlay2::XSSIDPlay2(void) : tune(0)
{
}


XSSIDPlay2::~XSSIDPlay2(void)
{
    emu.load(NULL);
}


/* We need to 'export' all this pseudo-C++ crap */
extern "C" {


/* Check if we can play the given file
 */
gboolean xs_sidplay2_probe(XSFile *f)
{
    gchar probe[16];

    if (f == NULL || !xs_fread_str(f, (guint8 *) probe, sizeof(probe)))
        return FALSE;

    // Old libSIDPlay2 does not support PSIDv3, afaik
    if (!strncmp(probe, "PSID", 4) && probe[4] == 0 &&
        probe[5] >= 1 && probe[5] <= 2)
        return TRUE;
    else
    if (!strncmp(probe, "RSID", 4) &&
        probe[4] == 0 && probe[5] == 2)
        return TRUE;
    else
        return FALSE;
}


/* Initialize SIDPlay2
 */
gboolean xs_sidplay2_init(XSEngineState * state)
{
    (void) state;
    return TRUE;
}


/* Close SIDPlay2 engine
 */
void xs_sidplay2_close(XSEngineState * state)
{
    XSDEBUG("SIDPlay2 backend shutdown.\n");

    xs_sidplay2_delete(state);
}


/* Initialize current song and sub-tune
 */
gboolean xs_sidplay2_initsong(XSEngineState * state)
{
    XSSIDPlay2 *engine = (XSSIDPlay2 *) state->internal;

    if (!engine)
        return FALSE;

    if (!engine->tune.selectSong(state->currSong))
    {
        xs_error("[SIDPlay2] tune.selectSong() failed\n");
        return FALSE;
    }

    if (engine->emu.load(&(engine->tune)) < 0)
    {
        xs_error("[SIDPlay2] emu.load() failed\n");
        return FALSE;
    }

    if (engine->emu.config(engine->config) < 0)
    {
        xs_error("[SIDPlay2] Emulator engine configuration failed!\n");
        return FALSE;
    }

    return TRUE;
}


/* Emulate and render audio data to given buffer
 */
guint xs_sidplay2_fillbuffer(XSEngineState * state, gchar * audioBuffer, guint audioBufSize)
{
    XSSIDPlay2 *engine = (XSSIDPlay2 *) state->internal;

    if (!engine)
        return 0;

    return engine->emu.play(audioBuffer, audioBufSize);
}


/* Load a given SID-tune file
 */
gboolean xs_sidplay2_load(XSEngineState * state, gchar * filename)
{
    XSSIDPlay2 *engine;
    guint8 *buf = NULL;
    size_t bufSize;
    gint i;

    XSDEBUG("SIDPlay2 backend initializing.\n");

    /* Allocate internal structures */
    engine = new XSSIDPlay2();
    state->internal = engine;
    if (!engine)
    {
        xs_error("Allocating XSSIDPlay2 compound backend object failed.\n");
        goto error;
    }

    /* Get current configuration */
    XSDEBUG("SIDPlay2 emulation configuration\n");
    engine->config = engine->emu.config();

    /* Configure channels and stuff */
    switch (state->audioChannels)
    {
        case XS_CHN_AUTOPAN:
            engine->config.playback = sid2_stereo;
            break;

        case XS_CHN_STEREO:
            engine->config.playback = sid2_stereo;
            break;

        case XS_CHN_MONO:
        default:
            engine->config.playback = sid2_mono;
            state->audioChannels = XS_CHN_MONO;
            break;
    }


    /* Memory mode settings */
    switch (xs_cfg.memoryMode)
    {
        case XS_MPU_BANK_SWITCHING:
            engine->config.environment = sid2_envBS;
            break;

        case XS_MPU_TRANSPARENT_ROM:
            engine->config.environment = sid2_envTP;
            break;

        case XS_MPU_PLAYSID_ENVIRONMENT:
            engine->config.environment = sid2_envPS;
            break;

        case XS_MPU_REAL:
        default:
            engine->config.environment = sid2_envR;
            xs_cfg.memoryMode = XS_MPU_REAL;
            break;
    }


    /* Audio parameters sanity checking and setup */
    engine->config.precision = state->audioBitsPerSample;
    engine->config.frequency = state->audioFrequency;


    switch (state->audioBitsPerSample)
    {
        case XS_RES_8BIT:
            state->audioFormat = FMT_U8;
            engine->config.sampleFormat = SID2_LITTLE_UNSIGNED;
            break;

        case XS_RES_16BIT:
        default:
            switch (state->audioFormat)
            {
                case FMT_U16_LE:
                    engine->config.sampleFormat = SID2_LITTLE_UNSIGNED;
                    break;

                case FMT_U16_BE:
                    engine->config.sampleFormat = SID2_BIG_UNSIGNED;
                    break;

                case FMT_U16_NE:
                    engine->config.sampleFormat = SID2_NATIVE_UNSIGNED;
                    break;

                case FMT_S16_LE:
                    engine->config.sampleFormat = SID2_LITTLE_SIGNED;
                    break;

                case FMT_S16_BE:
                    engine->config.sampleFormat = SID2_BIG_SIGNED;
                    break;

                default:
                    state->audioFormat = FMT_S16_NE;
                    engine->config.sampleFormat = SID2_NATIVE_SIGNED;
                    break;
            }
            break;
    }
    
    /* Clockspeed settings */
    switch (xs_cfg.clockSpeed)
    {
        case XS_CLOCK_NTSC:
            engine->config.clockDefault = SID2_CLOCK_NTSC;
            break;

        default:
        case XS_CLOCK_PAL:
            engine->config.clockDefault = SID2_CLOCK_PAL;
            xs_cfg.clockSpeed = XS_CLOCK_PAL;
            break;
    }


    /* Configure rest of the emulation */
    if (xs_cfg.forceSpeed)
    { 
        engine->config.clockForced = true;
        engine->config.clockSpeed = engine->config.clockDefault;
    }
    else
    {
        engine->config.clockForced = false;
        engine->config.clockSpeed = SID2_CLOCK_CORRECT;
    }
    

    if (xs_cfg.sid2OptLevel < 0 || xs_cfg.sid2OptLevel > SID2_MAX_OPTIMISATION)
    {
        xs_error("Invalid sid2OptLevel=%d, falling back to %d.\n",
            xs_cfg.sid2OptLevel, SID2_DEFAULT_OPTIMISATION);
        
        xs_cfg.sid2OptLevel = SID2_DEFAULT_OPTIMISATION;
    }
    engine->config.optimisation = xs_cfg.sid2OptLevel;

    engine->config.sidDefault = xs_cfg.mos8580 ? SID2_MOS8580 : SID2_MOS6581;
    engine->config.sidModel   = xs_cfg.forceModel ? engine->config.sidDefault : SID2_MODEL_CORRECT;
    engine->config.sidSamples = TRUE;


    /* Initialize builder object */
    XSDEBUG("init builder #%i, maxsids=%i\n", xs_cfg.sid2Builder, (engine->emu.info()).maxsids);

    switch (xs_cfg.sid2Builder)
    {
#ifdef HAVE_RESID_BUILDER
        case XS_BLD_RESID:
            {
                ReSIDBuilder *rs = new ReSIDBuilder("ReSID builder");
                if (rs)
                {
                    engine->config.sidEmulation = rs;
                    if (!*rs) goto error;
                    rs->create((engine->emu.info()).maxsids);
                    if (!*rs) goto error;
                }
            }
            break;
#endif

#ifdef HAVE_HARDSID_BUILDER
        case XS_BLD_HARDSID:
            {
                HardSIDBuilder *hs = new HardSIDBuilder("HardSID builder (FP)");
                engine->config.sidEmulation = (sidbuilder *) hs;
                if (hs)
                {
                    hs->create((engine->emu.info()).maxsids);
                    if (!*hs)
                    {
                        xs_error("hardSID->create() failed.\n");
                        goto error;
                    }
                }
            }
            break;
#endif
        
        default:
            xs_error("[SIDPlay2] Invalid or unsupported builder selected.\n");
            goto error;
    }

    if (!engine->config.sidEmulation)
    {
        xs_error("[SIDPlay2] Could not initialize SIDBuilder object.\n");
        goto error;
    }

    XSDEBUG("%s\n", engine->config.sidEmulation->credits());


    if (!xs_fload_buffer(filename, &buf, &bufSize, XS_SIDBUF_SIZE, TRUE))
        goto error;

    engine->tune.read(buf, bufSize);
    if (!engine->tune)
    {
        xs_error("Could not load file '%s': %s\n",
            filename, (engine->tune.getInfo()).statusString);
        goto error;
    }

    g_free(buf);
    return TRUE;

error:
    if (engine)
        delete engine;
    state->internal = NULL;
    g_free(buf);
    return FALSE;
}


/* Delete INTERNAL information
 */
void xs_sidplay2_delete(XSEngineState * state)
{
    XSSIDPlay2 *engine = (XSSIDPlay2 *) state->internal;

    if (engine)
        delete engine;
    state->internal = NULL;
}


/* Hardware backend flushing
 */
void xs_sidplay2_flush(XSEngineState * state)
{
    XSSIDPlay2 *engine = (XSSIDPlay2 *) state->internal;

#ifdef HAVE_HARDSID_BUILDER
    if (xs_cfg.sid2Builder == XS_BLD_HARDSID)
    {
        ((HardSIDBuilder *) engine->config.sidEmulation)->flush();
    }
#endif
}


/* This function gets most of the information, though we do miss some
 * (those variables that are only set by libSIDPlay when tune is initialized).
 * Rest of the information is acquired in xs_sidplay2_updateinfo()
 */
XSTuneInfo *xs_sidplay2_getinfo(const gchar *filename)
{
    XSTuneInfo *res = NULL;
    SidTune *tune = NULL;
    SidTuneInfo info;
    guint8 *buf = NULL;
    size_t bufSize;

    /* Check if the tune exists and is readable */
    if (!xs_fload_buffer(filename, &buf, &bufSize, XS_SIDBUF_SIZE, TRUE))
    {
        XSDEBUG("could not load file '%s'.\n", filename);
        goto error;
    }

    if ((tune = new SidTune(buf, bufSize)) == NULL)
    {
        XSDEBUG("could not initialize tune from '%s'.\n", filename);
        goto error;
    }

    if (!tune->getStatus())
    {
        XSDEBUG("tune->getStatus() returned false for '%s'.\n", filename);
        goto error;
    }

    /* Get general tune information */
    tune->getInfo(info);

    /* Allocate tuneinfo structure and set information */
    res = xs_tuneinfo_new(filename,
        info.songs, info.startSong,
        info.infoString[0], info.infoString[1], info.infoString[2],
        info.loadAddr, info.initAddr, info.playAddr,
        info.dataFileLen, info.formatString,
        info.sidModel, XS_SIDMODEL_UNKNOWN
        );

error:
    if (tune)
        delete tune;

    g_free(buf);
    return res;
}


/* Updates the information of currently playing tune
 */
gboolean xs_sidplay2_updateinfo(XSEngineState *state)
{
    XSSIDPlay2 *engine;
    SidTuneInfo info;
    
    /* Check if we have required structures initialized */
    if (!state || !state->tuneInfo || !state->internal)
        return FALSE;

    engine = (XSSIDPlay2 *) state->internal;
    if (!(engine->tune))
        return FALSE;

    /* Get general tune information */
    engine->tune.getInfo(info);

    /* NOTICE! Here we assume that libSIDPlay[12] headers define
     * SIDTUNE_SIDMODEL_* similarly to our enums in xs_config.h ...
     */
    state->tuneInfo->sidModel1 = info.sidModel;
    state->tuneInfo->sidModel2 = XS_SIDMODEL_UNKNOWN;

    if (state->currSong > 0 && state->currSong <= state->tuneInfo->nsubTunes)
    {
        gint tmpSpeed = info.clockSpeed;
        switch (info.clockSpeed)
        {
            case SIDTUNE_CLOCK_PAL:      tmpSpeed = XS_CLOCK_PAL; break;
            case SIDTUNE_CLOCK_NTSC:     tmpSpeed = XS_CLOCK_NTSC; break;
            case SIDTUNE_CLOCK_ANY:      tmpSpeed = XS_CLOCK_ANY; break;
            case SIDTUNE_CLOCK_UNKNOWN:
                switch (info.songSpeed)
                {
                    case SIDTUNE_SPEED_VBI:      tmpSpeed = XS_CLOCK_VBI; break;
                    case SIDTUNE_SPEED_CIA_1A:   tmpSpeed = XS_CLOCK_CIA; break;
                    default:                     tmpSpeed = info.songSpeed; break;
                }
                break;
        }
        state->tuneInfo->subTunes[state->currSong - 1].tuneSpeed = tmpSpeed;
    }

    return TRUE;
}


}    /* extern "C" */
#endif    /* HAVE_SIDPLAY2
 */