# HG changeset patch # User Matti Hamalainen # Date 1352134400 -7200 # Node ID 8299288df6d2bafb31b64d64b44c6b44034376fc # Parent 762ef85ead1acf9e9f6068a8cae1831b0876d32d Rename internal structures. diff -r 762ef85ead1a -r 8299288df6d2 src/xs_sidplay1.cc --- a/src/xs_sidplay1.cc Mon Nov 05 18:52:43 2012 +0200 +++ b/src/xs_sidplay1.cc Mon Nov 05 18:53:20 2012 +0200 @@ -43,7 +43,7 @@ sidTune *currTune; guint8 *buf; size_t bufSize; -} xs_sidplay1_t; +} XSSIDPlay1; /* We need to 'export' all this pseudo-C++ crap */ @@ -56,7 +56,7 @@ #define TFUNCTION2 xs_sidplay1_updateinfo #define TTUNEINFO sidTuneInfo #define TTUNE sidTune -#define TENGINE xs_sidplay1_t +#define TENGINE XSSIDPlay1 #include "xs_sidplay.h" @@ -83,11 +83,11 @@ gboolean xs_sidplay1_init(XSEngineState * state) { gint tmpFreq; - xs_sidplay1_t *engine; + XSSIDPlay1 *engine; assert(state); /* Allocate internal structures */ - engine = (xs_sidplay1_t *) g_malloc0(sizeof(xs_sidplay1_t)); + engine = (XSSIDPlay1 *) g_malloc0(sizeof(XSSIDPlay1)); if (!engine) return FALSE; /* Initialize engine */ @@ -246,10 +246,10 @@ */ void xs_sidplay1_close(XSEngineState * state) { - xs_sidplay1_t *engine; + XSSIDPlay1 *engine; assert(state); - engine = (xs_sidplay1_t *) state->internal; + engine = (XSSIDPlay1 *) state->internal; /* Free internals */ if (engine->currEng) { @@ -273,10 +273,10 @@ */ gboolean xs_sidplay1_initsong(XSEngineState * state) { - xs_sidplay1_t *engine; + XSSIDPlay1 *engine; assert(state); - engine = (xs_sidplay1_t *) state->internal; + engine = (XSSIDPlay1 *) state->internal; if (!engine) return FALSE; if (!engine->currTune) { @@ -299,10 +299,10 @@ */ guint xs_sidplay1_fillbuffer(XSEngineState * state, gchar * audioBuffer, guint audioBufSize) { - xs_sidplay1_t *engine; + XSSIDPlay1 *engine; assert(state); - engine = (xs_sidplay1_t *) state->internal; + engine = (XSSIDPlay1 *) state->internal; if (!engine) return 0; sidEmuFillBuffer(*engine->currEng, *engine->currTune, audioBuffer, audioBufSize); @@ -315,11 +315,11 @@ */ gboolean xs_sidplay1_load(XSEngineState * state, gchar * filename) { - xs_sidplay1_t *engine; + XSSIDPlay1 *engine; assert(state); state->isInitialized = FALSE; - engine = (xs_sidplay1_t *) state->internal; + engine = (XSSIDPlay1 *) state->internal; if (!engine) return FALSE; /* Try to get the tune */ @@ -339,10 +339,10 @@ */ void xs_sidplay1_delete(XSEngineState * state) { - xs_sidplay1_t *engine; + XSSIDPlay1 *engine; assert(state); - engine = (xs_sidplay1_t *) state->internal; + engine = (XSSIDPlay1 *) state->internal; if (!engine) return; g_free(engine->buf); diff -r 762ef85ead1a -r 8299288df6d2 src/xs_sidplay2.cc --- a/src/xs_sidplay2.cc Mon Nov 05 18:52:43 2012 +0200 +++ b/src/xs_sidplay2.cc Mon Nov 05 18:53:20 2012 +0200 @@ -37,7 +37,7 @@ # include #endif -class xs_sidplay2_t { +class XSSIDPlay2 { public: #ifdef HAVE_SIDPLAY2_FP sidplay2 *currEng; @@ -51,8 +51,8 @@ guint8 *buf; size_t bufSize; - xs_sidplay2_t(void); - virtual ~xs_sidplay2_t(void) { ; } + XSSIDPlay2(void); + virtual ~XSSIDPlay2(void) { ; } }; @@ -73,7 +73,7 @@ #endif -xs_sidplay2_t::xs_sidplay2_t(void) +XSSIDPlay2::XSSIDPlay2(void) #ifdef HAVE_SIDPLAY2_FP :currEng(NULL) #else @@ -97,7 +97,7 @@ #define TFUNCTION2 xs_sidplay2_updateinfo #define TTUNEINFO SidTuneInfo #define TTUNE SidTune -#define TENGINE xs_sidplay2_t +#define TENGINE XSSIDPlay2 #include "xs_sidplay.h" @@ -124,13 +124,13 @@ gboolean xs_sidplay2_init(XSEngineState * state) { gint i; - xs_sidplay2_t *engine; + XSSIDPlay2 *engine; sid_filter_t tmpFilter; xs_sid_filter_t *f; assert(state); /* Allocate internal structures */ - engine = new xs_sidplay2_t(); + engine = new XSSIDPlay2(); state->internal = engine; if (!engine) return FALSE; @@ -432,10 +432,10 @@ */ void xs_sidplay2_close(XSEngineState * state) { - xs_sidplay2_t *engine; + XSSIDPlay2 *engine; assert(state); - engine = (xs_sidplay2_t *) state->internal; + engine = (XSSIDPlay2 *) state->internal; /* Free internals */ if (engine->currBuilder) { @@ -468,10 +468,10 @@ */ gboolean xs_sidplay2_initsong(XSEngineState * state) { - xs_sidplay2_t *engine; + XSSIDPlay2 *engine; assert(state); - engine = (xs_sidplay2_t *) state->internal; + engine = (XSSIDPlay2 *) state->internal; if (!engine) return FALSE; if (!engine->currTune->selectSong(state->currSong)) { @@ -494,10 +494,10 @@ */ guint xs_sidplay2_fillbuffer(XSEngineState * state, gchar * audioBuffer, guint audioBufSize) { - xs_sidplay2_t *engine; + XSSIDPlay2 *engine; assert(state); - engine = (xs_sidplay2_t *) state->internal; + engine = (XSSIDPlay2 *) state->internal; if (!engine) return 0; return engine->currEng->play((short *) audioBuffer, audioBufSize / sizeof(short)); @@ -508,11 +508,11 @@ */ gboolean xs_sidplay2_load(XSEngineState * state, gchar * pcFilename) { - xs_sidplay2_t *engine; + XSSIDPlay2 *engine; assert(state); state->isInitialized = FALSE; - engine = (xs_sidplay2_t *) state->internal; + engine = (XSSIDPlay2 *) state->internal; if (!engine) return FALSE; /* Try to get the tune */ @@ -532,10 +532,10 @@ */ void xs_sidplay2_delete(XSEngineState * state) { - xs_sidplay2_t *engine; + XSSIDPlay2 *engine; assert(state); - engine = (xs_sidplay2_t *) state->internal; + engine = (XSSIDPlay2 *) state->internal; if (!engine) return; g_free(engine->buf);