Mercurial > hg > dmlib
changeset 594:935b91d0f508
Fix some renamed variables in editor code side.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Fri, 12 Apr 2013 06:03:29 +0300 |
parents | 17bf1704d42e |
children | 9861568d87ac |
files | edmain.cpp |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
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--- a/edmain.cpp Fri Apr 12 05:56:56 2013 +0300 +++ b/edmain.cpp Fri Apr 12 06:03:29 2013 +0300 @@ -185,9 +185,9 @@ } dmPrint(1, "Initializing SDL video %d x %d x %dbpp, flags=0x%08x\n", - engine.optScrWidth, engine.optScrHeight, engine.optBitDepth, engine.optVFlags); + engine.optVidWidth, engine.optVidHeight, engine.optVidDepth, engine.optVFlags); - engine.screen = SDL_CreateRGBSurface(SDL_SWSURFACE, engine.optScrWidth, engine.optScrHeight, engine.optBitDepth, 0, 0, 0, 0); + engine.screen = SDL_CreateRGBSurface(SDL_SWSURFACE, engine.optVidWidth, engine.optVidHeight, engine.optVidDepth, 0, 0, 0, 0); if (engine.screen == NULL) { dmError("Could not allocate video backbuffer surface.\n");